Brainbug 10 Posted July 20, 2010 The positive feedback to my KSK mod encouraged me to do more, so I'm in the process of re-texturing more of BIS' units with flecktarn. Sure you can argue that they don't wear authentic Bundeswehr gear (in contrast to e.g. the BW-Mod infantry), but with a replacement config they might be interesting for a few people (like Binkowski's great OMON units with replacement config, which I'm using on every warfare server that allows addons, just for the looks). Also I tried to turn the Ghillie from that weird uni-colored walking haystack into something that looks more like a camosuit that has been fitted with some grass and foilage. Share this post Link to post Share on other sites
ATP Arma 2 OA Fan 10 Posted July 20, 2010 The positive feedback to my KSK mod encouraged me to do more, so I'm in the process of re-texturing more of BIS' units with flecktarn. Sure you can argue that they don't wear authentic Bundeswehr gear (in contrast to e.g. the BW-Mod infantry), but with a replacement config they might be interesting for a few people (like Binkowski's great OMON units with replacement config, which I'm using on every warfare server that allows addons, just for the looks). Also I tried to turn the Ghillie from that weird uni-colored walking haystack into something that looks more like a camosuit that has been fitted with some grass and foilage. Looks Great Mate. Share this post Link to post Share on other sites
Rhodesy77 11 Posted July 20, 2010 work on my rangers continue:- think ive nearly perfected UCP :D Share this post Link to post Share on other sites
Fox '09 14 Posted July 20, 2010 almost, i think it could be a bit more blue. I think johnny's UCP is perfect , the right amount of blue , gray, etc. the oa army men Share this post Link to post Share on other sites
Max255 59 Posted July 20, 2010 Also the vest needs to be much more darker. Like helmet but little bit desaturated... And yeah - UCP needs more blue, looks just too plain atm... Share this post Link to post Share on other sites
enad 11 Posted July 20, 2010 Yeah gonna say the same. It looks too mono-tone atm and it's super bright. But looking good!! Share this post Link to post Share on other sites
ebanks129 10 Posted July 20, 2010 Looking good rhodesy! I'll be busy for awhile messing with these;) http://www.flickr.com/photos/ebanks129/sets/ -Wardak is now being developed for PR Mod and not forgotten:) Share this post Link to post Share on other sites
Max255 59 Posted July 20, 2010 ebanks129: Any more detail on Kunar and Tarin Kowt? Size, progress? Looks sweet... Share this post Link to post Share on other sites
ebanks129 10 Posted July 20, 2010 ;1690908']ebanks129: Any more detail on Kunar and Tarin Kowt? Size' date=' progress?Looks sweet...[/quote'] They are all 20km x 20km. The pics of Kunar are outdated since i've developed a new sat image for it. But Tarin Kowt is in the process of adding in all the trees..and figuring out what to do with the river.. Share this post Link to post Share on other sites
Max255 59 Posted July 20, 2010 Nice... Regarding river - in A-stan rivers are just usefull. Not much to do with them - river patrols just don't fit. So either make it really small with lot of passes or just replace it with road or something... Share this post Link to post Share on other sites
ebanks129 10 Posted July 20, 2010 ;1690974']Nice... Regarding river - in A-stan rivers are just usefull. Not much to do with them - river patrols just don't fit. So either make it really small with lot of passes or just replace it with road or something... Good idea with the road! I'm seeing dirt roads with small water spots here and there in place of the river which i'll now photoshop out...or something hah:) Share this post Link to post Share on other sites
Fox '09 14 Posted July 20, 2010 damn man send me dem maps now! but no more paint on rivers... Share this post Link to post Share on other sites
ebanks129 10 Posted July 20, 2010 damn man send me dem maps now! but no more paint on rivers... Lol I know....I'm going to have dirt roads where they are with water spots:p. And photoshop the "look at me paint on rivers" out. Share this post Link to post Share on other sites
pmc foxhound 10 Posted July 20, 2010 @fox i was just wondering if you were going to release the A-Stan marines sometime soon? they look really good Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted July 20, 2010 Yeah, I really liked those Marines. I have a Mission idea and those would be great. Share this post Link to post Share on other sites
Fox '09 14 Posted July 20, 2010 well , enad says they're still too 'special-force'-y so i may get my modeler (or do it myself) to make a SPC / scalable plate carrier, aka what they use in astan right now, I think. Share this post Link to post Share on other sites
pmc foxhound 10 Posted July 20, 2010 well ' date=' enad says they're still too 'special-force'-y so i may get my modeler (or do it myself) to make a SPC / scalable plate carrier, aka what they use in astan right now, I think.[/quote'] could you just release the a stan marines. i really like the reskin. pleeeaaassseeeeeeeeeeee. today is my birthday! Share this post Link to post Share on other sites
Fox '09 14 Posted July 20, 2010 okay ill config em and finish them up Share this post Link to post Share on other sites
pmc foxhound 10 Posted July 20, 2010 okay ill config em and finish them up yes! thank you fox! Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted July 20, 2010 well ' date=' enad says they're still too 'special-force'-y so i may get my modeler (or do it myself) to make a SPC / scalable plate carrier, aka what they use in astan right now, I think.[/quote'] Maybe they could be Force Recon or something then? They don't 'have' to be regular marine infantry. ;) Share this post Link to post Share on other sites
Fox '09 14 Posted July 20, 2010 ill see about it. they are supposed to represent the marines in combat outposts. Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted July 20, 2010 Is there anyway to add Arma 2 Marine helmets to them with your retex? I think the special forces helmet makes them look like MARSOC or something special forces like. Share this post Link to post Share on other sites
Fox '09 14 Posted July 20, 2010 i can add any object from any unit as long as i have permissions / credit (depending if it's from bi or not) but , I am not working with the real mlods , and I dont feel like re-doing selections ( it's tedious work) so i will redo them later on. Hopefully bink will be back soon , as I want to use something from his units. Share this post Link to post Share on other sites
enad 11 Posted July 20, 2010 Is there anyway to add Arma 2 Marine helmets to them with your retex? I think the special forces helmet makes them look like MARSOC or something special forces like. Yeah, I agree. They just look too much like Special Forces. But they're good regardless. Share this post Link to post Share on other sites
ebanks129 10 Posted July 20, 2010 nothing wrong with them i think:) cool units one way or the other. Share this post Link to post Share on other sites