{G&L}ACF{SCOTDG} 10 Posted August 5, 2009 im just using the flares script from deanosbeano,it works very well with Mi28 http://www.armaholic.com/page.php?id=6643:) Share this post Link to post Share on other sites
EricM 0 Posted August 5, 2009 So there is now way having the p3d binarized, without the rvmat? Are you sure? From the look of it, new shaders cannot be used with A1 binarizing. In the editing forum : If, you want to use these 'new' shaders etc. then for the moment probably don't binarize your model. Full post : Here Share this post Link to post Share on other sites
.kju 3245 Posted August 5, 2009 Yup. Lets hope for A2 tools. Seems they are near as Marek posted the info in the BIKI. :) Share this post Link to post Share on other sites
Cowboy28 10 Posted August 9, 2009 How can I create a "@Mod" Folder for the Mi-28? It doesnn´t work when I try to give it names like "@Mi-28"! :( Share this post Link to post Share on other sites
mankyle 418 Posted August 9, 2009 steps 1st: go to your arma2 folder 2nd: create a new folder an call it whatever you want, i. e. @havoc 3rd: create a new folder inside the @havoc folder and call it "addons" minus the "" 4th: copy the mil-28 pbo inside the @havoc\addons folder 5th: copy your arma2 quick access icon 6th: right click it, go to properties, then to destination and add -mod=@havoc at the end of the line Share this post Link to post Share on other sites
RedRage 0 Posted August 9, 2009 steps6th: right click it, go to properties, then to destination and add -mod=@havoc at the end of the line Or use an "aftermarket" community-made Arma 2 launcher (there are a few on Armaholic) - much better and more flexible way to run mods, especially when you start running 10+ mods. Share this post Link to post Share on other sites
Alex72 1 Posted August 9, 2009 Very good launcher that is small and easy. Handles profiles and modorder. Link: ARMALAUNCH 1.2 Just make modfolders like @mod1, @mod2, @mod3 and the launcher when opening it will find these addons for you. Just add and go. Dont forget as explained above me that inside the "@mod" folders you need another folder called Addons and inside that one you place the files. very important. Alex Share this post Link to post Share on other sites
Cowboy28 10 Posted August 11, 2009 (edited) steps1st: go to your arma2 folder 2nd: create a new folder an call it whatever you want, i. e. @havoc 3rd: create a new folder inside the @havoc folder and call it "addons" minus the "" 4th: copy the mil-28 pbo inside the @havoc\addons folder 5th: copy your arma2 quick access icon 6th: right click it, go to properties, then to destination and add -mod=@havoc at the end of the line That´s exactly the way I did it, except Point 5 & 6, because I´m using a launcher for the mods. Hmm, I´ll try it again, because this should be the correct way, don´t know why it doesn´t work... Anyway, thanks for your help! :) EDIT: Now it works! Strange, but I´m happy! :bounce3: Edited August 11, 2009 by Cowboy28 Share this post Link to post Share on other sites
Mark XIII (DayZ) 18 Posted August 11, 2009 Any sound issues, I quickly checked through the thread but can't see any posted. I'm happy to tweak the sounds further if required so just let me know :) Share this post Link to post Share on other sites
.kju 3245 Posted August 15, 2009 (edited) 2009-08-15 update. Enjoy. :bounce3: Edit: Fixed. All fine. Edited August 15, 2009 by kju Share this post Link to post Share on other sites
merlin851526 10 Posted August 15, 2009 I keep getting this error message every time i try to run the Mod."Invalid crew selection soldierpilot" and then back to desktop.Have installed mod folder etc.Anyone know a solution? thanks in advance. Share this post Link to post Share on other sites
p75 10 Posted August 15, 2009 I keep getting this error message every time i try to run the Mod."Invalid crew selection soldierpilot" and then back to desktop.Have installed mod folder etc.Anyone know a solution? thanks in advance. I get that with the Mapfact addon, have you also installed that maybe? Share this post Link to post Share on other sites
Nikoteen 24 Posted August 15, 2009 All clear here, nice work with the supershader ! This helo is looking professional and fit accurate to BIS standard. Share this post Link to post Share on other sites
merlin851526 10 Posted August 15, 2009 I get that with the Mapfact addon, have you also installed that maybe?No the only other Mod i have installed is the no blur one. Share this post Link to post Share on other sites
Alex72 1 Posted August 15, 2009 (edited) As usual mi28 working great with crap load of addons. :) However is there any possibility to remove the super shaders from inside? Those glares in the window feels a bit unrealistic and annoying. Is it possible to roughen the super shader so it isnt super shiny? Not asking to do that here - just general question to you guys that knows these things. Thanks again for a great addon all involved! EDIT: Noticed the heli looks like this from shadow side: IMAGE Lots of vertical lines. Alex Edited August 15, 2009 by Alex72 Share this post Link to post Share on other sites
Nikoteen 24 Posted August 15, 2009 As usual mi28 working great with crap load of addons. :)However is there any possibility to remove the super shaders from inside? Those glares in the window feels a bit unrealistic and annoying. Is it possible to roughen the super shader so it isnt super shiny? Not asking to do that here - just general question to you guys that knows these things. Thanks again for a great addon all involved! EDIT: Noticed the heli looks like this from shadow side: IMAGE Lots of vertical lines. Alex I agree. After some tests, it appears a bit glossy from the dark side, especially if you compare with others choppers. Not so far from perfection now :) Share this post Link to post Share on other sites
EricM 0 Posted August 16, 2009 The current super shader is a bit over the top at the moment (I cranked up the values because I couldn't see it ingame with the old tools) and I'm tweaking it now to make the reflection and specular power more subtle and realistic. Share this post Link to post Share on other sites
vasmkd 12 Posted August 16, 2009 I also get one side of the Mi-28N textures shiny but the other size is faded. It's top speed hit 388, a little high Apart from that it looks like its coming along well Share this post Link to post Share on other sites
mattxr 9 Posted August 16, 2009 2009-08-15 update.Enjoy. :bounce3: Edit: Fixed. All fine. Oh very nice! i like this helicopter Share this post Link to post Share on other sites
Nikoteen 24 Posted August 23, 2009 Any news of the progress ? Share this post Link to post Share on other sites
.kju 3245 Posted August 24, 2009 http://dev-heaven.net/projects/activity/ericm-mi28 Share this post Link to post Share on other sites
.kju 3245 Posted September 5, 2009 2009-09-05 update. Thanks to zGuba for the fixes and improvements! Enjoy. :bounce3: Share this post Link to post Share on other sites
Inkompetent 0 Posted September 5, 2009 Whohoo! Really been longing for an update to this! :D Share this post Link to post Share on other sites
oldbear 390 Posted September 5, 2009 New in front page and Mirror updated on Armed Assault.info Share this post Link to post Share on other sites
.kju 3245 Posted September 5, 2009 Thanks Old Bear! Updated the link in the wiki page. :) Share this post Link to post Share on other sites