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W0lle

Dragon Rising has been released

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Heres my wishlist for Operation Flashpoint Dragon Rising 2

MOAR FAIL!

;)

Actually it should be renamed: Operation Cashpoint: Sales Rising 4 Codefailures.

I just want more fail in teh gam 1337

More Squigbo YOUTUBE VIDS MOAR MOAR MOAR :D

Good thing BIS doesnt stick their head in the sand and shovel development budget into useless PR stunts and marketing. ;)

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I have to announce that BIS will not now be releasing an SDK either......

It took you 7 months to tell us that!!?

Can we at least add some custom sounds, not for the stock weapons but for something else totally unnecessary?

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Monty Python's : Search for the Holy Flaspoint Sequel

so to sum it up...

No sdk

no fov or lod changes (65, the new standard of seeing the world through a toilet roll)

no tether removal

can't import your own models (but partial sound mod support, well, not mod as you can't replace the original sounds)

anything I missed?

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Since they will use and destroy the name more i thought it would be perfect if the game was called "Operation Flashpoint: Codemasters Failing"

Pre-release:

-huge battles up2 1000 enemy ai

-sdk

-for fastest multiplayer experience use of dedi servers recommended

-free monthly downloadable content

-most advanced military simulator ever

-Most advanced graphics in history of gaming

After Release:

-why 64 entity limit

-why no sdk?

-why no dedi-server support

-why de we have to pay for downloadable content

-why was this fps marketed as a simulator

-Why doesn't my game look like the trailers or photo's

Seriously thou, u would have to be a retard to buy a war simulator *cough* from consolemasters again.

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I've discovered that any scoped weapon that fires bullets is the world's best weapon in DR. Where the stupid Eotechs, etc, seem to fire bullets everywhere BUT where you aim (huge dispersion?), the scoped guns (especially the Chinese DMR) never, ever seem to miss. Ever. Oddly, this is what I'd expect, but the inaccuracy of the non-scoped rifles is pure idiocy.

Reason for using is this - the enemy can't hit shit from > 150m. You can stand in the open, and peg every bad guy in Skira without being shot, as long as you've got a DMR and are 150m clear. Forget whatever crap loadout you get at the start of a mission, grab a Chinese DMR and become invincible. I completed the entire campaign this way, no worries. No more of this wasting-20-magazines-to-peg-one-guy crap.

Of course, this is a moot point in the enemy haz gunsh1p5, because the second one of those is within 20 miles it will cannon-snipe you while you are lying prone in a bush behind a building.

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Monty Python's : Search for the Holy Flaspoint Sequel

so to sum it up...

No sdk

no fov or lod changes (65, the new standard of seeing the world through a toilet roll)

no tether removal

can't import your own models (but partial sound mod support, well, not mod as you can't replace the original sounds)

anything I missed?

New Sound Mod Released:

New Realistic Sounds! Yup. I've taken war sounds recorded in true Hi-Fidelity of me making war sounds with my mouth, and throwing things around the room. Play them while the sound is off in DR and you'll SWEAR you're sitting right there on your couch.

I'm not selling the CD because of copyrights, but if you buy a blank CD from me at $75.00 I'll be more than happy to put some sounds on it.

OF COURSE I'M JOKING. I wouldn't charge $75 for a blank CD.

---------- Post added at 10:02 PM ---------- Previous post was at 09:51 PM ----------

Reading this topic is like watching a Monty Python movie :cylon:

I would like to buy an "argument".

No you don't

Yes I would.

Okay that's 5 pounds.

For what.

that argument.

that wasn't an argument.

Yes it was!

---------- Post added at 10:20 PM ---------- Previous post was at 10:02 PM ----------

Heh, "No sdk because of the HUGE data stream from our compiling engine feeding multiple platforms."

What "huge data stream?" they like compiling the surface of the moon every .25 inches?

Edited by [RIP] Luhgnut

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this games pretty much dead even among the last few who are still holding out starting to see CM has given as the forum mangers pretty much gave away that the key fixes and additions to save the game are imposible

the game seemed good to everyone in the begining then after first week most people realised it was half finished and flawed, then after the first patch, most of the rest hoping for miracle came to there senses

all of you true crtics were right

but this game was big con and deciet and i think it fooled a lot of genuine people

i bought ARMA but that was buggy and didnt simply run on my pc properly[nothing to do with specs] so was angry with BIS so i bought DR

Edited by Islamic

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Sheffield wednesday sucks! :confused_o:

Infraction + 2

Hah! TAKE THAT BACK!!!!11111111111111

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Infraction + 2

Hah! TAKE THAT BACK!!!!11111111111111

Erm...can someone explain?

Anyway, BTT.

Placebo, while you're here (kinda) there is a question that i would love to have a serious answer to it.

