Lightninguk 0 Posted December 27, 2008 co 22 Afgan Patrol hello this is my first mission i release to the public it is base on a small special forces mission into a taliban strongpoint you must clear the village and then attack the taliban Stronghold mods to play this missions ACE MOD Afghan Village 0.6 Please  comment on this mission just remember this is my first mission so do not expect much http://www.mediafire.com/?sharekey=3289b533ba86e5c0d2db6fb9a8902bda if somebody can host this  for me as i only got a limt bandwidth thank you and enjoy Share this post Link to post Share on other sites
-=--M.A.G--=- 0 Posted December 27, 2008 Hi there, I played your mission for a bit. I think its a simple, but great mission. Some points i want to say: Could you write a longer briefing? What exactly is the primary mission? You write in the briefing: Destroy the Stronghold... Should we blow the hole thing up? Clear it? Clear the hole map? After you die, you loose your ability to use the Map... Its all black. I know, this is a feature of ACE, but there are no Maps to pick up. Or did we miss something? I would change the Blackhawk with rockets to a BH with two miniguns. More usefull in this type of terrain. Perhaps some Littlebirts too? Â The Force Recons in this mission arent realy Force Recons... More like USMC Grunts... didnt fit the briefing... Thanks. Sorry for my english. Best regards. Share this post Link to post Share on other sites
Bunkers 0 Posted December 27, 2008 Thx will try this Share this post Link to post Share on other sites
[kh]jman 49 Posted December 27, 2008 Kellys Heroes download mirror Share this post Link to post Share on other sites
froggyluv 2136 Posted December 27, 2008 Could you please list QG as a needed mod so cheap bastards like myself don't download it unneccessarily  Share this post Link to post Share on other sites
Bunkers 0 Posted December 27, 2008 ..or make a version not dependant on QG. Share this post Link to post Share on other sites
Lightninguk 0 Posted December 28, 2008 thanks for you feedback and i will be doing 1 more mission on afgan then 2 missions on the Avgani map yet again thanks for your feedback like i said this was my first mission i release to the public so they can only get better Share this post Link to post Share on other sites
-=--M.A.G--=- 0 Posted December 28, 2008 Any idea how to fix the Black MAP after respawn? Thanks Share this post Link to post Share on other sites
Blackbuck 9 Posted December 28, 2008 I get a face error (mutation) whilst playing this. It's nothing life threatening or anything just annoying, It only does it in this mission too :S Share this post Link to post Share on other sites
JanMasterson 0 Posted December 28, 2008 [M.A.G][=- @ Dec. 28 2008,10:53)]Any idea how to fix the Black MAP after respawn?Thanks Edit the mission by removing the game logic "Enable: Require Map Object" or give to the players the ACE_Map objet. Or simply wait for an update by Lightninguk Share this post Link to post Share on other sites
Bob.Dob 0 Posted December 28, 2008 Looking good mate, look forward to playing some of these new missions with you and the guys when I get home from holidays. Keep up the good work mate. Share this post Link to post Share on other sites
eJay 1 Posted December 28, 2008 Hi There are some problems with mission. I don't know if mission ends (lack of triggers with conditions) and like above - map disappearing at start. BTW. Nice atmosphere here Me and my mates liked it very much. Kepp fixing bugs. Share this post Link to post Share on other sites
SoopSandwich 0 Posted December 29, 2008 is this MP or SP mission? Share this post Link to post Share on other sites
max power 21 Posted December 29, 2008 is this MP or SP mission? The name 'co 22 Afgan Patrol' implies that it is a coop mission designed for 22 people. You can play by yourself by making a locked local server. Share this post Link to post Share on other sites
SoopSandwich 0 Posted December 29, 2008 got it, thanks Share this post Link to post Share on other sites
Lightninguk 0 Posted January 2, 2009 ok i change this version to use the british units/helos/vehicles mods use ACE MOD British Infantry Mod British RMC UFK Weapon Pack British 3rd Para Land Rover Defender 110 Westland Lynx AH7 and AH9 RAF Puma HC1 RKSL Cargo System Chaff and Flare System RKSL Studios RKSL Core System http://www.armaholic.com/page.php?id=4518 Share this post Link to post Share on other sites
Jimbo762.au 0 Posted January 3, 2009 is this MP or SP mission? The name 'co 22 Afgan Patrol' implies that it is a coop mission designed for 22 people. Â You can play by yourself by making a locked local server. Or it could imply that it is a mission for the British 22nd regiment (SAS)... Share this post Link to post Share on other sites
Blackbuck 9 Posted January 4, 2009 With a CO prefix I doubt it. Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted January 4, 2009 Did you disable the starting tanks ? I can't enter them (using the first version of the mission). I also don't have the map at start. 1. Share this post Link to post Share on other sites
zwobot 22 Posted January 9, 2009 Could you please list QG as a needed mod so cheap bastards like myself don't download it unneccessarily Why does almost everything require Queens Gambit these days Share this post Link to post Share on other sites
sparks50 0 Posted January 9, 2009 Because its a official expansion pack to the game. And because the new animations gives mission makers more to work with. Share this post Link to post Share on other sites
SnR 1 Posted January 9, 2009 Great mission Needs Respawn time reduced Weapons and gear to stay after death Needs Little Birds Cheers Share this post Link to post Share on other sites
awotter 0 Posted January 15, 2009 Because its a official expansion pack to the game.And because the new animations gives mission makers more to work with. And once more the "community" eats its young. Share this post Link to post Share on other sites
Gunja 0 Posted January 15, 2009 [M.A.G][=- @ Dec. 28 2008,10:53)]Any idea how to fix the Black MAP after respawn?Thanks Edit the mission by removing the game logic "Enable: Require Map Object" or give to the players the ACE_Map objet. Or simply wait for an update by Lightninguk  Thanks JanMasterson. Took me a while to figure out what you mean (i'm no mission maker) but i got it at the end. Share this post Link to post Share on other sites
sparks50 0 Posted January 15, 2009 Put simply, with "Enable: Require Map Object" you need to have the map object in your inventory to see the map. You can also walk onto someone who has the map object, and read their map by using the action menu. Share this post Link to post Share on other sites