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ArmA II Photography I: Questions. Comments & Discussion

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-Ziggy-;1547466']someguywhohasbadgraphics :j:

:D

So? At least he can run the game. Some people can't even run the game..

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Yeah thanks.:j: I'm just happy to be able to play this, if you want to donate so I can get a better rig then go ahead. :D

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I don't like how it says "THESE ARE NOT MEANT FOR PUBLIC RELEASE"...

Anyway.

Dirty! I wish I had more time to get on and play with you guys.

And Releas is Release not for Public so must not given a free Download Link to see all. ;)

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Is it just me, or does tripplehead+trackIR sound like a massive overkill? :D

I wouldn't think moving your head would be so necessary with such a huge FOV. Maybe thales100 can enlighten me on the usages of it?

Nice shots though, I bet it looks nice on three monitors.

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Is it just me, or does tripplehead+trackIR sound like a massive overkill? :D

I wouldnt think moving your head would be so necessary with such a huge FOV. Maybe thales100 can enlighten me on the usages of it?

Its great, the action take place mainly on the central monitor, the left and right screens add to the peripheral vision.

Triplehead + trackIR make me really feel that Arma 2 was designed to be played on this kind of setup.

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Razani for ArmA 1. Need CAA1 project by Kju.

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Guest

The latest shots by thales...

WOW!

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I think many of you use the MODUL Anims for your screenshots.

I downloaded them too (the ArmA2 Version) but i cant get it to work...

I place a soldier (p1) and make a trigger:

p1 switchMove "otkAction2";

But the soldier only make a short twitch.

Can you help me ?

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I think many of you use the MODUL Anims for your screenshots.

I downloaded them too (the ArmA2 Version) but i cant get it to work...

I place a soldier (p1) and make a trigger:

p1 switchMove "otkAction2";

But the soldier only make a short twitch.

Can you help me ?

Not sure if its better/worse by I use waypoints for a unit. Say its called A1.

PLace the waypoint and in the on activation box (or whatever the bottom one is) I add.

this disableai "anim"; A1 switchmove "nameofanim"

I'm no expert though...

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@ STALKERGB

No, it does not work. Not with trigger, waypoint ect.

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@ STALKERGB

No, it does not work. Not with trigger, waypoint ect.

Hmm, have you installed the addon correctly? Not sure what the problem is with it... When you add the script in does your unit do anything at all (when you say short twitch, does it twitch into the anim position?)

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Ok, forget what i wrote... :D

I just had a wrong letter in the target line.

@ thales100

Can you play bigger battles with this resolution without lag ?

Edited by Wiggum

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