When you (and Maruk and Suma) are seeing how OFP:DR goes down, what are you thinking? Are you closer to "ROFLMAO, epic fail, CM" or more like "WTF did you do with the good name of OFP"?

Seriously, i'm interested about your thoughts and also the thoughts of the "incredible Spanel brothers". :D

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i bought ARMA but that was buggy and didnt simply run on my pc properly[nothing to do with specs] so was angry with BIS so i bought DR

I would rather have a New Corvette with a flat tire, than a Yugo in perfect condition.

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Luhgnut;1552105']I would rather have a New Corvette with a flat tire' date=' than a Yugo in perfect condition.[/quote']

Not to mention that the Yugo is far from in perfect condition!

So it's like rather have a cool corvette with a flat tire than a a$$ rusty Yugo :p

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Placebo, while you're here (kinda) there is a question that i would love to have a serious answer to it.

When you (and Maruk and Suma) are seeing how OFP:DR goes down, what are you thinking? Are you closer to "ROFLMAO, epic fail, CM" or more like "WTF did you do with the good name of OFP"?

Seriously, i'm interested about your thoughts and also the thoughts of the "incredible Spanel brothers". :D

My comment on "legacy" is already posted in this thread.

Well thats just not nice.

;) if you want to mess with the master you have to pay the consequences ;) Infraction reversed now of course ;)

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ok,

I just now blew coffee out my nose.

What made Luhgnut blow coffee out his nose

With a few tweaks here and there, DR can be a true competitor to Arma2.

Small tweaks like: Changing your loadout

Destructible buildings and trees.

More AI.

Yeah a couple of tweaks like that would do it.

Basically saying "We want DR to be Arma2! And here's my list of improvements (two patch lists long)". Two patch lists are not minor tweaks.

Jeez, get out your wallet, sign on to Steam, download Arma2, shuttup.

Idiots all.

Edited by [RIP] Luhgnut

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I think we have entered the stage in a game's death where random & previously unknown forum members are trying to step in and turn the game into the best game on the market, and by doing so gaining the respect and adoration of every person that follows them.

Well, that's their thinking anyways. Codemasters couldn't care less about them anymore. They know how much they've scorned the DR community, and are going to move on to bigger and... well, not better... "things". People still seem to clutch to that glimmer of hope nonetheless...

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I think we have entered the stage in a game's death where random & previously unknown forum members are trying to step in and turn the game into the best game on the market, and by doing so gaining the respect and adoration of every person that follows them.

Well, that's their thinking anyways. Codemasters couldn't care less about them anymore. They know how much they've scorned the DR community, and are going to move on to bigger and... well, not better... "things". People still seem to clutch to that glimmer of hope nonetheless...

I don't think CM ever cared to be honest. They just see their customers as that, customers. They're a figure to them. I'm sure not everybody involved with the company thinks that, but the people at the top controling it all most certainly do. Codemasters go through developers like a drunk does vodka, they're forever switching teams around and hiring people because people just... leave.

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I don't think CM ever cared to be honest. They just see their customers as that, customers. They're a figure to them. I'm sure not everybody involved with the company thinks that, but the people at the top controling it all most certainly do. Codemasters go through developers like a drunk does vodka, they're forever switching teams around and hiring people because people just... leave.

You also have to know the area of Britain CM is located. This is a hot bed for new game developers to work. Actually about the only area of the country for this type of work. What I find odd, is that the people that run these companies become Knights and recognized by the powers that be, as leaders of the industry and the empire. With that being said, and there are so many people in the gaming industry in that area, that there aren't any game developers left other than CM? They are really the only sole game developer in Britain.

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Luhgnut;1552250']You also have to know the area of Britain CM is located. This is a hot bed for new game developers to work. Actually about the only area of the country for this type of work. What I find odd' date=' is that the people that run these companies become Knights and recognized by the powers that be, as leaders of the industry and the empire. With that being said, and there are so many people in the gaming industry in that area, that there aren't any game developers left other than CM? They are really the only sole game developer in Britain.[/quote']

Most game development is done in the US, more specifically, California. It's legal in Calif. for you to make your blur-collar workers do over time without extra pay, and the employment laws and so on are very friendly to tech related companies (considering most of the worlds software and R&D is done there thanks to Scilicon Valley).

Here in the UK the incentives for game developers to stay here are pretty thin on the ground. The expense of setting up shop is quite high and the bigger you are the more it costs. This may explain why Codemasters is neither a big player or a small outfit, but somewhere in the middle.

Back in the day they used to make good titles, but they never really saw the potential of franchises, it was all about making new IP's. They missed a trick there. They made so many games that demanded a sequal. By the time they worked this out the management were made up of people who didn't know jack shit about the game industry. They were businessmen and that's about it. Bobby Kotick is the perfect example of this new breed of game developer/publisher management type. Someone who doesn't give a crap about the actual games, only the money it can bring in by milking anything marginally successful.

