HePCaT 0 Posted November 30, 2006 The Mapart soldiers are release. It's my first addon so don't expect something.... I will upgarde them in a near future. Links: Armed Assualt Info semper-fi.org armaholic.com ofp-arma.cznhl.com Share this post Link to post Share on other sites
dslyecxi 23 Posted November 30, 2006 Nice work. Give them Coyote Brown or woodland camo Interceptor vests instead of the current OD and you'll be all set. Share this post Link to post Share on other sites
Al Simmons 0 Posted November 30, 2006 looks nice so far Share this post Link to post Share on other sites
ebns72 0 Posted November 30, 2006 Looking good, colors look awesome, IMO though the brown shouldn't dominate so much, its about equal between green and brown. It'd also be cool if you dirtied em up a bit, like these guys: http://www.usmc.mil/marinel....003.JPG Share this post Link to post Share on other sites
ziiip 1 Posted November 30, 2006 Very impressive IMO!! Keep up the good work dude! Share this post Link to post Share on other sites
Wilco 944 Posted November 30, 2006 Damn, how did you manage to keep the wrinkles in there? And what in the heck is the name of the friggin files you edited? I've edited two that seem like they should be and come up empty. Share this post Link to post Share on other sites
Ian Malcolm 0 Posted November 30, 2006 Damn, how did you manage to keep the wrinkles in there?And what in the heck is the name of the friggin files you edited? I've edited two that seem like they should be and come up empty. Wrinkles are in normal map He apparently edited colormap of those soldiers then Share this post Link to post Share on other sites
xnodunitx 0 Posted November 30, 2006 Yeap,aren't normal maps wonderful? Specuilar seems to be the trickiest one really. By the way,great MARPAT,ncrease of realism already. But now the NS are gonna need some better camo since this one would blend in much better with most of Sahrani Share this post Link to post Share on other sites
jammydodger 0 Posted November 30, 2006 Yeah good work for your 1st go, keep it up Share this post Link to post Share on other sites
MAA3057 0 Posted November 30, 2006 Very impressive work. Share this post Link to post Share on other sites
HePCaT 0 Posted November 30, 2006 Nope I just edited the texture? i didn' t touch anything else yet. It' just use some 3d tricks I learned when i made skin for LockOn and IL2. Now I'm tryin to change the OD green for coyote brown! Damn that's long! Thx for the comments. Share this post Link to post Share on other sites
Wilco 944 Posted November 30, 2006 What texture files did you edit? Namewise. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted November 30, 2006 Good stuff HepCat, looking very nice. Share this post Link to post Share on other sites
Ian Malcolm 0 Posted November 30, 2006 What texture files did you edit? Namewise. Looks like us_soldieracu_CO.paa Share this post Link to post Share on other sites
chipper 0 Posted November 30, 2006 Those look great! Share this post Link to post Share on other sites
mickuzy 0 Posted December 1, 2006 yeah looks very good Share this post Link to post Share on other sites
rellikki 7 Posted December 1, 2006 It looks pretty good! Posted news on ArmedAssault.Info. One funny thing is, I was working on some USMC addon too, my friend was and now you are. Share this post Link to post Share on other sites
HePCaT 0 Posted December 1, 2006 In fact there are more files to edit, 15 files to be exact -medic_bag.paa -miner_equip_co.paa -molle_equipacu_co.paa -us_at_co.paa -us_camelbak_co.paa -us_molle_webbings_co.paa -us_officer_equip_co.paa -us_sabass_equip_co.paa -us_sabot_co.paa -us_sniper_hat_hands_co.paa -us_sniper_webbings_co.paa -us_soldier_equipacu_co.paa -us_soldieracu_co.paa -us_soldieracu_ohrnute_co.paa -us_teamlead_equip_co.paa And there are some I still didn't find some progress pics, they are in gif so the quality isn't there sorry I'm not really please with the coyote brown, and the BDUs needs some dirt.... what do you thing if I put the SF forces in multicam? Thanx to put the info on armedassault.info, I didn't think to release them but if people like...haha Share this post Link to post Share on other sites
Average Joe 0 Posted December 1, 2006 Looks Fantastic HeP! Share this post Link to post Share on other sites
dslyecxi 23 Posted December 1, 2006 Hep, as others have said, fading the camo would be helpful. MARPAT fades when exposed to the sun for significant periods of time, and since infantry are out in the field constantly, they end up faded. The second thing is that Marines don't wear the US flag on their shoulders, so remove that. Also, the shoulder pockets do not have green velcro on the outside. Look at pictures from USMC.mil's photo gallery for what the actual pockets look like. Finally, the division or brigade (or whatever) insignia on the left shoulder should be removed as well. Oh, and the boots should probably be a hint darker. They're a bit light at the moment. If you want any reference photos of my uniforms, let me know, I can provide some as time allows. (former Marine myself, if you weren't aware) Share this post Link to post Share on other sites
dslyecxi 23 Posted December 1, 2006 Here's a .rar containing some shots of the USMC combat boots. http://dslyecxi.com/resources/usmc_combat_boots.rar Tomorrow, when the light is better, I'll take shots of my MARPAT woodland blouse and trousers. Share this post Link to post Share on other sites
blackjack-VS- 0 Posted December 1, 2006 nice uniforms! i presume u changed the difuse textures only right? can u tell us what ofp editing tools you're using for doing this ? ty in advance! Share this post Link to post Share on other sites
Wilco 944 Posted December 1, 2006 What tool are you using to pack the Characters.pbo? Share this post Link to post Share on other sites
Big Dawg KS 6 Posted December 1, 2006 what do you thing if I put the SF forces in multicam? That would be great! Share this post Link to post Share on other sites
Wilco 944 Posted December 1, 2006 Damnit, no matter what tool I use to make the pbo I always manage to crash Armed Assault. Share this post Link to post Share on other sites