bigpickle 0 Posted November 5, 2010 (edited) Awesome, Lingor and WarFx are gonna look so good together, Y'know its a crime that BIS haven't sought to employ both yourself Ice and Optical, just imagine what could be done if it was part of their budget instead of yours. Edited November 6, 2010 by Bigpickle spelling mistake Share this post Link to post Share on other sites
guiltyspark 10 Posted November 6, 2010 Yea theres Napalm, WP, Cluster, MOAB, Nukes + a bunch of other effects for other types of ammo like M982 Excalibur, BGM-109 Tomahawk, AGM-154 JSOW etc etc... how will this work are these weapons in the mod? Share this post Link to post Share on other sites
bigpickle 0 Posted November 6, 2010 effects are in place ready for use with other mods that model those weapons I would imagine Share this post Link to post Share on other sites
b00ce 160 Posted November 6, 2010 Could we see some examples of these effects? I'm really curious as to what they look like. Share this post Link to post Share on other sites
AnimalMother92 10 Posted November 6, 2010 *grabs pitchfork and starts chanting for new video* :rolleyes: Share this post Link to post Share on other sites
Flacracker 10 Posted November 6, 2010 I am getting the spinning fire thing sometimes when someone was dropping a bomb. It would replace the effect with the spinning fire. I got the fixed version that someone posted on here. I thought that was supposed to fix it? Share this post Link to post Share on other sites
UncleKeith 10 Posted November 7, 2010 I am getting the spinning fire thing sometimes when someone was dropping a bomb. It would replace the effect with the spinning fire. I got the fixed version that someone posted on here. I thought that was supposed to fix it? http://rapidshare.com/#!download|326|426375001|_WarFX.7z|20541 Share this post Link to post Share on other sites
CriminalMinds 10 Posted November 7, 2010 @Flacracker Are you using GL4? It causes the same problem as WarFX, but the fix can't solve the spinning fire effect. You must deactivate the FX module of GL4 to get rid of the problem or wait till the next update is out. Greetings CriminalMinds Share this post Link to post Share on other sites
Opticalsnare 12 Posted November 7, 2010 (edited) Could we see some examples of these effects? I'm really curious as to what they look like. Trust me, your gonna wanna wait till release... Hint its like opening your presents for before christmas and knowing what you already got...... :rolleyes: Edited November 7, 2010 by Opticalsnare Share this post Link to post Share on other sites
b00ce 160 Posted November 7, 2010 Well then, how long till release? I don't wanna have to wait till X-mas. :p Share this post Link to post Share on other sites
kremator 1065 Posted November 7, 2010 If it takes until Christmas .... then so be it ! Share this post Link to post Share on other sites
BeerHunter 0 Posted November 7, 2010 Won't play ArmA2 without this mod.. One minor points though.. bullet water impacts seem to have a circular fan shape rather than a vertical geyser .. don't know if this has been addressed or not. Maybe enhance the bullet impacts a wee bit so that at longer ranges ... ? Really looking forward to the next release.. One thing that puzzles me though why this mod is even necessary. BI sure dropped the ball on visuals didn't they. Thank god there are mod makers like yourself to pick up where BI failed. IMO BI should be buying the rights to your mod and making it an integral part of one of their patches. Without this mod ArmA2 visuals are more like an Airsoft match than combat with high powered weapons. Keep up the excellent work. Share this post Link to post Share on other sites
bigpickle 0 Posted November 7, 2010 Trust me, your gonna wanna wait till release... Hint its like opening your presents for before christmas and knowing what you already got...... :rolleyes: Dude I swear your the best at building excitement :D Share this post Link to post Share on other sites
ben_s 11 Posted November 7, 2010 I need new PC, Stupid mods are too awsome, and this sounds like its gonna fry my PC. :D Share this post Link to post Share on other sites
Flacracker 10 Posted November 7, 2010 @Flacracker Are you using GL4? It causes the same problem as WarFX, butthe fix can't solve the spinning fire effect. You must deactivate the FX module of GL4 to get rid of the problem or wait till the next update is out. Greetings CriminalMinds Nope... all I got is ACE, JSRS, and WarFX. Share this post Link to post Share on other sites
Tonci87 163 Posted November 7, 2010 Same for me, I get this spinning fire thing when I drop a bomb with a SU-25 Share this post Link to post Share on other sites
bigpickle 0 Posted November 7, 2010 (edited) Yeah its probably because the bomb is a mod and not stock BIS, there for it uses its own effects which still give out the spinning fire when mixed with WarFx. I have it when I play modded EVO, part of the support option has a large area fire strike which contains multiple types explosions, I think its because its effects are part of that weapon script I get as I've said above. So its not WarFx but the original mod and what effect it has scripted to it. Edited November 7, 2010 by Bigpickle Share this post Link to post Share on other sites
Flacracker 10 Posted November 7, 2010 Hey I was just looking at some videos for WarFX and I saw one for shell casing that come out of the Tunguska. Have those not been released yet because I don't have them? Share this post Link to post Share on other sites
b00ce 160 Posted November 7, 2010 Hey I was just looking at some videos for WarFX and I saw one for shell casing that come out of the Tunguska. Have those not been released yet because I don't have them? It's a part of Blast-core. If I remember correctly, he was having issues getting it to work properly at night, with the stock BIS muzzle-flash being visible. I think it looks fine, personally. Did you ever figure that out OS? P.s. TRTkCHE1sS4 :p Share this post Link to post Share on other sites
Tonci87 163 Posted November 9, 2010 @OS, I know that War FX was used in this Video http://www.youtube.com/watch?v=5I_9UVzF4vg&feature=related but please tell me that Blastcore is responsible for this Epic Explosion at 1:04 and not Sony Vegas Share this post Link to post Share on other sites
scottymate 0 Posted November 9, 2010 @OS, I know that War FX was used in this Videohttp://www.youtube.com/watch?v=5I_9UVzF4vg&feature=related but please tell me that Blastcore is responsible for this Epic Explosion at 1:04 and not Sony Vegas The shock wave looks like it was added in post. The actual explosion looks like WarFX to me. Share this post Link to post Share on other sites
Two Dogs 12 Posted November 9, 2010 Blast Core looks awesome. Is there any news on the development. Hows it going? Really looking forward to it. Share this post Link to post Share on other sites
ACPL Jon 68 Posted November 9, 2010 For all of You WarFX fans and soon-to-be fans: WarFX v1.41 OA, mirror by ArmACenter.PL Because Rapidshare sucks. PS: Tonci - it could be SLX mod blastwave. I saw a similiar video somewhere over YouTube. Share this post Link to post Share on other sites
bigpickle 0 Posted November 10, 2010 Hey JonPL, Do you mean this: http://www.armaholic.com/page.php?id=7045&highlight=SLX+MOD Or do you mean this: http://forums.bistudio.com/showthread.php?t=92269&highlight=SLX I tried them both and could recreate that distorting effect :( Share this post Link to post Share on other sites
scottymate 0 Posted November 11, 2010 Hey JonPL, Do you mean this: http://www.armaholic.com/page.php?id=7045&highlight=SLX+MOD Or do you mean this: http://forums.bistudio.com/showthread.php?t=92269&highlight=SLX I tried them both and could recreate that distorting effect :( Do you mean could not? That warping was added afterwards in the edit. Share this post Link to post Share on other sites