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i3luevein

Sigma Vehicle Pack

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Sigma kindly allowed the Dev Team over at City Life RPG MOD to port his much loved ARMA 1 vehicle pack over to ARMA 2 which myself, ArMaTeC and Fraser have been spending many hours converting, saving, uploading and testing.

The pretence of us converting this pack was to release them as soon as they are finished to the ARMA 2 community and up to our high standard and the standard Sigma would expect.

Click Image To Download - Full instructions (ReadMe.txt) and sign file are included. (EDIT - Image link updated to v2.2)

sigma_ad_forum.jpg

Full size image

Any bugs you find - please let us know

Cheers

EDIT:

More Links to Download v2.2

http://www.armaholic.com/page.php?id=10857'>news_download_a2_4.png

Change log:

v2.2

- Corrected jail bus addon patch name

- Removed the bugged ship

v2.1

- Fixed old class civilian2

- Corrected config formatting

- Fixed cuda fire geo

v1.0

- First Release ARMA 2

- Added multi lods to every vehicle

- Re-done every RVMAT so ARMA 2 doesn't generate ST errors

- Proxy fix to suite ARMA 2

- Sounds tweaked to suite ARMA 2

- Each Config tweaked

- every vehicle put into one addon pack

Features:

-"240GD" A Mercedes 240GD. This is the original model I made for DDAM mod, except that I modified the mirrors. DDAM have made about a million amazing versions of this vehicle now, but I always wanted to release the original, so here it is.

-"440cuda" A 1970 Plymouth 440 'Cuda with the fake dual hood scoops. It's yellow now, because people didn't seem to want to drive it when it was pink.

-"barcuda" A 1970 Plymouth Barracuda. This is the basic variant with the flat hood.

-"cd71hm" A 1971 Plymouth Hemicuda.

-"challenger" A 2008 Dodge Challenger Concept.

-"civic" My family's 1989 Honda Civic Hatchback, the real version of which is sitting in my sister's garage in Ottawa.

-"cooter" Cooter's Tow Truck from the Dukes of Hazzard! This is a kind of cartoonified tow truck, done up as a 1977 Ford F-250.

-"cuda" A 1970 Plymouth AAR 'Cuda. This is the street version of what AAR went to the track with.

-"fury" A 'brown cow' 1977 Plymouth Fury, for when you need a generic car.

-"hemicuda" A 1970 Plymouth Hemicuda.

-"mackr" The old Mack R Model. Updated again.

-"monaco" 1968 Dodge Monaco.

-"oldtruc2" A vintage farm truck.

-"oldtruc2a" A version of the farm truck with a troop bed in the back--uses BIS public release components.

-"oldtruck" My old 1965 GMC Fleetside from OFP.

-"oltruc3" A 1977 Ford F-250 Pickup.

-"roadrunner2" A 1969 Road Runner in yellow.

-"roadrunner" A 1969 Road Runner in green.

-"rosco" Sherrif Rosco P. Coltrane's Squad car from the Dukes of Hazzard! A 1977 Plymouth Fury.

-"sahco" A 1977 Plymouth Fury police cruiser.

-"schoolbus" An old Chevy School Bus.

-"Jailbus" An old Chevy School Bus tweaked by Invert22 and ArMaTeC.

-"SIG_chargerrt" A 1969 Charger R/T in yellow, with a black interior and rallye wheels with silver hubcaps.

-"SIG_general" The General Lee from the Dukes of Hazzard! The General comes here complete with all his details from the show: roll bar, pushbar, CB, Aerial, AR 'Vector' wheels, tan interior, 'Dixie' horn, and the complete custom paintjob, including the crossed flags on the decklid.

Included .pbo files:

cl_sigma.pbo

Credits and Thanks:

Gnat, without whom this improved pack would not have been possible at all!

DDAM: Frandsen et al

Colonel Klink

Parvus

Jail Bus

Invert22

BETA testers

CAF=DaN

CAF=Blackfox34

A.Smith

Gooback

Legal discalimer:

Everything (art-wise) in this pack is Copyright © 2007 by William Richardson, except for things that are IP of Warner Brothers, or BI. Use this addon pack according to the BIS O2 and ArmA licenses. If you have any intention of editing or altering anything in this pack for re-release, or have any comments, please contact me at: Wil@wilrichardson.com. I'm usually good about that kind of stuff.

