[aps]gnat 28 Posted June 30, 2007 <span style='font-size:13pt;line-height:100%'><span style='color:Darkred'>Trailer Towing Test</span></span> As ArmA has getter Geo LOD dynamics I thought I try a "hitching" method of dragging a trailer around. Its done by creating a "hole" in the Geo LOD of the truck and creating a "pin" under the trailer. Surprisingly it works quite well with absolutely no scripts, but it not perfect. One major flaw is that ArmA ignores the interaction of the truck and trailer Geo LODs once they get a certain distance from the "player" .... hence when AI drives disappear from sight the whole thing stops working !! Â Anyhow, for about 6 hours editing and testing and another 2 hours videoing .... I think its a good start Thanks to Sigma-6 for the inspiration via his very nice Prime Mover ! <span style='font-size:11pt;line-height:100%'> 37MB Demo Video and Preview</span> Share this post Link to post Share on other sites
GIJOE94 0 Posted June 30, 2007 Wow thats sooo cool!!!! Why not add a scriptso you can open doors of cargo hold + load cargo?Can I beta test this fine addon? Share this post Link to post Share on other sites
BraTTy 0 Posted June 30, 2007 Hmm , seeing this and your testing. Makes me think walking on moving vehicles is possible (when player stops create a geometry box to move the inactive player) Share this post Link to post Share on other sites
Col. Faulkner 0 Posted June 30, 2007 Does that trucker have a Yorkie? http://uk.youtube.com/watch?v=olI5xzshtFQ ArmA continues to regress me further into my childhood. I used to play with toy soldiers (had thousands of them) and also use to play at reversing my toy artics into parking spaces (just like grandpa in real life). Can't wait to have a go with this addon! Share this post Link to post Share on other sites
Panda-PL- 0 Posted June 30, 2007 Looks very cool Gnat. The method is totally crazy, good job . Share this post Link to post Share on other sites
Gunney 0 Posted June 30, 2007 Very nice i was waiting for a truck w/ cargo =p Share this post Link to post Share on other sites
MEDICUS 0 Posted June 30, 2007 Very cool, Gnat! MfG Medicus Share this post Link to post Share on other sites
quiet_man 8 Posted June 30, 2007 Gnat @ June 30 2007,20:20)]One major flaw is that ArmA ignores the interaction of the truck and trailer Geo LODs once they get a certain distance from the "player" .... hence when AI drives disappear from sight the whole thing stops working !! add a script that checks the distance between truck and trailer and moves the trailer when required, if it is outside player view it doesn't matter when it "jumps" point is when it gets back into view, can the script "rejoin" precise enough for the other lock to kick in again? Great Work! Can't wait to have convoys across the islands! QuietMan Share this post Link to post Share on other sites
Balschoiw 0 Posted July 1, 2007 That´s very cool. Not only for the truck in your example, but you just found a way to create joints between any kind of objects in Arma, be it towable artillery, chains, ropes, etc. Very nice find. Share this post Link to post Share on other sites
wika_woo 182 Posted July 1, 2007 Well cool man.. Did you ever play Rigs Of Rods by any chance?.. Physics of the trailer look very simmilar Share this post Link to post Share on other sites
Scrub 0 Posted July 1, 2007 Awesome! Good to see info on interactions between objects. Looks to be a good testbed for carrier type situations. Good work! Share this post Link to post Share on other sites
Stugwi 0 Posted July 1, 2007 Now all we need is Hasselhoff and KITT Share this post Link to post Share on other sites
gumby123 0 Posted July 1, 2007 i can get the dimensions of my trans am if you want Share this post Link to post Share on other sites
smellyjelly 0 Posted July 1, 2007 Looks awesome, practically flawless, except I don't like the wheels. They don't match, they have a green tint to them, except the back three, which are white. Also, as mentioned, there are three wheels on the very back. I've only seen trucks with two. Share this post Link to post Share on other sites
StryDa 0 Posted July 1, 2007 Wow! This looks great! Will you make other trailers like low loaders and ammo trailers etc. Would be awesome! Also does it have an option to attach/detach a trailer? Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted July 1, 2007 It will have if Gnat is successful in mimicking the Peterbuilt "Tater Salad" truck made by Delta Hawk for OFP... thinking of which, could you try to import that one into ArmA, Gnat? But in Optimus Prime (TFTM) Paintjob, please! Share this post Link to post Share on other sites
bionic 10 Posted July 2, 2007 Haha now i know where Microsoft lost their VISTA "WOW effect" Great work Gnat that video looked really cool also ArmA seems to do a nice job. greets Share this post Link to post Share on other sites
bravo 6 0 Posted July 2, 2007 That´s very cool. Not only for the truck in your example, but you just found a way to create joints between any kind of objects in Arma, be it towable artillery, chains, ropes, etc. Very nice find. thats exactly what i 1st tought.. I hope its workes in MP aswell.. it will be an open to new hole ideas! Thanks you very much Question: Why the trailer does not have shadows. Maybe the tools are needed? Share this post Link to post Share on other sites
jasono 0 Posted July 2, 2007 I think in multiplayer, the slight bit of lag on the cab will make everything go crazy. The collision detection in SP is ok, but in MP, if something warps (even if its fast warps) it will probably release the trailer as the trailer will not move with the cab of the truck (the server doesnt see the trailer and cab attached). If they do stay together they will probably bang into each other constantly causing the vehicle and trailer to take damage. Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted July 2, 2007 Could someone upload the video to youtube? Because here @ work it's better for me to watch youtube links than download videos This is very promising and I hope that we'll get _many_ variations in the future It would be like 18 Wheels of Steel (I mean the PC Game) and making some cool big missions it would be even better edit: Just bought 18 Wheels of Steel - Haulin for like 20€ ZOMG, the old truckin times, spending hours with my little brother in front of the pc, delivering virtual goods will be back in some days Share this post Link to post Share on other sites
Major Gripe 0 Posted July 2, 2007 Looks awesome, practically flawless, except I don't like the wheels. They don't match, they have a green tint to them, except the back three, which are white. Also, as mentioned, there are three wheels on the very back. I've only seen trucks with two. Maybe you should look harder! Share this post Link to post Share on other sites