thesun 14 Posted May 16, 2008 //////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// Python Art Studio's LAND ROVER DEFENDER 110 PACK beta v0.5 //////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////// Hi all, I'd like to anounce that We've released Land Rover Defender pack beta. This was intendet to be a part of our (Python Art Studio) Army of Czech Republic Mod. Here's something from the readme: Quote[/b] ]//////////////////////////////////////////////////////////////////////////////////////////// **I** Basic info //////////////////////////////////////////////////////////////////////////////////////////// This pack contains four LAND ROVER DEFENDER 110 versions (two armed, two soft-top) which were meant to be part of our Army of Czech Republic project. Since we decided to put our work more or less on hold and wait for ArmA2, due to our real life situations and other reasons, I'd like to release what was (at least a bit) finished on my rovers. So, I removed all markings from them to make their use more versatile and fixed some bugs. //////////////////////////////////////////////////////////////////////////////////////////// **II** The content //////////////////////////////////////////////////////////////////////////////////////////// Vehicle names...................................and classes Land Rover Defender 110 TSN_LR110V1 Land Rover Defender 110 (2) TSN_LR110V2 Land Rover Defender 110 (DShKM) TSN_LR110SF1 Land Rover Defender 110 (AGS-17) TSN_LR110SF2 Vehicle weapon names............................and classes PKT PKT_TSN DShKM DSHKM_TSN AGS-17 AGS17_TSN Magazines names.................................and classes PKT 250rnd_PKT_TSN DShKM 100Rnd_DSHKM_TSN AGS-17 29Rnd_AGS17_TSN //////////////////////////////////////////////////////////////////////////////////////////// **III** Installation //////////////////////////////////////////////////////////////////////////////////////////// Unpack the *.rar you've downloaded and place both the TSN_lr.pbo and the TSN_LR.pbo.TSN.bisign into your ArmA AddOn folder. Required version is 1.08. For example: F:\Program files\Bohemia Interactive\ArmA\AddOns That's about it. //////////////////////////////////////////////////////////////////////////////////////////// **IV** Credits //////////////////////////////////////////////////////////////////////////////////////////// Model...................TheSun Textures................TheSun, jagy Betatest................Martinius Other members for support and vital info. Especially MAA from CSLA. //////////////////////////////////////////////////////////////////////////////////////////// **V** DISCLAIMER //////////////////////////////////////////////////////////////////////////////////////////// All of the pepole using this AddOn should realise that it was'n meant to be released at this stage of develpment so although some fo you may think it's good it isn't. Mainly beacuse there is no sense in continuing working on something that would have no future use fo our Mod as we'll be continuing our work for ArmA2. There will be no other versions released and most probably no improvements on this one. Also we take no responsibility for (im)possible damage to your game/system that may be caused by installation of this Addon. This Addon is also prohibited to be used neither as a part neither whole in any commercial product. To add some more info, it is fully textured with all LODs, WMIK rovers have two working turrets and all off them have functional damper and damage system. You'll find it under Independent->TSN Land Rover. There are some minor things missing here and there as well as some texture could use a reworking but as i wrote, there's will nto be any more work on them from my side. If there is any serious interest in using these in a Mod I'm willing to give my .psd texture at it's disposal. But as i wrote, only serious teams or addon makers, because i don't want any lousy kit-bashed versions flying around. /////////////////////////// Pics /////////////////////////// Pic 1 Pic 2 Pic 3 Pic 4 ///////////////////////// Links ///////////////////////// Download@edisk.cz Download@filefront.com Download@Rapidshare Download@eprison.de ...thanks to Stavanger Download@Armaholic.com .....thanks to El nino Foxhound Have Fun! TheSun Share this post Link to post Share on other sites
Johannes 10 Posted May 16, 2008 very well done there. I am really loving the textures and the modesl. Share this post Link to post Share on other sites
mrcash2009 0 Posted May 16, 2008 These are superb especially the open versions . Is there a woodland skin version? Ok I guess your done with them for now, but a quick "green" paint job would be sweet. Share this post Link to post Share on other sites
Stavanger 0 Posted May 16, 2008 News + Mirror by ePrison.de Land Rover Defender 110 v0.5 BETA Regards, Stavanger Share this post Link to post Share on other sites
thesun 14 Posted May 16, 2008 Thanks for the mirror Stavanger! Share this post Link to post Share on other sites
da12thMonkey 1943 Posted May 16, 2008 Yay, Land Rovers! These look great mate. I've been looking forward to trying them for a while. Share this post Link to post Share on other sites
-HUNTER- 1 Posted May 16, 2008 Yay, Land Rovers! These look great mate. I've been looking forward to trying them for a while. Yes these look really good! Im like the half top version! The WMIK's or what is the correct Czech name for it? Looks very well kitted out. But isnt it a bit low on the wheels? Very very well done! downloading...! Share this post Link to post Share on other sites