Edited by i3luevein

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holy fu.n shit! I´ve been loving them addons in A1!

Thx a bunch for converting, and Sigma for everything else! :yay:

edit:

download.jpg

Edited by Mr Burns

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:yay:Thank you SIG!!!

THANK YOU!!

THANK YOU!!!

THANK YOU!!!!

THANK YOU!!!!!:yay:

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Finally some cool cars to play with!

Thanks.

Edited by Smurf

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Ah yes! Driving along the sunset roads in my barracuda!!

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PS: The img is 1Mb large, edit it before the banhammer appears!

Cheers - I already reduced it once and forgot to make it a jpg :D

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Many thx for the release to ArmA2! :thumbsup:

ArmedAssault.info Mirror and News:

8721360.gif

We have also added this release to your personal author profile

If a release or contact information is missing, feel free to drop a PM, it will then be added.

And here is the BBCode if you want to add our Mirror to your release post :

[url=http://www.armedassault.info/index.php?cat=addons&game=1&id=1455][img=http://www.armedassault.info/mirrorgen2/8721360.gif][/url]

If you prefer a text only BBCode please copy and paste the code below :

[b]ArmedAssault.info Mirror :[/b]
[url=http://www.armedassault.info/index.php?cat=addons&game=1&id=1455]DOWNLOAD - Sigma Vehicle Pack (v.2.0) - [174 MB] from ArmedAssault.info[/url][/spoiler]

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Nice release, too bad I couldn't betatest it. There are couple of issues:

- when you start as Civilian>Chernarus>Sigma Wheeled>Roadrunner, Yellow the game CTDs as driver is Civilian2 (probably A1)

- when you try to enter empty Roadrunner, Yellow the command says "Enter Corolla" ;)

- hemi engined cars can't top speeds of 120 - Deadeyez's script might fix that

Otherwise, excellent graphics and great handling!

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Guys, maybe i´m to stupid/blind... but i can´t find the Dodge Chargers, special The General Lee :-(

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Nice release, too bad I couldn't betatest it. There are couple of issues:

- when you start as Civilian>Chernarus>Sigma Wheeled>Roadrunner, Yellow the game CTDs as driver is Civilian2 (probably A1)

- when you try to enter empty Roadrunner, Yellow the command says "Enter Corolla" ;)

- hemi engined cars can't top speeds of 120 - Deadeyez's script might fix that

Otherwise, excellent graphics and great handling!

Hmm thanks for the quick feedback, we tested the issues with our own addons and these issues never came up. The 120 speed is kind of general for most arma cars, but they have ways to increase that within the City Life mod.

Oh and there are no chargers (old or new) in this pack, but maybe there will be some within citylife....

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- when you start as Civilian>Chernarus>Sigma Wheeled>Roadrunner, Yellow the game CTDs as driver is Civilian2 (probably A1)

Added fix in next version

- when you try to enter empty Roadrunner, Yellow the command says "Enter Corolla" ;)

Now clue at why this happens for you all i get is get in driver and get in back

- hemi engined cars can't top speeds of 120 - Deadeyez's script might fix that

Bis limmit and we dont like to hard code scripts to by-pass this but you can use Deadeyez's script in the init from the mission editor so its all good

Thanks for the feedback give it a week and we will make version 2.1 with fixs

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Downloading. If the quality is lower than A1 version I will kill you

who the hell do you think you are

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The Punisher

awkward to the stage where one might faint.

Good Job representing Poland.

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armatech: don't worry, quality proves you right and him wrong :)

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Didn't you notice "if" and that I used non-serious tone?

I downloaded addon and its quality is very good.

I was big fun of this addon and I also created race mission using this: http://forums.bistudio.com/showthread.php?t=68270 that is why I was excited and wrote comic post

Really don't understand your reaction

armatech: don't worry, quality proves you right and him wrong

did I claim anything? Show me where!

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Threating someone to kill is not really a way to say "thanks" for a free addon that folks spent days, weeks making 'em ;)

Back on topic: hopefully we can fix couple of these cars with guns for missions on Jade Groove? ;)

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Threating someone to kill is not really a way to say "thanks" for a free addon that folks spent days, weeks making 'em ;)

Back on topic: hopefully we can fix couple of these cars with guns for missions on Jade Groove? ;)

There will be a fix soon I'm just waiting on my beta team to get there arse online so we can test the issues.

IceBreakr your comment above is bang on the money with why i reacted how i did.

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