GLeek 10 Posted September 10, 2009 Ok, my previous results as per last page were ~2800-Same settings today, having downloaded Win7: ~3800! Thats over a 30% increase. My FPS in the spin test went from ~30 to 50 While my FPS in 'Space Capsule' went from ~14 to ~30! Pretty impressive. The main factor is the new catalyst drivers which take full advantage of Win 7. I have also overclocked my processor from 3G to 3.6, but this will only make a slight difference, as those test wont bu pushing the cpu as much as GPU. To prove, I will later on re-do both tests with the OC, and post screenies to prove it. Recommend Win 7 to all struggling XP users! Now I can use FSAA and still play smooth. you mean your score goes from 2800 to 3800 , AFTER you overclocked your CPU and install win7 ? i bet the overclocking has up your score. but i will myself test arma2 with seven in few minute , i want to know if vista is the sh1t ---------- Post added at 10:50 AM ---------- Previous post was at 10:12 AM ---------- i tested. it's marginally better , if even .(object very high)=> vista ~2650 , seven ~2800. vsync enabled, of course. ---------- Post added at 10:50 AM ---------- Previous post was at 10:50 AM ---------- the space capsule gave me exactly same score 14.5fps first pass, 22.5 fps second pass. i think you guys should end the FUD about windows 7... :F ---------- Post added at 10:53 AM ---------- Previous post was at 10:50 AM ---------- Have made some tweaks recently that has finally brought my game up to spec for the hardware I am running. Not sure if any of this info will be helpful to others but here are some points to consider. HT off Moved my swap file to my two spare drives, each drive has a 2-4gb swap. SSD has no swap file. This resolved my jerky/studdering gameplay. Using ATT to turn off vsync (massive improvement with this, FPS is up and mouse lag is gone) Using Windows 7 Professional 64 RTM Using Cat 9.8 No switches in my start shortcut For this test CPU was 'only' running at 3.8ghz, both GFX are overclocked to 800mhz on all four cores Texture Detail - Normal Anisotropic Filtering - Normal Terrain Detail - Normal Objects Detail - Normal Shadow Detail - Normal PostProcess Effects- Low Fill rate 100% Resolution - 1680 x 1050 For my normal multiplayer settings (1600x1200) I get a score in the high 8k's. Can do a run and screen shot as such if needed ;) O.M.G quadfire rulz. but you are still cpu limited with some of scenario. what about MP gaming ? how does it run ? Share this post Link to post Share on other sites
thaFunkster 0 Posted September 10, 2009 (edited) Win 7 vs. Win XP: I stand corrected! (Somewhat) Ok, so I re-did both runs. Processor OCed to 3.6 Settings: Resolution (both): 1600x1050 All Settings to Medium Anti Aliasing: off Postprocessing: Low Vertical sync forced off. Win XP: First Run: Second Run: Win 7: First Run: Second Run: Ok, so its clear that Win 7 is faster. Not as fast as my previous post suggested though. I had no idea that processor speed (jumping from 3 to 3.6G) would have this much effect when there is not a lot of AI activity to calculate. Something to note, it feels a whole lot smoother under Win7, and there is a noticeable Image quality improvement. Particlarly in relation to test 5. Under XP, as the height falls, and the landscape comes into view, everything is broken up into grids, some are just grass while the ones next to them are forest, it looks terrible. Then the second run had all kinds of artifacts on the screen (my GPU is not OCed, and my CPU temps are fine). With Win 7, none of this messy grid effect was apparent, the whole landscape was one smooth whole. This is likely to be due to the Win 7 optimised drivers in Catalyst 9.8. I am also using the XP version of these drivers for the XP tests. (Interesting to note that while overall performance is up, in both cases tests one and two shower a slightly lower result under W7.) Edited September 10, 2009 by thaFunkster Share this post Link to post Share on other sites
