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ArmAII-Mark

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Just realised people wanted it set to normal so I re-run it.

Same spec as before but no settings were:

Fill Rate : 100%

Textures Details : Normal

Video Memory : Normal

Aniso : Normal

Terrain Detail : Normal

Objects Detail : Normal

Shadow Details : Normal

PostProcessing effects : Low

Score was 5407

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C2D 8500 @3.5

4870 512mb

4 gigs mem

vista 64

1400*900

Everything normal; fillrate at 100%

-Result: 2762

Second test with everything high; fillrate at 150%

-Result: 2666

Edit- Damn trini, looks like those i7's are pretty nice!

Update: Ok, after disabling the 'Application control' in my CCC and putting the AA to x8 with everything set to 'Normal' I had 2 strange results:

- Lowering the Bitfiller it's lowest setting (game looked terrible!): 3097

-Raising the Bitfiller to 87% (game looks quite nice): 3431

I have no idea why raising the BF upped the performance in this test but the game looked quite bad at 0%. I'm using the latest ATI drivers.

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4 tests, 2100-2315

Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

Post Process Effects- Low

Cpu - X2 6400 (stock @3.2)

Ram - 4 GB DDR 800

GPU - 8800 GT (185.85)

OS - Windows 7 - 64

Resolution - 1680 x 1050

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Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

Post Process Effects- Low

Cpu - E6850 @ 3GHz

Ram - 4 GB DDR 800

GPU - 8800GTS 512

OS - XP SP2 - 32

Resolution - 1600 x 1200

(nVidia driver version) = (score)

ArmAII 1.02

185.85 = 2237.88

186.08 = 2583.51

190.15 = 2860.36

182.50 = 3065.52

ArmAII 1.03

190.38 = 3008.11

190.56 = 3115.42

Edited by alef
1.03

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guys for a fair test it would make sense to use same resolution and all other settings as the OP asked, otherwise this is a waste of time. You have to compare like to like.

Some things I have noticed, XP seems to be good.

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guys for a fair test it would make sense to use same resolution and all other settings as the OP asked, otherwise this is a waste of time. You have to compare like to like.

Some things I have noticed, XP seems to be good.

I agree... the resolution needs to be a standard too but I wasnt sure that everyone would have the same option for resolution.

The main reason why I wanted to port this mission over cause I bought a q9650 and it should arrive today. I just want to make sure I didnt waste my money going from q6600 to q9650...

Also the scores are sensitive and will move + or - 200 for any reason. So with people making small changes and seeing the score change doesnt mean that its better or worse. I would say get a average of 3 to 4 times and then make your adjustments and do another average of 3 to 4 times to get a good feel on what the changes had made.

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I agree... the resolution needs to be a standard too but I wasnt sure that everyone would have the same option for resolution.

The main reason why I wanted to port this mission over cause I bought a q9650 and it should arrive today. I just want to make sure I didnt waste my money going from q6600 to q9650...

Also the scores are sensitive and will move + or - 200 for any reason. So with people making small changes and seeing the score change doesnt mean that its better or worse. I would say get a average of 3 to 4 times and then make your adjustments and do another average of 3 to 4 times to get a good feel on what the changes had made.

would be interested to see your results with the new CPU...

from what i can gather from the results the C2D is the processor to have and the higher the speed the higher the fps...people with CPU@3ghz and 8800gt or 280gtx are almost getting the same fps!

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System

Mobo - Gigabyte EP45-DS3L

CPU - Q6600 (OC @ 3.2ghz)

RAM - 4GB GEiL DDR2 800MHz

GPU - NVidia GTX285

OS - Windows 7 x64

Resolution - 1920 x 1080

Settings #1

Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- Low

Score - 3147

Settings #2

Texture Detail - Very High

Anisotropic Filtering - Very High

Terrain Detail - Low

Objects Detail - Low

Shadow Detail - Very High

PostProcess Effects- Low

Score - 3921

:yay:

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so the more terrain detail and object detail seems decrease fps

Insanely, yes. I recommend it.

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@maddogx For me the first run is really bad compared to second. Was your first setting only from 1 run or did you average a couple?

From what I gathered people with 4gigs of ram and same system as me are getting way higher scores. I only have 2gigs and this may be something to think about too.

My q9650 just arrived I will post back here in a few to see what it can do.

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MadDogX just done 4 tests with which you suggested and ive seen great improvements .