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Most game development is done in the US, more specifically, California. It's legal in Calif. for you to make your blur-collar workers do over time without extra pay, and the employment laws and so on are very friendly to tech related companies (considering most of the worlds software and R&D is done there thanks to Scilicon Valley).

Here in the UK the incentives for game developers to stay here are pretty thin on the ground. The expense of setting up shop is quite high and the bigger you are the more it costs. This may explain why Codemasters is neither a big player or a small outfit, but somewhere in the middle.

Back in the day they used to make good titles, but they never really saw the potential of franchises, it was all about making new IP's. They missed a trick there. They made so many games that demanded a sequal. By the time they worked this out the management were made up of people who didn't know jack shit about the game industry. They were businessmen and that's about it. Bobby Kotick is the perfect example of this new breed of game developer/publisher management type. Someone who doesn't give a crap about the actual games, only the money it can bring in by milking anything marginally successful.

+2

"Back in the day". I remember wonderful titles that were like 80% there from Britain. I mean you saw real innovation. Then it seemed that the developers, just sold out, to business guys, which then didn't do a damn thing except take what they bought, put it in a box, and sold it for-whatever came out.

Seems like the British development companies are stuck in the quick turn over mode more than ever.

I'm seeing a slow decline in california on development. The big houses sure have wonderful talent, but more and more the independent companies like BIS and the guys that have done Wings of Prey.. etc, out of the eastern European area are making by far the biggest serious, quality titles out there now.

I see a good title now and go "holy shit, that's awesome". Then look at the development company and 99% are out of Czech Republic. I mean who would-a thunk it? But you just DON'T see a crappy title coming out of eastern Europe. My attention for gaming greatness is focused on Eastern Europe.

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Speaking of such, I bought "the void" on steam and am on holidays right now so can't play it but I've been reading about it and really hanging out to play it now.

It's Russian made and anyone who used to watch the old Russian conceptual animations would know what I mean by how freakish the game seems from what I've seen of it.

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Yeah I think eastern Europe will be the the Future hope for high quality gaming. The Dev there produce their Titels with true passion, without thinking of possible DLCs during the development

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As long as devs and publishers are making profit from mediocre/beta games or series they wont change much.

Why developers should create less but high-quality stuff and features if most players only like to play another soulless but hyped game?

How many games do cover a poor storyline and some bugs with overblown special effects?

There is no real reason to think that developers from other countries wont make profit and try to milk their customers. They are perhaps only using a different marketing. ;)

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As long as devs and publishers are making profit from mediocre/beta games or series they wont change much.

Why developers should create less but high-quality stuff and features if most players only like to play another soulless but hyped game?

How many games do cover a poor storyline and some bugs with overblown special effects?

There is no real reason to think that developers from other countries wont make profit and try to milk their customers. They are perhaps only using a different marketing. ;)

nothing at all making a profit, but like stated, the "passion" seems to be coming out of Eastern Europe and Russia. Where I do see an area that can be improved in is the installers and licensing procedures. Limited activations are B.S. etc. And making more stable patching processes. ahem BIS 1.05/steam is a horror.

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Hi all

I seem to remember CM is not British anymore in fact it was bought by a US conglomerate I think and moved its office there some 8 or more years ago.

Edit Correction

They are now owned by Balderton Capital an international venture capital corporation based in the UK. Cash comes from all over the place. Certainly its main investor at the moment is Goldman Sachs.

CM are trying to sell them self to Warner Brothers but CM's history of whoring the brand has not helped their image giving your self the marketing equivalent of AIDS does not endear you to suitors.

Having Goldman Sachs as your investor does not help either as they are in hot water with the US government and both main political parties over the AIG Triple Dipping Scandal.

For those who do not know what the AIG Triple Dipping Scandal is it worked like this.

1) Goldman Sachs sold bundled Mortgage Backed Securities with the sub prime loans hidden inside to their customers.

2) Goldman Sachs also bet against their customers Mortgage Backed Securities with AIG.

3) Goldman Sachs CEO at the the time the Mortgage Backed Securities were created was Hank Paulson when AIG went belly up then United States Treasury Secretary Hank Paulson then used US Tax Payers money to make sure that AIG paid off the 16.5 billion in insurance bet Goldman Sachs had against their customers. This has lead to Conflict of interest claims against former United States Treasury Secretary Hank Paulson.

As more investigation has gone into Goldman Sachs and AIG it now appears it may have been an attempt at Quadruple Dipping in that Goldman Sachs also bet against AIG surviving and being able to pay.

As you might expect this has upset the US Government and both main political parties in the US.

http://www.reuters.com/article/idUSTRE60K6GG20100121?type=politicsNews

With Goldman Sachs involved you can understand Warner Brothers reluctance to buy CM.

Kind Regards walker

Edited by walker

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