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Noraf

uppcoming patch?

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Quote[/b] ]At any rate, you can make it so the missiles don't spiral if you launch them with your reticle 5 or 10 degrees higher than the target. There is some angle around there where they just fly straight, no spiralling.

If you have to aim them like that, it kinda defeats the point in them being guided missiles confused_o.gif

And even when you do that, they still often miss. Compare them with the Hellfires, which hardly ever miss.

No it doesn't. They are still guided when you launch with your nose pointed 5 or 10 degrees above the target, they just don't spiral. They fly straight to the target, guided all the way. As if having a 'guided missile' implies being able to launch in any situation in any flight envelope. In fact, with that method, I can get first shot hits at 2500 meters consistently. There's no robotech-like missile system where you get to launch when the target is behind you or something. Having to take care of when and how you fire is actually *more* realistic.

I'm not saying that the current way things work isn't flawed. Clearly, it is. But having actually point somewhere in the neighbourhood of where you want the missile to go does not defeat the purpose of guided missiles. You're way overstepping your point.

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Quote[/b] ]At any rate, you can make it so the missiles don't spiral if you launch them with your reticle 5 or 10 degrees higher than the target. There is some angle around there where they just fly straight, no spiralling.

If you have to aim them like that, it kinda defeats the point in them being guided missiles confused_o.gif

And even when you do that, they still often miss. Compare them with the Hellfires, which hardly ever miss.

No it doesn't. They are still guided when you launch with your nose pointed 5 or 10 degrees above the target, they just don't spiral. They fly straight to the target, guided all the way. As if having a 'guided missile' implies being able to launch in any situation in any flight envelope. In fact, with that method, I can get first shot hits at 2500 meters consistently. There's no robotech-like missile system where you get to launch when the target is behind you or something. Having to take care of when and how you fire is actually *more* realistic.

I'm not saying that the current way things work isn't flawed. Clearly, it is. But having actually point somewhere in the neighbourhood of where you want the missile to go does not defeat the purpose of guided missiles. You're way overstepping your point.

Good points. Excellent reasoning. Flawless victory!

It's been proven before that removing the flaws in the guided missiles requires nothing more than a config tweak. Shouldn't be too much to ask for 1.09.

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Here's my wish, fix the plane FM back to something like OFP and tune the helo rudders... And then I'd be a happy clam!  thumbs-up.gif

Edit: and +1 for vehicle internals!

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Dual Core Support?

But I guess that aint going to happen wink_o.gif

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lad to hear. Not official though but the official news always get late.

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I hate to spoil your wishlist, but Armaholic's translation of the german source Armabase.de left an quite important word out.

Quote[/b] ]

Version 1.09 should be a pure bugfixing patch...

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good that theres another patch coming out. Will this editing book be only available in the gold edition or also sold seperatly. If not sold seperatly im not getting Queens gambit and going to buy the gold edition.

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The book was a suggestion it hasnt been anounced by BIS and it probally wont be made by BIS.

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Hehe well I think the next patch for ArmA should really be only fixing bugs and not adding new content or features. It doesn't help if one bug gets fixed but ten gets added.

Edit: oh well, if something gets added then that would be anti-cheat, -hack and -piracy features.

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I hope it comes out with QG, and I don't care who makes the thick manual, as long as it's good to serve it's purpouse (the OFP's Game Guide booklet which came with it's Gold Edition wasn't made by BIS either, it was made by Prima, which specializes in making game guides. ) In this case though, it would have to be someone extremely well versed in ArmA game mechanics etc that should make "the bible", IMHO...

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I hope there is a new patch I've been using 1.06 as 1.08 f'd up my game.

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Check the BTS - "Fixed for 5164" has started to crop up a bit :-)

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sweet i can't belive it almost inlove.gif well more civilian vehicles and a proper ship for Opfor and RACS with MG on it, for coast patrols.

Also some anim fixes and also that after many hours of playing arma my monitor turns black and refuses to display any graphics and i have to reboot comp. happend with 2 different old school style monitors. tounge2.gif had a 10 hour arma lan session with a friend once and then it happen last time tounge2.gif

also antihack for servers in multiplayer, i really hate those Tck guys or whatever who make cheats and ruin my experience online bigtime.

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If i had to make a wish it will be to put a M60 in the game(keep dreaming....) tounge2.gif

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I look forward to the patch and the gold version. i will buy the gold version (i have online version now and want a DVD now) and enjoy the 300 page manual.

important things i think for the patch -

bug fixes (which has been mentioned)

realism enhancements - especially things like tanks should be invulnerable to bullets no mattter how many are fired.

AI improvements (lots of discussion already about suppression, using cover better, tactical movements) if not this then a BIS FSM editor to do this would be great.

'freeing' the AI FSM to be fully editable.

working bipods (a small thing but would add a lot)

edit - added an importnat one - AI to be a little less precise in how accurate they can 'know' enemy location based on sound alone. sound may give a 70% general knowledge but sight is needed for any greater accuracy.

not much to ask now is it? smile_o.gif

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Hehe well I think the next patch for ArmA should really be only fixing bugs and not adding new content or features. It doesn't help if one bug gets fixed but ten gets added.

Edit: oh well, if something gets added then that would be anti-cheat, -hack and -piracy features.

+1 FTW

the #1 multiplayer issue right now.

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