kremator 1065 Posted September 10, 2009 Should always be quoting the SECOND run values and not the first run. Share this post Link to post Share on other sites
thaFunkster 0 Posted September 10, 2009 Ok fair enough, thought I would include all for completeness. GLeek, test #5 is actually where I saw the most dramtic improvement, from 14 to 28 FPS! Also, the other visual improvements noted above. Share this post Link to post Share on other sites
James22 10 Posted September 11, 2009 Any ideas on why ARMA mark won't work now that i've updated to 1.03? Starts loading then CTD's? Share this post Link to post Share on other sites
Shooter McGavin 10 Posted September 21, 2009 No, it's not cheating because it's not a competition - but it doesn't give an accurate rating to compare to other user's results on this thread (unless we all use run #2). When playing the 'game', there is no opportunity for the PC to 'pre load' the textures prior to entering a town or new part of the map etc (unless it is, in fact, coded that way, somehow) so using your second score in ArmA2-Mark doesn't give an accurate result, IMO.But that said, half the ppl on this thread are quoting first run scores and the other half quoting second run scores so it's impossible to compare specs and see how your PC is going compared to other's. My 2c :) so if we cant use second test score then tell me wtf cache is for. and thats such bs that its not accurate. run 5 tests and tell me which result is inaccurate. then again, dont tell me, tell yourself. my computer never bogged down to what this test runs, except space capsule. youre wrong it is a competition, look at all the posts of people here bragging, and read the text before you load the script(keep your eyes open for "the pissing contest continues".) im not competing, just sharing results with fellow amd'ers on the new processors, which this game obviously does not capitalize on. Share this post Link to post Share on other sites
long_bong 10 Posted October 3, 2009 Hi Curious, with a core i5, using a HD4890 with OC (934 MHz / 4 x 1088 MHz), Vista 64 Ram 4GB 1333MHz DDR3 Non-ECC With full blast setting: Test 1: 21,78 Test 2: 31,26 Test 3: 27,35 Test 4: 34,38 Test 5: 25,98 Total: 2815 Now with normal setting: Test 1: 24,31 Test 2: 35,59 Test 3: 29,48 Test 4: 35,26 Test 5: 27,90 Total: 3051 I would have expected a larger performance gap between normal and full blast mode, Anyone has clue? I will change to Windows 7 soon :) Thanks Share this post Link to post Share on other sites
jmc 0 Posted October 3, 2009 (edited) Cpu - Q9450 (2.6ghz) Ram - 4GB DDR2 1066 GPU - Ati 4870 1 Gig 750/900 OS - XPpro Resolution - 1680 x 1050 Normal Score - 2899 (Arma demo benchmark in Full game) beta 1.04-59210 ----41 FPS ,view distance 1600 (just OCed to 3.3 Ghz for testing) 3.3 Ghz Normal Score - 3422 First runs - test 5 with 2.6 and 3.3Ghz both 10. Second run gives the boost to 18 Arma DEMO benchmark/full game - 41 ------------------------------second run - 41 -------------------------(OC 2.6 to 3.3) - 41 DEMO benchmark run in full game Beta 1.04-59210 gives an 18% increase in FPS over being run in the DEMO. OC the 2.6 cpu to 3.3 gig did nothing for the Arma Demo/full game benchmark. But gave an 18% boost to ArmaMark... Don't understand that but those are the numbers. The OC to 3.3 DID get rid of the large pause in the Demo benchmark (not the micro stutters tho.) (am running it on slow 155/90-R/W OCZ SSD) Some here seem to indicate that increasing memory speeds helps But that is for another day. jmc Edited October 3, 2009 by jmc Share this post Link to post Share on other sites
Razorman 10 Posted October 3, 2009 (edited) Specs in sig, Score: Test1: 28.2081 Test2:37.7625 Test3:31.5444 Test4:51.4139 Test5:17.9441 Razormans OFP Mark is 3337.46 Arma2 vers 1.4 Windows 7 1920x1280 interface & 3d Everything on very high except terrain detail low & post processing off. In game performance is great min 33fps in towns to max 100 in open, very smooth & very nice. Edited October 3, 2009 by Razorman Share this post Link to post Share on other sites
