rstratton 0 Posted October 29, 2007 hope opteryx dont mind. Not at all! At least now I might get some proper confirmation if this really is the source of the dedi problem. Thank you OFP2! i can confirm that the problem has been solved Share this post Link to post Share on other sites
mattxr 9 Posted October 29, 2007 Yep rvmats solved the problem. Share this post Link to post Share on other sites
naash 0 Posted October 29, 2007 yes ! the map runs on our dedicated server !!! good job ! Share this post Link to post Share on other sites
_BARNS_ 0 Posted November 5, 2007 I do not know if it has been posted already but there are some buildings with ladders inside and they are not working ... on the rest awesome work Share this post Link to post Share on other sites
naash 0 Posted November 6, 2007 here are pics of my FOB. I'm editing a kind of real life in sakakah, with buses and cars, civilians and parked cars and trucks. Share this post Link to post Share on other sites
bugkill 7 Posted November 7, 2007 naash, Looks awesome and it is the kind of thing this map needs. Share this post Link to post Share on other sites
icebreakr 3157 Posted November 7, 2007 Nice base naash, how do you get to roof? :] Here is the one we're using currently (same place, heh): Share this post Link to post Share on other sites
opteryx 1562 Posted November 7, 2007 Wow. Haven't seen the beta in a while... Here's some new screenies: Share this post Link to post Share on other sites
Guest Posted November 7, 2007 Great screenshots I really love those maps. Share this post Link to post Share on other sites
sprite 0 Posted November 7, 2007 any chance of uploading those two "missions" somewhere and linking them? They would come in handy when I'm just messing around in the editor and want a base. Share this post Link to post Share on other sites
naash 0 Posted November 7, 2007 I'm in an edition phase and did not planned to release it. But if some of you are interested in, once I've finished I could make it downloadable. But it's very simple. I settled objects, some US players and added a kind of artificial life in the city : - 3 buses and 6 cars with waypoints - a lot of locked cars and trucks, parked around the buidings - some civilians with waypoints in each building blocks - an independant HQ - an official buiding I'm doing this in order to animate missions on sakakah map, but it's not a mission (no opfor or objectives...) by itself. And I don't know if it will cause lag or other things. edit : the new screenshots are great ! Are you using QG buidings and objects ? Share this post Link to post Share on other sites
ShadowY 0 Posted November 7, 2007 shots are looking great Opteryx...very nice city We need more middle eastern island/city makers like you. And also more buildings and stuff for those cities Share this post Link to post Share on other sites
Raptor 10 Posted November 7, 2007 @Opteryx Will you also make a version with vanilla ArmA of your Map? Share this post Link to post Share on other sites
PTV-Jobo 820 Posted November 7, 2007 Wow the screen shots look stunning (having trouble finding the right words, its looking THAT good.) Hey Naash, yeah mate that would be great if you could do that. I'd love to get my hands on something like that to check out as well. Share this post Link to post Share on other sites
pauliesss 2 Posted November 7, 2007 naash: I am interested in, it will be great to have city like that. Share this post Link to post Share on other sites
manzilla 1 Posted November 8, 2007 I as well naash. Share this post Link to post Share on other sites
Shadow_Spyder 0 Posted November 8, 2007 I'm in an edition phase and did not planned to release it.But if some of you are interested in, once I've finished I could make it downloadable. But it's very simple. I settled objects, some US players and added a kind of artificial life in the city : - 3 buses and 6 cars with waypoints - a lot of locked cars and trucks, parked around the buidings - some civilians with waypoints in each building blocks - an independant HQ - an official buiding I'm doing this in order to animate missions on sakakah map, but it's not a mission (no opfor or objectives...) by itself. And I don't know if it will cause lag or other things. edit : the new screenshots are great ! Are you using QG buidings and objects ? Sounds great Naash, deffinitly get it finished and release, will come in handy to many I'm sure. Share this post Link to post Share on other sites
Panda-PL- 0 Posted November 9, 2007 I have noticed the objects in town don't work. No elevator access, cannot open doors, climb ladders. Will this be fixed or is it like this on purpose? Share this post Link to post Share on other sites
kroky 1 Posted November 9, 2007 Is there a QG version of this island download link? Share this post Link to post Share on other sites
ArmaVidz 0 Posted November 9, 2007 @ Nov. 09 2007,00:02)]I have noticed the objects in town don't work. No elevator access, cannot open doors, climb ladders.Will this be fixed or is it like this on purpose? Yeah I wish there was a work around for that. There is a way to animate doors via trigger, assuming you know the door's name, but it's not built into missions so I figure it is built directly into the maps themselves. Share this post Link to post Share on other sites
Kynxx 0 Posted November 9, 2007 @ opteryx: This map is awsome! Some advice for those who waits for the finished map: buy QG. i bet opteryx won't say much more for the progress on this map, since he already have much work, and dont want you guys to have too much expectations. Let's just say.. there will be some suprises opteryx: if i said too much, you can come here and kill me, with a spoon. for the rest of us: be patient. christmas isn't too far away. keep up the good work opteryx! Share this post Link to post Share on other sites
-HUNTER- 1 Posted November 9, 2007 After seeing you guys post pictures of the FOB... I wanted to build something like that... FOB Hunter WIP Share this post Link to post Share on other sites
hundeswehr 0 Posted November 9, 2007 it runs extremely well...is it due to the low amount of plants? Share this post Link to post Share on other sites
naash 0 Posted November 10, 2007 in the end : nearly 100 civilians spread in the city... I'm finishing to edit it. I think that I could release it monday or tuesday... Share this post Link to post Share on other sites