manzilla 1 Posted May 16, 2008 When I drop this in a mod folder a and start up ArmA with SLX running, I get an error pop up on the main menu. It seems this conflicts with something in the SLX weapons config file. If I hit enter and try to move on to the editor, I get another error pop up except the error meesage is in regards to an ak74u. (The main menu error was an m4aim.) When I hit enter to move on and open up the mission i just started making upon hitting preview an error about SLX weaponscfg pops up again. Can anyone else confirm any errors with this addons and SLX? I'll post more about the messages when I have time, but I just wanted to bring this up. If compatability with SLX is truely an issue with this addons, I do hope the creators could fix this before closing off work on this vehicles. I tried it with out SLX and there was no problems so I also would like to say thank you for this excellent new ride. It's incredibly fun and fits in perfect for my upcoming missions. Hopefully the SLX thing is on my end and easily fixable cause I'd very much love to use your new vehicle very soon. Thanks again for this great vehicle. Share this post Link to post Share on other sites
big 0 Posted May 16, 2008 Armaholic mirror and news: - Land Rover Defender 110 (<11 MB packed with 7zip, anyways u can also use winrar to extract it) Share this post Link to post Share on other sites
Gargantua 0 Posted May 16, 2008 nice work. I like 110's in RSOV modification (dark green/black camo). Are you planning it ? Share this post Link to post Share on other sites
william1 0 Posted May 16, 2008 they look very nice, thanks Share this post Link to post Share on other sites
Deadeye 1 Posted May 17, 2008 ArmedAssault.info Mirror (also packed with 7zip..10,6 MB) : http://www.armedassault.info/index.p....lang=en Great job, I was looking for a Land Rover Share this post Link to post Share on other sites
USSRsniper 0 Posted May 17, 2008 TheSun, ncie work, finally some good looking land rover. Much better then BIS Land Rover Share this post Link to post Share on other sites
Ghost08 0 Posted May 17, 2008 Good job excelent addon Share this post Link to post Share on other sites
laborj456 0 Posted May 17, 2008 yaaayyy u r fucking handsome!! too great  Share this post Link to post Share on other sites
thesun 14 Posted May 17, 2008 Thanks for all the comments guys. About future versions...i commented it in the readme and stays at that, sorry to dissapoint some of you. @Manzilla Dunno what's causing it, to be honest i tried it only with CWR, CSLA3(internal beta) and QG. Share this post Link to post Share on other sites
wika_woo 182 Posted May 17, 2008 WOOHOO!! Been waitin for these since i saw those screenshots in the screen shot thread...... Share this post Link to post Share on other sites
manzilla 1 Posted May 17, 2008 TheSun, Thanks for the reply. Maybe someone can figure it out sometime. It's a great vehicle regardless of the SLX issues. EDIT: Has anyone tried this with SLX? Maybe somebody with the knowledge could help me get these beasts working correctly with SLX Mod. My expertise is limited but with some help, maybe we could get this working with SLX. For personal use at first and then possibly pending discussion and approval from Python Art Studio's, a public hotfix. Of course, this all depends on whether or not my issue with SLX and these LR's is specific to just me or to SLX in general. I haven't seen any confirmation that this truly has a conflict with SLX or if I'm missing something and the problem is all mine. If anyone has any ideas, please let me know. Share this post Link to post Share on other sites
ravendk 25 Posted May 17, 2008 TheSun,Thanks for the reply. Maybe someone can figure it out sometime. It's a great vehicle regardless of the SLX issues. EDIT: Has anyone tried this with SLX? Maybe somebody with the knowledge could help me get these beasts working correctly with SLX Mod. My expertise is limited but with some help, maybe we could get this working with SLX. For personal use at first and then possibly pending discussion and approval from Python Art Studio's, a public hotfix. Of course, this all depends on whether or not my issue with SLX and these LR's is specific to just me or to SLX in general. I haven't seen any confirmation that this truly has a conflict with SLX or if I'm missing something and the problem is all mine. If anyone has any ideas, please let me know. sounds like a cfg weapons problem.. Share this post Link to post Share on other sites
Parvus 0 Posted May 17, 2008 hello very nice addon - btw. if i want to place an unit beside the driver, what "moveIn..." command @editor i have to write? thx in advance greetz Share this post Link to post Share on other sites
da12thMonkey 1943 Posted May 17, 2008 hellovery nice addon - btw. if i want to place an unit beside the driver, what "moveIn..." command @editor i have to write? thx in advance greetz unitname MoveInTurret [vehiclename,[0]] or unitname MoveInTurret [vehiclename,[1]] I haven't tested to see whether turret 1 or 0 is the commander's pintle or the ring-mount though. Explanation of the moveinturret command is here: http://community.bistudio.com/wiki/moveInTurret Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 18, 2008 This is lovely. A RACS painted version would be tops! Share this post Link to post Share on other sites