sakura_chan 9 Posted July 4, 2007 its simple really, the rope is actually a flag, so it doesn't need any script to work. It uses a script to attach it to a chopper, but if I was using an addon model I could attach it directly using a proxy. I call this 'project longshot' because it has quite a few obstacles to overcome. Sorry to say that I haven't started on the actual abiltity for a unit to use it, but I will get that working soon! *edit ----> video, just a tech demonstration http://s179.photobucket.com/albums....ch2.flv 2 ropes are better than 1 Share this post Link to post Share on other sites
rundll.exe 12 Posted July 4, 2007 Thats verry smart But now you have another problem defining where the rope actually is Or you could drop the soldiers when the chopp starts moving Share this post Link to post Share on other sites
Guest Ti0n3r Posted July 4, 2007 So CanadianTerror, is that some unreleased WIP or what? Looks great anyway Share this post Link to post Share on other sites
LoFFeN 0 Posted July 4, 2007 @psycosmos: Photo Nice screen, love the vegetation and the shadow. Reminds me slightly a bit of Crysis... Share this post Link to post Share on other sites
The-Architect 0 Posted July 5, 2007 I got a good idea for all you regular posters in the photo thread. Put a message in your sigs or after the addons used part of your post that reminds new people that they shouldn't post in the photo thread without posting a picture. Of course it's up to you but it would help in preventing people from getting warning points and the mods having to constantly reitterate the rules. Share this post Link to post Share on other sites
CanadianTerror 0 Posted July 5, 2007 The police cars im working on...just making them a bit different. The police themselves are by mailman but ive been redoing vests and changing textures here and there. He had some good ideas for a police force and I just wanted to improve it a bit. I just cant leave things alone. Â Anyways...anything I take a pic of is just WIP and may come out in the future if I dont think it's crap. Share this post Link to post Share on other sites
Shins 0 Posted July 5, 2007 its simple really, the rope is actually a flag, so it doesn't need any script to work. It uses a script to attach it to a chopper, but if I was using an addon model I could attach it directly using a proxy. I call this 'project longshot' because it has quite a few obstacles to overcome. Sorry to say that I haven't started on the actual abiltity for a unit to use it, but I will get that working soon!*edit ----> video, just a tech demonstration http://s179.photobucket.com/albums....ch2.flv 2 ropes are better than 1 So it's a flag attached to the chopper with setflagowner? How did you define the extra-long, extra-skinny dimensions of the flags though? Share this post Link to post Share on other sites
CameronMcDonald 146 Posted July 6, 2007 @ Franze: Looks great mate, I'm sure you know what needs to be done but I'll chuck it in anyway. - Dirty + detail them textures! Share this post Link to post Share on other sites
xnodunitx 0 Posted July 6, 2007 @ Franze:Looks great mate, I'm sure you know what needs to be done but I'll chuck it in anyway. - Dirty + detail them textures! The model seen here is our internal testing model, nearly the same from the OFP model as well as the textures. While working on the newer model, Franze is being kind enough to test it and work out problems. I'm quite eager to see what he dishes out. Share this post Link to post Share on other sites
Guest Ti0n3r Posted July 6, 2007 Very nice Parvus. That exactly how I feel about Sahrani Share this post Link to post Share on other sites
-HUNTER- 1 Posted July 7, 2007 OOWH HELL YEAH! The apache is much better then the original OFP Bis model... very cool news! Share this post Link to post Share on other sites
[aps]gnat 28 Posted July 7, 2007 Wow, simple but very cool pic Parvus Share this post Link to post Share on other sites
Parvus 0 Posted July 7, 2007 Thank you Ti0n3r and Gnat - some guyz said it should be a nice backround for a cigarette commercial... Share this post Link to post Share on other sites
ArmaVidz 0 Posted July 7, 2007 Yep Parvus your photography is awesome~! I got backgrounds all over the place of yours It's cool, after you see a few from each person you start to be able to "tell" which screenshot is from whom. Yours are distinctive, like Burns and a couple others here. Awesome stuff! Share this post Link to post Share on other sites
vilas 477 Posted July 9, 2007 [DirTyDeeDs]-Ziggy i remember text from OFP mission, on trip to LeMoule ? "where the hell did you learn to drive" this 5t on pole is awsome Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted July 9, 2007 HAHAHA! My AI repair truck wasnt moving, so I went in to investigate, and I saw that. 4... move to ... LOL Share this post Link to post Share on other sites
Daniel 0 Posted July 9, 2007 Beautiful pics Parvus and Nightkiller... Share this post Link to post Share on other sites
LoFFeN 0 Posted July 9, 2007 Yep great screens all. Anyway a question... How do you guys manage to follow Choppers and Planes in the air (While it moving fast)? Please answer. Share this post Link to post Share on other sites
Average Joe 0 Posted July 9, 2007 setacctime 0.2 Instant slowmo for all the family! Share this post Link to post Share on other sites
Bob.Moore 0 Posted July 10, 2007 Hi Parvus long time no see, on your Wingman screenshot, is one of the wings glitching into the other harrier?? Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted July 10, 2007 Hey Nightkiller, where can I get those buggies? I miss them so much from OFP!!! They're perfect for ArmA!!! Do they have the Nitro script? Share this post Link to post Share on other sites
Nightkiller-orcs- 0 Posted July 10, 2007 Quote[/b] ]Do they have the Nitro script? Yep Quote[/b] ]where can I get those buggies? At present no where,sorry Share this post Link to post Share on other sites
mr burns 132 Posted July 10, 2007 lol, had exactly the same idea ... just that you´re finished already while i only downloaded the buggys and rc explorer yet Can you give a short explanation how to convert the buggy? Share this post Link to post Share on other sites
ArmaVidz 0 Posted July 11, 2007 Yep great screens all. Anyway a question... How do you guys manage to follow Choppers and Planes in the air (While it moving fast)? Please answer. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">setacctime .92 Remap your forward movement to a joystick, make the turbo button your trigger, remap the bulldozer "look" controls to you mouse. Keep the turbo on and adjust with your joystick. Can't follow Harrier's unless you drop the setacctime lower to the 70's.... .92 time still gives the appearance the planes are moving fast while giving still maintaining the ability to follow to a certain degree. This is particularly good for the A-10 or choppers on level flight and not in a dive. Share this post Link to post Share on other sites