NoRailgunner 0 Posted February 11, 2008 Thanks for clarification! So in your next update all ladders and airfields will work? Share this post Link to post Share on other sites
RN Malboeuf 12 Posted February 11, 2008 Question answered? Current version 2.3. Current working version 3.1 Share this post Link to post Share on other sites
NoRailgunner 0 Posted February 11, 2008 thanks, and whats about big ladders? click to max: Harbor is nice but placing objects works only with setpos, because of drainpipe? Share this post Link to post Share on other sites
bravo 6 0 Posted February 11, 2008 i think they could be smoother.. and optimized. for this reason i will not use them Share this post Link to post Share on other sites
RN Malboeuf 12 Posted February 11, 2008 I say it again. This island was not released by me. The final version will come. All animations are OK. All doors to operate. Ladder are OK. Share this post Link to post Share on other sites
icebreakr 3159 Posted February 11, 2008 I noticed a New Porto town photos on your page Alex, is the town included on Syr Darain or its a completely new project? Share this post Link to post Share on other sites
RN Malboeuf 12 Posted February 12, 2008 Syr Darain has two new cities. New Porto and NEW Cayo. Share this post Link to post Share on other sites
Berliner19 0 Posted February 12, 2008 And here my Little Vid for this wonderful Island http://de.youtube.com/watch?v=0Uqo5N5yMcs Share this post Link to post Share on other sites
mechastalin 0 Posted April 6, 2008 Sorry for bumping this old thread, but what is the file I need exactly to make these islands work on my dedicated server? And does everybody need to replace this file or just the server? Right now when starting a mission it either locks up at "waiting for host" or while everybody is downloading the mission. It's a shame because these 2 are some of my favorite islands and we cant play most of the missions I made for the server. Share this post Link to post Share on other sites
RN Malboeuf 12 Posted April 6, 2008 Especially in the addons will work. The railway is still problems. We are working on it. Share this post Link to post Share on other sites
RN Malboeuf 12 Posted April 21, 2008 update beta download http://www.armabase.de/cms/alexsworn/FTP/Addons/@AS.rar and the Data (SAR ans VisitorX Data) http://www.armabase.de/cms/alexsworn/FTP/Addons/Syr_Darain_arbeit.rar Share this post Link to post Share on other sites
mr burns 133 Posted April 21, 2008 And again it includes several addons from other authors w/o any clarification that you havent made them Share this post Link to post Share on other sites
RN Malboeuf 12 Posted April 21, 2008 here http://deadeye.pytalhost.com/manual/index.php?topic=259.0 Share this post Link to post Share on other sites
the_shadow 0 Posted April 21, 2008 now THIS version of Syr Darain is something extra! i just cant stop drooling all over it very good work Alex, but i hope you make it bigger in the future... maybe a forrest covered island with a old ruin city/rebel base on it and the OFrP units fits right in here, feels like an old french colony somwhere in africa (ivory coast maybe?) Share this post Link to post Share on other sites
manzilla 2 Posted April 21, 2008 @Alex, I've Dl'd the @AS.rar file but is the other link/file required? I.e. the 2nd link you posted today; the "Data (SAR ans VisitorX Data)" link. What does that link contain? What does SAR and VisitorX Data do/mean? Share this post Link to post Share on other sites
the_shadow 0 Posted April 21, 2008 no, you dont need that.. to me it looks like visitor files for those who might want to take a look at how he´s made it.. Share this post Link to post Share on other sites
manzilla 2 Posted April 22, 2008 no, you dont need that..to me it looks like visitor files for those who might want to take a look at how he´s made it.. Thanks for the info. I thought that's what the 2nd link was for but I wasn't sure. I haven't had time to try out the update but I'm looking forward to checking it out. Hopefully tonight. Share this post Link to post Share on other sites
Intruder_360 0 Posted April 22, 2008 Can't play no more with La Samula and Sy Darain islands, I get error message and then CTD Â Same here Regards Intruder Share this post Link to post Share on other sites
icebreakr 3159 Posted April 22, 2008 There are a lot of paa textures missing in the latest beta. We'll wait for final before we march into "New Porto" Share this post Link to post Share on other sites
Deadeye 1 Posted April 22, 2008 Hm strange, I can play without a problem (with the latest beta patch). Don't forget to run queens gambit. Share this post Link to post Share on other sites
icebreakr 3159 Posted April 22, 2008 Ahh... DBE1 added to shortcut, tnx it works now:D Share this post Link to post Share on other sites
wipman 1 Posted April 22, 2008 Hi, this latest update/release includes a maybe updated version of the Gardinas island too? or maybe just a signed version?. Let's C ya Share this post Link to post Share on other sites
icebreakr 3159 Posted April 22, 2008 It is included, but its the same old version with limited buildings. Only SyrDarain is updated. Don't get me wrong, Syr Darain rocks now, even better than the previous version and we had a lot of fun on them before! Shot of New Porto just N of main airport: http://www.vojak.si/photos/newporto.jpg (204KB link) Share this post Link to post Share on other sites
Intruder_360 0 Posted April 23, 2008 yep, works fine with 1.12 Beta Patch Regards Intruder Share this post Link to post Share on other sites
ArMoGaDoN 0 Posted April 23, 2008 The island looks great on 1.12, I got a CTD though when approaching the 'raised lake' part on the West coast, flying from South West in a HWM Huey at the time. Myself and the Huey were the only things loaded. Possibly something weird about the geometry there needs looking at? Re: Ladders - I have wanted to use this island for a while to make some PvP maps, but the thing that's stopped me so far is that the ladders don't work - especially the ladders on the Oil Rigs and Platforms. If these could be make 'working' then the oil rigs could lead to some interesting capture maps... Any news on when we might expect the oil rig ladders to work? Share this post Link to post Share on other sites