rip31st 98 Posted September 8, 2010 Looks nice for map! Wish in the new release, could remove all those mordern houses and buildings and just put or keep the houses and other architecture and etc from that era. We did. Share this post Link to post Share on other sites
nikiforos 450 Posted September 8, 2010 Sorry for asking this question but when is the next update of this mod? There are way to many pages to read and Im not sure if I should wait until u are finished or if I should download 0.99 version. Share this post Link to post Share on other sites
rip31st 98 Posted September 8, 2010 Sorry for asking this question but when is the next update of this mod? There are way to many pages to read and Im not sure if I should wait until u are finished or if I should download 0.99 version. Whenever I get done with the map which is very time consuming. Put together some missions with my team. Bug test the the mod privately online in multiplayer mode. Put together some new intro and menu screens, music. WIKI. Then I think at that point you will see a release. Share this post Link to post Share on other sites
bloodybisounours 10 Posted September 8, 2010 Three days ago we played on the OFCRA server with this addon. We enjoyed it a lot. I made a quick video about our game here. Thx for your mod ! :) Share this post Link to post Share on other sites
rip31st 98 Posted September 9, 2010 Looks like you guys had a great time! thx for the video, I enjoyed it. Share this post Link to post Share on other sites
checkmysix 10 Posted September 11, 2010 Hi Rip31st In @31stWWA2 Normandy Mod I cant get WW2 Russian Armour to load,Keep getting Bad vehicle type rw_sovcrew2 message and was wondering if this is because ALL the WW2 Russian files seem to be in different sections of the Editor. The WW2 russian armour appears in OPFOR>other>Russian armour But the WW2 Soldiers\Infantry is in Independent>soviet union ww2>WW2(vil) If I am not mistaken should'nt they be together like the US,UK WW2(vil) files. I have also notised that the Soviet Union WW2 in the BLUFOR section is actually Modern Russian forces and not WW2 ? I followed the install intructions exactly as described in Section 2 BUT perhaps I am doing something wrong. Any help on this matter would be really appreciated. Thanks mate Keith Share this post Link to post Share on other sites
bwc153 10 Posted September 11, 2010 Dont use the pre-crewed vehicles... a lot of them still point to the original 31st normandy mod... and will CTD the game. Place an empty vehicle with crew right next to it... or use scripting to make them start in it or something. Share this post Link to post Share on other sites
T_Roc 0 Posted September 11, 2010 (edited) Hi all Some time has passed sins i posted here last. But the time has not been wasted as you will notice, here are some news of the status of my part of it. As you notice there are no us soldiers, but working on those. russian pz4 Stug crew russian us stuff us stuff russian crew running Close call ss soldier russian crew us stuff Another ss soldier Edited September 11, 2010 by T_Roc Share this post Link to post Share on other sites
rip31st 98 Posted September 11, 2010 (edited) Hi allSome time has passed sins i posted here last. But the tims has not been wasted as you will notice, here are some news of the status of my part of it. As you notice there are no us soldiers but working on those. Very awesome! ---------- Post added at 01:13 PM ---------- Previous post was at 01:07 PM ---------- Hi Rip31stIn @31stWWA2 Normandy Mod I cant get WW2 Russian Armour to load,Keep getting Bad vehicle type rw_sovcrew2 message and was wondering if this is because ALL the WW2 Russian files seem to be in different sections of the Editor. The WW2 russian armour appears in OPFOR>other>Russian armour But the WW2 Soldiers\Infantry is in Independent>soviet union ww2>WW2(vil) If I am not mistaken should'nt they be together like the US,UK WW2(vil) files. I have also notised that the Soviet Union WW2 in the BLUFOR section is actually Modern Russian forces and not WW2 ? I followed the install intructions exactly as described in Section 2 BUT perhaps I am doing something wrong. Any help on this matter would be really appreciated. Thanks mate Keith Load tanks empty as they crash with undefined/invalid crews. The editor was not organized with the beta. Modern russian forces were included as a bonus...Agamoth did a fantastic job on them so we added them. There are russian ww2 vil forces. Its a beta. enjoy. The search feature for this thread can answer a lot of your questions that have already been answered. Edited September 11, 2010 by Rip31st Share this post Link to post Share on other sites
