andersson 285 Posted September 11, 2009 I think Bravo6 did the right thing of renaming it as people will see TrueXXX.pbo as Rg's work. Share this post Link to post Share on other sites
maddogx 13 Posted September 11, 2009 Sticking with the good old OFPEC tag system also works. ;) Share this post Link to post Share on other sites
Cionara 10 Posted September 11, 2009 When are you going to release it ? :) Share this post Link to post Share on other sites
hamis 0 Posted September 11, 2009 When are you going to release it ? At least 1 month BEFORE it's ready.:D Share this post Link to post Share on other sites
xmongx 0 Posted September 11, 2009 (edited) Pointless post Edited September 11, 2009 by xmongx Share this post Link to post Share on other sites
Cionara 10 Posted September 13, 2009 At least 1 month BEFORE it's ready. Dunno, looks pretty finished :D Share this post Link to post Share on other sites
bravo 6 0 Posted October 5, 2009 Some are finished, but others are still wip.. Some of the menu text colors will be personalized as you can already see in some of these pictures. Share this post Link to post Share on other sites
Binkowski 26 Posted October 5, 2009 I can't wait for this bravo6, I don't like how ArmA2's FOV is zoomed in so far. Thanks for the hardwork! Share this post Link to post Share on other sites
due-_- 10 Posted October 11, 2009 Looks good. Cant wait for it Share this post Link to post Share on other sites
sparks50 0 Posted October 11, 2009 (edited) Seeing the beautiful Humvee interior, the Humvee modeler must cry every time he plays the game, such a waste with the vanilla FOV :) Edited October 11, 2009 by sparks50 Share this post Link to post Share on other sites
metsapeikkoo 10 Posted October 12, 2009 Now that does look pretty damn fine. Like others have said, I can't wait for this mod to be released. Share this post Link to post Share on other sites
von_paulus 0 Posted October 12, 2009 Thanks Bravo! It surely looks nice. Keep up with the good work. :) Share this post Link to post Share on other sites
bravo 6 0 Posted October 28, 2009 (edited) Thanks for the feedback, Im creating some new icons for the Team Leaders, they look something like these: Note: they are big because in setting is set them to be big, ie, they can be smaller. edit: Smaller like these: Edited October 28, 2009 by bravo 6 Share this post Link to post Share on other sites
.kju 3245 Posted October 29, 2009 Yup. Looks way way better. :) Share this post Link to post Share on other sites
Herbal Influence 10 Posted October 29, 2009 Nice work! Too bad it is "only" a mod then ... BI should really stay to own old values instead of inventing new things (and bugs) in many aspects. I love AA2 but it's frustrating to see things turn to bad when they once worked good in OPF and Armed Assault: Always hated the view of the AI troops (light green on a very green background ... arrrgh and quite difficult to understand who is gunned with what ... ) and much of the views had been shaped to worse too. But as times and modders come .... ;-) Share this post Link to post Share on other sites
mrcash2009 0 Posted October 29, 2009 Yes! I completely missed this thread. Something with the icons was done in A1 (I think "Proper" mod) where the icons were better represented to make it quicker to note what unit is what. And again BIS changed it to something even more vague at quick glance ... your icons are perfectly done, transparency is much welcomed for GUI too, I don't like heavy clogged up GUI when in game with backgrounds, this is whats needed no question. Share this post Link to post Share on other sites
bravo 6 0 Posted October 29, 2009 proper mod or whatever, simply used existing icons in ArmA1 folders. What I'm doing here is to create new ones that does not exist in order to easily identify some units and their main weapon. I also agree that BI's original icons are very vague and not perfect. I might do it for the different units and sides with their particular weapons. Share this post Link to post Share on other sites
Alex72 1 Posted October 29, 2009 Looking good Bravo! :) How much work do you have still on it? Roughly. Alex Share this post Link to post Share on other sites
bravo 6 0 Posted October 29, 2009 (edited) If i consider to create new icons for each existing side, can take some time. Remember this is just a small part of the hole idea. So far the file is almost 2mb because of the new icons. edit: some of the CDF icon Soldiers: Edited November 1, 2009 by bravo 6 Share this post Link to post Share on other sites
bravo 6 0 Posted November 3, 2009 (edited) I just discovered a new technique to create new, better and more real ingame icons of each soldier for the leader command bar. The new USMC Tank Crew soldier icons: Any critics/feedback are welcome. ;) edit: added last picture with 2 fresh new icons Edited November 3, 2009 by bravo 6 typo Share this post Link to post Share on other sites
Alex72 1 Posted November 3, 2009 Looks absolutely awesome man! The guys in the former images with the more green look a little more hardcore somehow, but the last look more proper. Will SF guys be represented by SF icon guys or generic dudes? Your doing an awesome job. Will use this for sure 100% when out! :) Share this post Link to post Share on other sites
bravo 6 0 Posted November 3, 2009 You think more green and possibly darker look better? I ask it because i really want to know peoples opinion on it, Its easy to update the icon colors.. Ill try and see how they turn out with more green and darker. Yes I intend to make SF icons for the SF guys, of course. :) Share this post Link to post Share on other sites
.kju 3245 Posted November 3, 2009 Are you still able to show the features like in vehicles, hurt etc? Share this post Link to post Share on other sites
bravo 6 0 Posted November 3, 2009 Can you please elaborate your question a little bit more? I not understanding what you are trying to ask. Share this post Link to post Share on other sites