icebreakr 3159 Posted January 17, 2008 Yeah, just overwrite radar.pbo with the fixed one. It should work. Share this post Link to post Share on other sites
icebreakr 3159 Posted January 18, 2008 Screenshots from our yesterday's event on La Samula: http://vojak.si/media/thumbnails.php?album=29 Enjoy and Alex.Sworn - again, thanks for the great island! Share this post Link to post Share on other sites
RN Malboeuf 12 Posted January 18, 2008 Geil! Good action. It is a pleasure for me as the island is used. Next Island: Noe.pbo? Share this post Link to post Share on other sites
Mr_Tea 0 Posted January 18, 2008 Geil!Good action. It is a pleasure for me as the island is used. Next Island: Noe.pbo? Noe.pbo? Go for it. That`s what i like to see in ArmA too. Share this post Link to post Share on other sites
lt.chris 0 Posted January 18, 2008 wonderful work alex these islands have even made it into the -{GOL}- addon pack and co-op missions are already underway for them hopefully may see you on our server nice job Share this post Link to post Share on other sites
redface 1 Posted January 19, 2008 icebreakr, could you please upload your team's "Operation Crowbar" somewhere? I'd like to give it a try in SP, it looks fantastic Share this post Link to post Share on other sites
Ike_fin 0 Posted January 20, 2008 Still doesn't work in dedi server for me even i updated the radar.pbo arma_server.rpt keeps saying: Unrecognized texture type '.tga': 'radar\textur\barackeinnenholz.tga' And then server crashes. Im using 1.09b. Doesn't give any errors in SP though. Share this post Link to post Share on other sites
Ike_fin 0 Posted January 20, 2008 Hmm got it workin, had to wait 10min loadin mission but still it generates 78mb arma_server.rpt. Share this post Link to post Share on other sites
icebreakr 3159 Posted January 20, 2008 redface: expect is after friday. On Thursday we finish the "repeat" of Crowbar, now named Operation Helox. We fixed the errors found last week, added more random situations, add new missions etc... i'll also make a list of required addons. You'll get it, don't worry. Share this post Link to post Share on other sites
RN Malboeuf 12 Posted January 21, 2008 Ike_fin Unfortunately, I am not at home. Be me to take care of the problem as soon as I am back. The update to the island will also appear. Share this post Link to post Share on other sites
Ike_fin 0 Posted January 21, 2008 Yeh np. Its worth of wait. Share this post Link to post Share on other sites
icebreakr 3159 Posted January 21, 2008 Alex.Sworn: can't wait to see the improvements will it be done before Thursday evening when we have the 2nd MP event on La Samula? Share this post Link to post Share on other sites
rstratton 0 Posted January 23, 2008 it would be sweet to sneak behind enemy lines in those pipes love the shape, is the dam working? I mean is the water lever higher on the other side?? the ai can see and shoot right thru the pipes Share this post Link to post Share on other sites
icebreakr 3159 Posted January 23, 2008 Hopefully Alex.Sworn will soon make a new beta or even a final of La Samula *drool* Share this post Link to post Share on other sites
RN Malboeuf 12 Posted January 23, 2008 I have no update for you. But it is being worked on. @ Placebo I can now use other formats. 98.7kb.JPG I hope we ourselves must now no longer debatable. Share this post Link to post Share on other sites
RN Malboeuf 12 Posted January 23, 2008 The next version includes 5 missions. Kartell03 SCUD hunt. In this mission must be within 60min 4 SCUD missile off. If you have more pictures of this silo did. Then I build it. Share this post Link to post Share on other sites
russin 0 Posted January 24, 2008 great job on the island looks awesome where is the train for those tracks though ive looked everywhere Share this post Link to post Share on other sites
RN Malboeuf 12 Posted January 29, 2008 @Old Bear I think I can create your missile silo. Thanks for the info. At the moment I am working on a small port. There are old models of OFP. (AGS) Share this post Link to post Share on other sites
eJay 1 Posted January 29, 2008 Alex, why your screens are always taken in lowest details? No offence, island is great but it could be greater if you consider medium details Share this post Link to post Share on other sites
RN Malboeuf 12 Posted January 29, 2008 I have just an old computer. big: http://www.armabase.de/cms/alexsworn/FTP/Addons/HafenDH01.jpg http://www.armabase.de/cms/alexsworn/FTP/Addons/HafenDH02.jpg http://www.armabase.de/cms/alexsworn/FTP/Addons/HafenDH03.jpg http://www.armabase.de/cms/alexsworn/FTP/Addons/HafenDH04.jpg Share this post Link to post Share on other sites
NoRailgunner 0 Posted January 29, 2008 Nice islands!! Please make that ai pilots can land/start at airfields. This port seems a bit too close to airport remember they have to transport all kinds of goods and of course not crossing the runway. Safe areas. Share this post Link to post Share on other sites
Stavanger 0 Posted February 11, 2008 Version 2.5 is not online!! Sorry!! Mirrors deleted! Share this post Link to post Share on other sites
sparks50 0 Posted February 11, 2008 Nice idea about the wind powerplants, they look great Share this post Link to post Share on other sites
mr burns 133 Posted February 11, 2008 Version 2.5 is online!!..edit zzzapp Why does the @AS folder include a bunch of non-relating addons (w/o readmes´s) such as ZU23; Wip_M4A1; GIG_Scud .. etc? Share this post Link to post Share on other sites
RN Malboeuf 12 Posted February 11, 2008 Stop! Because improper data releases. New versions appear only through me. This version is missing an entire city. And the leaders do not work. In the final work all animations. Share this post Link to post Share on other sites