Shadow NX 1 Posted March 31, 2007 Hehe, another info i didnt had, there is already a mission made. OK then its only the adding of the SLA one and a tiny model edit and its done. @Törni Ill talk to Gran or Mecha and ask what mission is made and then i give you contact what else could be made, SP or MP. However if we can release within next few days then maybe its better you make one after the release. Always happy to see our addons used. --- Btw, does anyone know what the stubby lil winglike things are we go on the nose of the hinds and left up over the cargo doors? Some tell em that it shouldnt be on the model at all cause they never seen it ( was a guy who has access to a DDR Hind-D at their museum ) while in soem pics i saw them on birds. Couldnt find info on what they are. Maybe some part of a upgrade package? Share this post Link to post Share on other sites
Törni 0 Posted March 31, 2007 Since it seems to be an optional upgrade of some sort. Rough quess is that they are maybe some of the following (IR jammers, counter measures of jamming, jammers, improved communications array) or none of the above Share this post Link to post Share on other sites
Shadow NX 1 Posted March 31, 2007 Hehe, yep thanks for the info Share this post Link to post Share on other sites
EricM 0 Posted March 31, 2007 The stubby lil winglike things : I think it's a "Bieriozka" radar warning antenna according to reference documentation I have. I have a photo of a Hind E clearly showing it on both sides. http://www.mediafire.com/?4nycnfmm1hg But other models or versions may not have it, I'm not an expert. That's maybe why the guy never saw it on a hind D Edit : added image Share this post Link to post Share on other sites
Törni 0 Posted March 31, 2007 It is clearly a Soviet upgrade for "middle versions". Or has anybody seen them on the latest versions (with thermal imaging etc.) And the biggest question should be: do they have any use/functionality in ArmA? If not, then choppers can do without them. How much of electronic warfare can be simulated with the game engine any way? The biggest concern to me is the flight model. Hind should be quite heavy (not very agile), but yet quite fast. Share this post Link to post Share on other sites
Törni 0 Posted March 31, 2007 Quote[/b] ]@TörniIll talk to Gran or Mecha and ask what mission is made and then i give you contact what else could be made, SP or MP. However if we can release within next few days then maybe its better you make one after the release. What comes to missions I would like to make single player stuff. Possibly using GroupLink with 6ht Sense add-on. The specops part in fact exists already. It is just matter of substituting Hinds and re-balancing plus othet adjusments that have to follow after a new aircraft is introduced. Share this post Link to post Share on other sites
Shadow NX 1 Posted March 31, 2007 Maybe you can start using the Mi-8 for now Also thanks to EricJ for the info very helpful, also i finally know what the black lines indicate, time to edit the textures again Think we keep it on Es and Ps and remove it on the Ds Share this post Link to post Share on other sites
EricM 0 Posted March 31, 2007 A pleasure. Actually I didn't know there was already a hind coming, so I started modelling a hind myself, but yours already looks superb and much more advanced (I'm just UV mapping it...) I got a whole pack of wonderfull references if you need some. The only comment I would have regarding the model is about the rotor which doesn't seem quite right from what I could see in the few pictures posted. But then again, if I hadn't started modeling one I wouldn't have noticed... The rest seems spot-on. Share this post Link to post Share on other sites
Törni 0 Posted March 31, 2007 Quote[/b] ]Maybe you can start using the Mi-8 for now The SpecOp mission already exists. Currently it has no helos as none of the Eastern vehicles are functional all-around choppers or can function under AI piloting in any significant role. It is the early part of war as SLA performs pre-emptive strikes against the unprepared south as a prelude of the invasion to come. Upcoming patch 1.06 hopefully fixes most of the targeting problems related to game itself. Perhaps there should be a separate thread for Hinds. Share this post Link to post Share on other sites
pathetic_berserker 4 Posted March 31, 2007 Anyone thought of doing a Hind A , I suppose I'm thinking specificaly Afrika during the 70's, but the 70's dont seem very popular game wise? Share this post Link to post Share on other sites
