Roler 10 Posted August 14, 2009 (edited) Big Dawg KS I've deleted it already :) Does it mean that I can't work with ArmA II without first or it's just a mistake? Edited August 14, 2009 by Roler Share this post Link to post Share on other sites
Big Dawg KS 6 Posted August 14, 2009 Big Dawg KSI've deleted it already :) Does it mean that I can't work with ArmA II or it's just a mistake? How should I know? Share this post Link to post Share on other sites
da12thMonkey 1943 Posted August 14, 2009 Do they overwrite the old tools? What do these new tools bring? http://community.bistudio.com/wiki/BI_Tools_2 Complete editing tool suite for Bohemia Interactive's game engine used in ARMA II.This installer will overwrite previously released BI Editing Tools for Arma I (user made data are intact) and it can not be possible to pack and finalize content for Arma I using the newer tools. Despite it may be possible to configure your system in a way it will support creation for both Arma I and Arma II, it is not recommended. The tool suite is consisting from: LRN2 biki. New features wise, I think they just bring compatibility with the updated BIS file formats. There were issues with binarising models that use the new ArmA 2 shaders and loading ArmA 2 clutter in visitor with the last tool set. Share this post Link to post Share on other sites
Deadfast 43 Posted August 14, 2009 They've added the FSM Editor too. Share this post Link to post Share on other sites
mondkalb 1087 Posted August 14, 2009 Thank you very much for the release of the new Oxygen 2. By the way: Wouldn't "Ozon" be a better, more fitting name for the new "Oxygen 2"? Anyway: The only thing that is now needed to boost Arma2's Addoncommunity are the samplemodels, and after that it'll take -with all the talented modders- approx. one week and we've got all kinds of new soldiers/characters. I'm looking forward to this. Share this post Link to post Share on other sites
USSRsniper 0 Posted August 14, 2009 Thanks BIS. Now the wave of addons is coming, i bet most addons are on HDDSwaiting for BinPbo that supports new Super Shader :D Share this post Link to post Share on other sites
Roler 10 Posted August 14, 2009 Big Dawg KS I thought you know, excuse :) Share this post Link to post Share on other sites
roberthammer 582 Posted August 14, 2009 yay, 3ds export! In old version of O2 there was too :D Share this post Link to post Share on other sites
MehMan 0 Posted August 14, 2009 yes, in the old one, then it got removed, now it's back again. Share this post Link to post Share on other sites
InFireBaptize 0 Posted August 14, 2009 i love it now i don't know what to play DCS:Black shark with the new patch, the new editor or the other missions i downloaded? but BI, you're an awesome company and i'll support you till the day i die ;) Share this post Link to post Share on other sites
pclipse 10 Posted August 14, 2009 ftp://downloads.bistudio.com/Tools/BI_Editing_Tools_2_Setup.zip The link doesn't even work for me!! EDIT: Nevermind. Chrome is retarded when it comes to FTP links. Share this post Link to post Share on other sites
11aTony 0 Posted August 14, 2009 Great to see new tools. Now we can expact some really great mods. Share this post Link to post Share on other sites
MehMan 0 Posted August 14, 2009 ftp://downloads.bistudio.com/Tools/BI_Editing_Tools_2_Setup.zipThe link doesn't even work for me!! EDIT: Nevermind. Chrome is retarded when it comes to FTP links. Very. I've reported this a million and one times and yet every update no fix. Share this post Link to post Share on other sites
nominesine 0 Posted August 14, 2009 Mirror: http://www.ofpec.com/addons_depot/index.php?action=list&game=Arma2&cat=to&type=mo Share this post Link to post Share on other sites
sparks50 0 Posted August 14, 2009 Looking forward to future addons :D Share this post Link to post Share on other sites
Radioactive 10 Posted August 14, 2009 So does this mean ACE mod? Share this post Link to post Share on other sites
mcbane 0 Posted August 14, 2009 Any idea why I am not getting a P drive generated? Share this post Link to post Share on other sites
techie714 10 Posted August 14, 2009 EPIC WIN for the community!!!!! Share this post Link to post Share on other sites
CplBlakeman 10 Posted August 14, 2009 So does this mean ACE mod? That's what I was asking too... Share this post Link to post Share on other sites
Waterman 0 Posted August 14, 2009 So whats changed in Visitor3? Looks like nothing has changed??? A log of changes in version would be nice. Share this post Link to post Share on other sites
TimRiceSE 10 Posted August 14, 2009 IntroductionThis manual will explain the basic functions of Visitor3, the landscape editing tool for Arma. Version 3 of the Visitor tool has some improved features over its precedessors: * Easier object handling * All operations are much faster (especially with large number of objects * Support for surface materials rvmat and new transition materials bimpas * Import/Save landscape profiles from/to images (.png format) * Complete in English * Improved networks creation * Script support * Background overlay images * Source control integration * Reworked and polished UI allowing docking of toolbars etc. There are some recently added or developed features, which are not present in Personal Edition of V3 and are described elsewhere. [/Quote] http://community.bistudio.com/wiki/Visitor_3_Manual Seriously, did you even look ? That took all of 10 seconds for me to find. Share this post Link to post Share on other sites
Waterman 0 Posted August 14, 2009 Is that not a change log from older version of Visitor3 compared to Visitor2? Share this post Link to post Share on other sites
opteryx 1562 Posted August 14, 2009 http://community.bistudio.com/wiki/Visitor_3_ManualSeriously, did you even look ? That took all of 10 seconds for me to find. That's for arma 1.... Share this post Link to post Share on other sites
Daniel 0 Posted August 14, 2009 So is anything friendlier in the new Visitor release? Want to get back in to terrain building again. Share this post Link to post Share on other sites