I have no idea but I'm guessing because the Ace Mod is a complete replacement mod and isn't designed to work necessarily with other mods. Â
Likewise nobody in our mod knows enough scripting to make our mod compatible with ACES or any other such mod.
The only 3rd party "enhancement" mod that works well with ours is the FFN mod. That's what I generally use when I play our mod's stuff in ArmA. Â But if we find someone who can make everything compatible with the latest 3rd party "realism" type mods, then we will do that.
Thanks everyone for the nice words. Â Hopefully soon we'll have the historic stuff ready soon. Â
!!!!maybe this can help u guys of lobo mod !!!!
laborj456 @ Dec. 26 2008,12:35
if in the patch u fix the compatibily errors whit other mods like lobomod or others would be good for a completly war's experience Â Â Â thanks.
Panda[PL] on Dec. 26 2008,12:51
There are no compatibility problems in ACE that I know of. Â
There are problems with other mods that are not written/scripted so good. If you expect next version of ACE to fix that I tell you you're at the wrong adress.
Once people realise they need to use EXH and stop overwriting the default classes it's gonn aget better.
If it's about AI - using two AI mods at one time is not a good idea.