TimRiceSE 10 Posted October 3, 2009 (edited) HiCurious, with a core i5, using a HD4890 with OC (934 MHz / 4 x 1088 MHz), Vista 64 Ram 4GB 1333MHz DDR3 Non-ECC With full blast setting: ... Total: 2815 Now with normal setting: ... Total: 3051 I would have expected a larger performance gap between normal and full blast mode, Anyone has clue? I will change to Windows 7 soon :) Thanks Thats very strange... i have a i5, 4gb 1333mhz, but a HD4850 at stock speeds, and I scored 4000 with the same settings as you for normal, but only 2400 with the very high settings.... my cards showing its weakness at high settings but its very strange that your normal settings scores arent considerably higher than they are.... Edit: I do use windows 7 though... Edited October 3, 2009 by TimRiceSE Share this post Link to post Share on other sites
S-M 10 Posted October 3, 2009 Righty, i have just done a load of benchmarks on mine q6700 @ 3.31ghz 2gb ddr2 GTX 275 XP 32 bit Screen res 1024x768 as this is all my old LCD will put out! As per forum default settings 3612.18 Everything on max low 4746.70 Everything on Very high, v-ram on default PP off 2549.36 Everything on Very High, v-ram on default PP on full 2578.76 Everything on Very High, v-ram on default, PP on full, texture detail on high 2626.23 Everything set to High, v-ram on high 3115.09 Everything on High, v-ram on default, shadows on high, PP on full 2670.17 Everything on Very High, v-ram on default,PP on full AA off 2583.32 Everything on Very High, v-ram on Very high, PP on full 2500.01 Everything on Very High, v-ram on high, PP on full 2597.30 Everything on V-high, v-ram on default, PP on full and game directory defragged with "gamebooster" 2565.68 Some of my thoughts so far 1.putting everything on max low gives me reasonable boost. 2.everything else seams to make SOD ALL difference in the grand scheme of things. ---------- Post added at 09:26 PM ---------- Previous post was at 09:02 PM ---------- PS. one one of the above runs, the 2 cars in the first test, crashed into each other LMFAO! Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted October 3, 2009 Everything set to High, v-ram on high 3115.09 driver version is important, i gained 10% from 190.38 to 191.03beta. perhaps give that latest driver a try. 190.38 190.89 191.03beta if you can manage an average of 30FPS with high settings for playing, I would be satisfied with that. Share this post Link to post Share on other sites
kklownboy 43 Posted October 3, 2009 (edited) Set up as the first post. 1680/1050, normals ,no AA, low PP Lowered my "view complexity" to 160k (i use 1000k) Vysnc ON,Vista64. T1-75.6 T2-69.03 T3-51.60 T4-61.60 T5-43.66 Total-6031.34 First run= 4622. 2048/1536, AA@4x,all the rest at VH, except PP to off. I use CCC AF at 16x . T1-25~ T2-43~ T3-40~ T4-48~ T5-24~ 3624, 1st run=2685 i7-965 @4.1z 6GB@1500 4870X2's @stock. Edited October 4, 2009 by kklownboy Share this post Link to post Share on other sites
S-M 10 Posted October 3, 2009 I am not so sure that ArmaMark is very good at repeatable results. Like i said above, in one of my tests, the 2 cars crashed into each other and stopped on the road! Share this post Link to post Share on other sites
kklownboy 43 Posted October 4, 2009 I am not so sure that ArmaMark is very good at repeatable results.Like i said above, in one of my tests, the 2 cars crashed into each other and stopped on the road! yeah but the fps isnt much when that stuff happens, and it seems to be only the crazy drivers in T1. Share this post Link to post Share on other sites
banenwn 10 Posted October 6, 2009 Texture Detail - Very high Anisotropic Filtering - Very high Terrain Detail - Very high Objects Detail - Very high Shadow Detail - Very high PostProcess Effects- Very high Cpu - E8400 Ram - 2Gb DDR2 800 mhz GPU - bfg GTX 260 core 216 OS - xp 32 bit Resolution - 1680x1050 Score - 2061.68 Im debating on whether to upgrade my graphics card and get a radeon 5850 or go quad core 9550 since this game seems to do better with quads.any suggestions on what to upgrade first? Share this post Link to post Share on other sites