stephsen 79 Posted September 12, 2010 yeahhh thx Rip31st for the media update great pics cant wait for this:bounce3:...but the hand from the ss men on the mp40 is so vanilla ugly...i remember me it gives a handgrip addon for m4 rifles his mate has a handanimation included for handgrip weapons,maybe you are can use it greetz stephsen Share this post Link to post Share on other sites
rowdied 44 Posted September 12, 2010 [quote=Rip31st;1746906 Load tanks empty as they crash with undefined/invalid crews. The editor was not organized with the beta. Modern russian forces were included as a bonus...Agamoth did a fantastic job on them so we added them. There are russian ww2 vil forces. I did this last nite and found that my own side ends up shooting at me when I kill empty tanks manned by russian ww2 vil forces. I was German by the way and made sure the forces were not on the same side. Can't figure out why? Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted September 12, 2010 I did this last nite and found that my own side ends up shooting at me when I kill empty tanks manned by russian ww2 vil forces. I was German by the way and made sure the forces were not on the same side.Can't figure out why? Dont know, I had the same issue with a script I was running where when you get into a tank as a commander, you can request a crew, and when I did a crew would apeer at a marker I place, and then the allied inf (axis) would shoot them down as if they were enemy, I'm like WTF, and I looked at the side they were on and they are on my side, makes no sense, any ideas on this TRoc? Share this post Link to post Share on other sites
esco7800 10 Posted September 14, 2010 the map is looking good Share this post Link to post Share on other sites
vengeance1 50 Posted September 14, 2010 WOW map is really coming along great, thanks for keeping us updated! Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted September 14, 2010 Amazing looking map! Share this post Link to post Share on other sites
rip31st 98 Posted September 15, 2010 It's a great map! I'm making it! :D I'll post recommended system requirements later ;) Can you say FPS. Share this post Link to post Share on other sites
Romario 10 Posted September 15, 2010 Will the bots to go through the tall grass? In Invasion 1944 - D-Day this was not that too bad! And if possible show screens with paratroopers. Share this post Link to post Share on other sites
rip31st 98 Posted September 15, 2010 Will the bots to go through the tall grass? In Invasion 1944 - D-Day this was not that too bad!And if possible show screens with paratroopers. Are you talking about the AI being able to see and detect players in the tall grass? This happens because when a map is binarized the view geometry of any clutter object is lost. The view geometry is responsible for preventing AI from seeing through objects. However. The 31st Normandy mod prevents this by placing the grass as an object instead of clutter on the map. AI will not detect players laying prone in tall grass. *Note: I am not responsible if the AI sees you running to a position in the tall grass and then fires upon that position and kills you. ;) I am also not responsible if the AI did not detect you in the tall grass but when you decided to make yourself visible to them after laying prone for three hours, they spot you and kill you. :p I will have to get some para screenies up. Share this post Link to post Share on other sites
Profanwolf 10 Posted September 15, 2010 I'm loving the progress rip. Share this post Link to post Share on other sites
rip31st 98 Posted September 15, 2010 I'm loving the progress rip. Thanks! It's a lot of work. I'm not the only one working on it. I give a lot of credit to the mod team. Share this post Link to post Share on other sites
Hans Ludwig 0 Posted September 16, 2010 Does the 31st have a website? Share this post Link to post Share on other sites
Romario 10 Posted September 16, 2010 I will have to get some para screenies up. At the top of the screen, hard to see the entire model ... Share this post Link to post Share on other sites
rip31st 98 Posted September 16, 2010 At the top of the screen, hard to see the entire model ... old vid Share this post Link to post Share on other sites