R0adki11 3949 Posted February 22, 2007 or perhaps a UN version Share this post Link to post Share on other sites
AfrographX 0 Posted February 23, 2007 What exactly do I have to do in order to import an OFP helicopter addon into Armed Assault? Does it only require config changes or editing of the modell too? Share this post Link to post Share on other sites
Guest RKSL-Rock Posted February 23, 2007 What exactly do I have to do in order to import an OFP helicopter addon into Armed Assault? Does it only require config changes or editing of the modell too? Creating a few new selections is really all you need to do for the models. Â The Config effectively needs starting again to get the best out of it. But its not too hard. Share this post Link to post Share on other sites
Daniel 0 Posted February 23, 2007 A Darkish blue with silver or white stripes? Good shout. A UN version would also be cool. Always loved any UN addons in OFP, they worked well together no matter which author created them, and can have a place in a huge range of scenarios. Share this post Link to post Share on other sites
granQ 293 Posted February 23, 2007 UN version on the way, prepared the config for a civillian, fixed the error so now it has a south sahrani pilot. fixed the shadow, and not only shadow but "self shading". It was kinda easy,will explain later if someone wonders. (basicly a lod 10 000. Make closed objects, "triangulate" them and inverse and you done). Also as a bonus, textures not so good but a medevac. Still looking for a better sound. Also reworked the cockpit so its more 3d less 2d. Share this post Link to post Share on other sites
oldbear 390 Posted February 23, 2007 GrandQ, I like your Alouette II, but could you add the small parking wheels at back ends of skis. As a boy, I had been always wondering about their use ! Alouette II Share this post Link to post Share on other sites
granQ 293 Posted February 23, 2007 I might do the wheels, its not a piro. Sound is and making a complete shadow lod. Can get it to cast shadow on other objects but not on itself. Share this post Link to post Share on other sites
oldbear 390 Posted February 24, 2007 Here is a pic of a sanivac Alouette II with SIREN regular strecher stand. Alouette II sanitaire Here you can have a look at 2 videos of Alouette III and hear the sound of the Astazou turbine : http://frank.cohen.free.fr/videos/videos.htm Share this post Link to post Share on other sites
granQ 293 Posted February 24, 2007 thank you alot, made a sound based on the videos. Have one idea now. About the stretchers, thank you for the picture but my version will do, its a special Sahrani solution Share this post Link to post Share on other sites
oldbear 390 Posted February 24, 2007 Your design is in fact closer to the real crude stretcher carrying device I've seen very often ! Like on this pic :Alouette II sanitaire 2 Strecher was fastened upon side basket with large straps. Here a better view of Alouette II sidebasket Share this post Link to post Share on other sites
granQ 293 Posted February 24, 2007 Your design is in fact closer to the real crude stretcher carrying device I've seen very often !Like on this pic :Alouette II sanitaire 2 liked the paint scheme on that one. Think I will make my civillian version something like that. EDIT. Did my civillian version, the "logo" (the red thing with a elephant) is disabled, but you can put whatever you like with "this setobjecttexture". Share this post Link to post Share on other sites
Rg 0 Posted February 24, 2007 I hope you don't mind me messing around with your addon. I never tried adjusting textures/colors in ofp/arma before, so I figured I would give it a try. This would be my personal skin of choice (unless you wanted to incorporate it), because I like the simplistic black, but thats just me. The only thing that needs to be done is to remove the "RACS" and maybe slightly lighten up the color where I put the decals to match the cabin frame. That's also another problem; on the other side the word "Alouette" is reversed. Any way to fix that? Share this post Link to post Share on other sites
oldbear 390 Posted February 24, 2007 I think the dark blue of french "Gendarmerie" color scheme will be better, well ... it's my opinion. Share this post Link to post Share on other sites
granQ 293 Posted February 25, 2007 I hope you don't mind me messing around with your addon. I never tried adjusting textures/colors in ofp/arma before, so I figured I would give it a try. This would be my personal skin of choice (unless you wanted to incorporate it), because I like the simplistic black, but thats just me. The only thing that needs to be done is to remove the "RACS" and maybe slightly lighten up the color where I put the decals to match the cabin frame. That's also another problem; on the other side the word "Alouette" is reversed. Any way to fix that? i like it.. my next release is planned for 18.000 CET. I can include it, add me on MSN (daniel$granq.se) and I will fix the things you wanted. Share this post Link to post Share on other sites
Richieb0y 0 Posted February 25, 2007 are those ohter 2 skinz of the chopper include the file it looking nice Share this post Link to post Share on other sites
granQ 293 Posted February 25, 2007 are those ohter 2 skinz of the chopper include the file it looking nice If I could get in contact with rg7621 then I could tell you if his version would get in or not.. not yet.. updated planed for today, got a second mission prepared done as well. Share this post Link to post Share on other sites
granQ 293 Posted February 25, 2007 a little innocent bump to let you guys know there been a new version released. Check first page for download url and info. Share this post Link to post Share on other sites
imutep 0 Posted February 25, 2007 Looks good, thanks Share this post Link to post Share on other sites
Rg 0 Posted February 25, 2007 I got your message too late. I'll send it whenever you want, if you want to include it in your next update. Share this post Link to post Share on other sites
granQ 293 Posted February 25, 2007 I got your message too late. I'll send it whenever you want, if you want to include it in your next update. yeah too bad, but I am a restless guy. You got my email, so just send away.. cant say if/when I do a new update. Share this post Link to post Share on other sites
[aps]gnat 28 Posted February 26, 2007 Lovely Update GranQ ! Â FYI, you may not have noticed this bug yet ...... invisible below the waterline Not sure the solution yet. My ships with paa textures don't have the same trouble. And thx for the config ... its great! Help me a lot to get the Ka-26 into the air. Share this post Link to post Share on other sites
granQ 293 Posted February 26, 2007 Gnat @ Feb. 26 2007,14:31)]Lovely Update GranQ ! FYI, you may not have noticed this bug yet ...... invisible below the waterline Not sure the solution yet. My ships with paa textures don't have the same trouble. And thx for the config ... its great! Help me a lot to get the Ka-26 into the air. hehe, nope i never tested that bug.. dont know why, choppers under water, so obious Anyway, could it be with the "alpha" order? Dont think have with the textures to do at all, just guessing here tho. Have you named your textures something like _co? EDIT, and btw I love the KA26.. its "cute" =) Share this post Link to post Share on other sites
Blue_Flight 0 Posted February 26, 2007 GranQ, very nice work on this! Considering that the tools aren´t available yet this is an excellent work Hope you´ll keep it up, other projects in the pipeline? I assume you can´t do functional weapon models on the helicopter because of the lack of tools? Share this post Link to post Share on other sites
GalComT 509 Posted February 26, 2007 it should be possible,...its a matter of sorting out the different slection names given in the model (opened with hex editor) and the config files,..i've gottan the gun to fire into the direction i want it to fire,..but yet im unable to turn it nor to make the gunner visible. But sooner or later it should work even without the tools Share this post Link to post Share on other sites
granQ 293 Posted February 26, 2007 rockets or guns shouldnt be a problem at all (unless we talking about some sort of turret), but Alouette II isnt a armed chopper (okey there are some versions.. but no) new projects in the pipeline is airplanes, cooperation with FW200, most "known" i guess for his planes to fdfmod... more information later this week I hope.. to help you with the guessing game on what type plane it could be.. i recommend you to check this page out and read alittle. Mod Koh Pulau Hompage (read the "about" section) any guesses? Share this post Link to post Share on other sites