Texture Detail - Very High

Anisotropic Filtering - Very High

Video mem- Very High

Terrain Detail - Low

Objects Detail - Low

Shadow Detail - Low

PostProcess Effects- Low

visability 1521

100% fillrate

1440x900x32

Test 1 Test 2 Test3 Test4 old test all on normal

22.0333 23.6106 23.2505 26.1837 20.4292

26.7616 29.6989 29.9324 29.7385 25.165

23.2516 24.206 24.6028 24.479 21.9745

27.6116 29.0416 29.8954 30.326 27.0514

14.7304 25.319 25.456 24.995 18.0397

2287.77 2637.52 2662.74 2714.44 2253.2

Thx m8 this is now good, allthough its a shame about the lovely landscape but hope thats sorted in future patches now alls i need is a quad core and a better hdd.

Edited by ubascouser
missed out video

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what are the most demanding settings ingame?and what does setting PostProcessing effects to low compared to very high do?

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Specs in signature...

Res: 1280*1024

Everything on normal: 2100

Everything on very high: 1950

:\

4850 HD such a PoS already??

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320MB NVIDIA 8800GTS

Fillrate: 100%

Viewdistance: 500

Terrain detail: Low

Shadow: Normal

All settings very high except for terrain detail and shadow.

My score was 1662.5

:(

Edited by Laqueesha

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Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- Low

Cpu - E6420 @2.11ghz

Ram - Kingston 2x2GB DDR2 800

GPU - Asus G8800GTS (g92) 512MB

OS - XP (SP3)

Resolution - 1280 x 1024

Normal Score - 2623

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With recommended settings - specs in sig.

FillRate Optimizer 100%

Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- Low

2852 = 1920x1080

2876 = 1680x1050

Wow this sucks...

Edited by Skeptic

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Second Test on new processor

FillRate Optimizer 100%

Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- Low

Cpu - Q9650 OC (3.6ghz)

Ram - CORSAIR Dominator 2GB DDR2 1066

GPU - Evga GTX285

OS - Vista

Resolution - 1680 x 1050

Normal Score - 3218

With Higher settings and low terrain

FillRate Optimizer 100%

Texture Detail - HIGH

Anisotropic Filtering - HIGH

Terrain Detail - Low

Objects Detail - Normal

Shadow Detail - HIGH

PostProcess Effects- High

HIGH Settings Score - 3564

Looks like Terrain kills FPS

Im pleased with the results from a q6600 to q9650

And I still have room to OC since its only running around 35C Idle I havent checked underload.

Im going to put ArmA2 on its own Partion and see if that can help. I will post results

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People with 4-5K score, how is your experience in MP/SP game?

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Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- Low

Resolution 1920 x 1080

CPU: Phenom 940 @ 3,7Ghz

RAM: OCZ 4 x 1GB DDR-800

GPU: 2 x 3870 Crossfire OC (Gecube + Asus)

OS : Vista64 SP2

Normal Score: 3170,22

is this possible,

i have more score as one with HD4890,

and almost the same score as one with GTX285 ??

with my old 3870er!

Edited by HerrAnders

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@maddogx For me the first run is really bad compared to second. Was your first setting only from 1 run or did you average a couple?

From what I gathered people with 4gigs of ram and same system as me are getting way higher scores. I only have 2gigs and this may be something to think about too.

My q9650 just arrived I will post back here in a few to see what it can do.

Both were only one run, but my #2 (which is the settings I always use) was actually done first, not second. I only put the "all normal" one as #1 because it was the one we use to compare.

I'll do some more run-throughs later on and work out an average. :)

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i found out on this site that gtx285 SLI or even gtx260 SLI really beats out 4870x2 like and old dog. in every test in other games. i ordered 4870x2 allready for 275€. and have 1 gtx260 so one more for sli would beat one 4870x2.crap. thougt id need new sli mobo because my p35 asus only have cf .sorry about OT

here is the article:

http://techreport.com/articles.x/16681/12

Edited by purkka_FIN
new signature

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@HerrAnders

One of the main limiting factors for the score seems to be CPU power, and you have one major CPU :). Also your Crossfire seems to be doing its job.

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Arma mark score 1516

Specs below.

ASUS A8N SLI-SE S939

AMD Athlon 64 X2 3800+ @ 2,2GHz

3Gb DDR

PNY Geforce 9800 GT

120 ATA HD

Win 7 x64 RC1

I need to have little chat with my wife about upgrading my crappy rig...

So do I, but I'm getting married next week so its gonna have to wait for a while... Heh I have a similar rig, after I get back from USAF BMT I will buy a new rig. Thats a cool little program so at least I know what to expect out of my system before I buy it, I will post update with results later.

phenom x4 2.3ghz

evga 9600 gt

4gm ram

xp pro

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