Törni 0 Posted March 31, 2007 Let's see if they can come up with a working conversion without proper tools. I'm happy if Hind of any kind eventually makes an appearance in ArmA. MP is not enough, should work with AI too. For example BMD-1 is still semi functional. It's a complete dud under AI guidance = no use for SP mission designers. Share this post Link to post Share on other sites
profe 0 Posted March 31, 2007 hind? YEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!11 edit: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH YEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSS!!!!!!!!!!!! edit: ahem, yea, nice video and cool music. Share this post Link to post Share on other sites
roberthammer 582 Posted April 1, 2007 When can be released those nice Hinds ?? I really want them in MP it be so cool Share this post Link to post Share on other sites
Kirq 0 Posted April 1, 2007 Exelent video. Some parts looks photorealistic. I love the moment when it drop shels while fireing canon ! Cant wait to pilot this "big boy". Great job RHS ! Share this post Link to post Share on other sites
Shadow NX 1 Posted April 2, 2007 Biggest thanks should go to GranQ and Mecha Stalin for all the work done so far Lets see if we can make this Hind our Easter Egg Share this post Link to post Share on other sites
icebreakr 3157 Posted April 2, 2007 Err, if we're waiting for test missions now I can do 2 or 3 Share this post Link to post Share on other sites
oldbear 390 Posted April 2, 2007 But we need a firing Hind, as chopper (AI manned) seems not to fire in Arma ! Share this post Link to post Share on other sites
wipman 1 Posted April 2, 2007 Hi, a really good video, i like a lot that Hind; will be possible to make the rockets display a black or dark gray smoke trail? instead the white default smoke trail. To add even more realism and make it even more scary; i want to piss over myself when i see that flying towards my squad, and i want to prey for my live; that darker rockets smoke trail will help a lot. Im not easy to scare >>;-) let's C ya Share this post Link to post Share on other sites
Shadow NX 1 Posted April 2, 2007 But we need a firing Hind, as chopper (AI manned) seems not to fire in Arma ! Last time i tested the Hind fired at tanks and soldiers but he rarely uses anything else than rockets. Share this post Link to post Share on other sites
oldbear 390 Posted April 2, 2007 I have tested Kamov against Vulcan, I have tried with 2 KA As gunner I've let them pass on my position then engage them as they where in right pos to shoot at me : nothing ! Share this post Link to post Share on other sites
deanosbeano 0 Posted April 2, 2007 the ai are certainly hard work in choppers. i think maybe its a price were paying for something , i dont know exactly what tho. for instance 2 ai in chopper and you on ground your role :leader pilot is 2 gunner is 3 order = 3 target that m1a1(empty) result = bang bang , 3 rattles a few off with cannon then stops order 2 target that m1a1 result = 2 says 3 target that m1a1 ,boom boom 4 rockets and goodnight m1a1 weird city btw i have this little thing so far clicky >> here is a video << clicky Share this post Link to post Share on other sites
klamacz 448 Posted April 3, 2007 I heard that Vilas found some errors in heli config that could make AI pilots not-shooting anything but rockets. And I heard he corrected it ... propably this should work properly: http://www.armaholic.com/page.php?id=799 Share this post Link to post Share on other sites
Törni 0 Posted April 3, 2007 Is it ready to release??? I guess that to achieve full functionality of helicopters we will have to wait till BIS releases the next patch. If it works in multiplayer, it should be just about fine at this point. For example it is impossible to get a Kamov work correctly in game at the moment under AI guidance it just won't fire at infantry. (With a good luck maybe now and only if targets move full speed in careless mode). AH-6 and MI-17 with rockets are complete failures under AI piloting. For some reason Cobra is the only attack helicopter that works correctly and engages targets with different weapon systems correctly. This uneveness between units and vehicles is something that I find peculiar in ArmA. Share this post Link to post Share on other sites
Blue_Flight 0 Posted April 3, 2007 Will the hinds have countermeasures and did you manage to apply normalmaps like on the bmd? Share this post Link to post Share on other sites