RogueBlade 0 Posted October 8, 2009 arma2.exe with no extensions 1680X1050 Texture Detail - Normal Anisotropic Filtering - Normal Terrain Detail - Normal Objects Detail - Normal Shadow Detail - Normal PostProcess Effects- Low i7 920 6gb DDR3 1600mhz Crossfired 4890's vista 64bit sp2 Score - 3600. (my score was 36** but print screen just caught a black screen and my task bar :\) Share this post Link to post Share on other sites
AnimalMother92 10 Posted October 12, 2009 Texture Detail - High Anisotropic Filtering - Normal Terrain Detail - Normal Objects Detail - Normal Shadow Detail - High PostProcess Effects- Disabled CPU - 2.8ghz Quad Core Intel Xeon E5462 RAM - 8gbs DDR2 800mhz GPU - EVGA GTX 285 OS - Windows 7 RC Build 7100 Resolution - 1920x1200 Test 1 - 22.1415 Test 2 - 33.2333 Test 3 - 24.2298 Test 4 - 37.0599 Test 5 - 11.4114 Score - 2561.52 Share this post Link to post Share on other sites
kMaN175 34 Posted October 13, 2009 (edited) Dell XPS 1730 CPU - Intel Core Duo T9300@2.50GHz RAM - 4GB DDR2 800mhz GPU - 2 x nVidia 8800 GTX - SLI - 1GB OS - Windows Vista Home SP2 Detail - Normal Anisotropic Filtering - Disabled Terrain Detail - Low Objects Detail - Very Low Shadow Detail - Disabled PostProcess Effects- Disabled Resolution - 1920x1200 Test 1 - 18.9488 Test 2 - 21.2039 Test 3 - 18.3895 Test 4 - 20.9607 Test 5 - 10.1198 Score - 1792.46 Anyone have any ideas on how I could improve performance? Edited October 13, 2009 by kMaN_(KYA) Add a comment. Share this post Link to post Share on other sites
RogueBlade 0 Posted October 13, 2009 ^ lower res and maybe some more/ddr3 ram. OC ur cpu Share this post Link to post Share on other sites
jumpinghubert 49 Posted October 13, 2009 Arma2 & vista are not good friends ;) Share this post Link to post Share on other sites
Opticalsnare 12 Posted October 14, 2009 (edited) 1920x1200 32bit TextureDetail= VeryHigh TerrainDetail= Normal PostProcess= Disabled VideoMemory= VeryHigh ObjectsDetail= VeryHigh ShadowDetail= VeryHigh AF= VeryHigh AA= Disabled - Q6600 @ 2.4Ghz 4GB DDR2 800mhz Zotec 9800GT / 191.07 250gb Maxtor Sata Drive Vista64 Ultimate Edition 1680x1050 Normal Settings PostProcess = Low AA = 0 Mark= 2360.88 Edited October 14, 2009 by Opticalsnare added screenshots Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted October 14, 2009 I suggest a standard on settings Everything on Normal and Fillrate should be 100%. View distance doesnt matter since the mission will automatically set this. Texture Detail - Normal Anisotropic Filtering - Normal Terrain Detail - Normal Objects Detail - Normal Shadow Detail - Normal PostProcess Effects- Low If you want to try it on High as well go ahead and post the settings and scores. I suggest posting a screenshot of your score to prove your scores. Driver version should also be included :j: Share this post Link to post Share on other sites
galzohar 31 Posted October 14, 2009 Dell XPS 1730CPU - Intel Core Duo T9300@2.50GHz RAM - 4GB DDR2 800mhz GPU - 2 x nVidia 8800 GTX - SLI - 1GB OS - Windows Vista Home SP2 Detail - Normal Anisotropic Filtering - Disabled Terrain Detail - Low Objects Detail - Very Low Shadow Detail - Disabled PostProcess Effects- Disabled Resolution - 1920x1200 Test 1 - 18.9488 Test 2 - 21.2039 Test 3 - 18.3895 Test 4 - 20.9607 Test 5 - 10.1198 Score - 1792.46 Anyone have any ideas on how I could improve performance? Your bottleneck is clearly and by far your CPU. More RAM will make no difference, and faster RAM will make little difference if any. Your GPUs are more than fine, at least when compared to how subpar your CPU is - Your CPU pretty much the minimum I'd recommend for anyone who wants to play this game, while your RAM/GPU are far above the minimum. Share this post Link to post Share on other sites
jumpinghubert 49 Posted October 15, 2009 (edited) -Arma2 1.04 beta_59210 -driver nvidia 191.07 -only maxmem parameter -no pagefile -arma2 partition on second harddrive -second run of benchmark -16 x AF in nvidia control panel Score: 4927 Edited October 16, 2009 by JumpingHubert Share this post Link to post Share on other sites