raedor 8 Posted July 23, 2006 [ 23.07.06 / Infantery Weaponpack release ] Today we are releasing a very big project which kept us pretty busy for a long time. More than one year ago, Marco-Polo-IV was asking us whether we would help him to finish his Infantry Weaponpack. The idea of that Project was to enable realistic conditions for different combatsituations. The exchange of magazines between units should be enabled. So a soldier armed with a M16 can give his magazine to someone who has a M4 or a G36. Its further more easier for Mission-designer to create their missions because they only need to use 2 or 3 magazines for weapons with same calibre. Features of the Infantry Weaponpack: - More than 100 different weapons on the east and westside. - new magazinemodels - Magazines were viewable after they got down on the ground - Fix an remove silencer - generalmagazines for different calibres - exchange of magazines for weapons with different calibres is possible - new weaponsounds - more realistic ammunition ranges - Weapon information dialog is viewable in the missions now - BetaC Mag for 5,56mm and 9mm weapons are avaiable now - empty weapons with empty magazineslot - weapons gets matched models, up to the loaded magazines - BetaC and 30 Rounds Mag can be used now by M249 - Vehicles were not more automaticle equiped with ammo - additional ammunitionboxes More info can be found at Mapfact.net, download here (the download contains 3 MP-missions, one of them is the overworked version of the Mapfact MP mission "Weapondeal" by MCPXXL). Full list of added weapons: Quote[/b] ]G36 Series: - G36A G36A with Silencer - G36C G36C with Silencer - G36K G36K with Silencer - G36AG36 G36AG36 with Silencer XM8 Series: - XM8 - XM8 with XM320 GL - XM8 DMAR - XM8 CC XM8 CC with Silencer G3 Series: - G3A3 - G3A4 - G3A4 Folded - G3A3 with Scope - G3SG1 G3SG1 with Silencer MP5 Series: - MP5A5 - MP5A5 with Aimpoint - MP5A5 with EoTech - MP5A4 SWAT - MP5A6 SD - MP5A6 SD with Aimpoint - MP5A6 SD with Eotech - MP5A5 SWAT M16 Series: - M16A2 - M16A4 - M16A4 with ACOG - M16A2 with M203 - M16A4 with M203 - M16A4 with ACOG and M203 M4 Series: - M4A1 - M4A1 with ACOG and M203 - M4A1 with Aimpoint and M203 - M4A1 with Reflex and M203 - M4A1 with ACOG, M203 and Silencer - M4A1 with Aimpoint, M203 and Silencer - M4A1 with Reflex, M203 and Silencer M4 Sopmod: - M4 Sopmod with ACOG - M4 Sopmod with Aimpoint - M4 Sopmad with Reflex - M4 Sopmod with ACOG and Silencer - M4 Sopmod with Aimpoint and Silencer - M4 Sopmad with Reflex and Silencer C7 Series: - C7A1 - C7A1 with M203 - C7A1 with Aimpoint - C7A1 with Aimpoint and M203 - C7A1 with Elkan - C7A1 with Elkan and M203 C8 Series: - C8A2 - C8A2 with Aimpoint - C8A2 with Elkan L85 Series: - L85A1 - L85A1 with AG36 - L86A1 LSW - L85A2 Famas: - Famas - Famas with Scope - FamasF1 - FamasF1 with Optik - FamasF1 with M203 STG77 Series: - STG 77 - STG 77 Schwarz - STG 77 with M240 - STG 77 with M240 Black - STG 77 LMG - STG 77 LMG Black - STG 77 Carbine - STG 77 Carbine Black - STG 77 Combat - STG 77 Combat Black AK74 Series: - AK74 - AK74 with GP25 - AKS74 - AKS74 Folded - AKS74 with PSO1 - AKS74 with GP25 - AKS74 with PSO1 and GP25 - AKS74 with Silencer - AKS74 with PSO1 and Silencer - AKS74 with GP25, PSO1 and Silencer - AK74M - AK74M with PSO1 - AK74M with GP25 - AK74M with GP25 and PSO1 AKM Series: - AKM - AKM MetalMagazin - AKM with GP25 - AKM with Silencer - AKMS - AKMS Folded - AKMS with Silencer - AKMS with GP25 and Silencer Sniper H&K: - MSG90A1 - PSG1 Sniper Remington: - M40A1 - M24 - M24 Camo Sniper Kinght: - SR25 SR25 with Silencer Sniper Dragunov: - Dragunov SVD Heavy Sniper: - M82A1 (West) - V94 (East) MGs West: - M249 - M249SAW - M249SPW with ACOG M249SPW with ACOG and silencer - M240 - M240 with M145 - M60 - M60E4 - MG3 MGs East: - PK - RPK74 - RPK74 with PSOV1 Silencer : - Silencer for 5.56 mm - Silencer for 5.45 mm - Silencer for 7.62 mm - Silencer for 9 mm Share this post Link to post Share on other sites
POPKA 0 Posted July 23, 2006 Great! mapfact addons are always top class Share this post Link to post Share on other sites
ghad121 0 Posted July 23, 2006 nice one will be downloading now Share this post Link to post Share on other sites
Tomislav 0 Posted July 23, 2006 very nice stuff guys Share this post Link to post Share on other sites
lee_h._oswald 0 Posted July 23, 2006 Downloading right now! I really hope the weapons are NOT VERY GOOD! Because yesterday I put Laser's weapons for west and Sucheys russian weapons for east in my new CTI. If this pack is kickass, I have to change them! MfG Lee Share this post Link to post Share on other sites
malick 0 Posted July 23, 2006 Thanks Mapfact ! Really nice pack, great job ! Malick Share this post Link to post Share on other sites
maatz 1 Posted July 23, 2006 is there a list where it says, what weapons are included? Share this post Link to post Share on other sites
lee_h._oswald 0 Posted July 23, 2006 Ok, this pack is really nothing for me.. - It's a "mod" - It's using Fwatch (I don't need such stuff to shoot a weapon in OFP) - The missing shadows caused by "use of modelspecial" :horror: - Many sounds are strange/unreal, some missing, some "SD" inaudibly - Some weapons are in the player model after reloading - Textures are from very good to "bad" as 5 years old BIS weapons - No handguns? --- Thanks for the hard work, but I stay with other available weapon packs. MfG Lee Share this post Link to post Share on other sites
POPKA 0 Posted July 23, 2006 I cant find anything anywhere with this, all I seemed to get was ECP to crash from a result of installing this. Share this post Link to post Share on other sites
marco-polo-iv 0 Posted July 23, 2006 @POPKA read the Readme Quote[/b] ]ECP_MOD Installation: =================== copie and paste the contents of ECP_Config Folders into the ECP_Mod \BIN Folder. (Important: make a backup of your ECP_Config before you paste). Then copie the Addons from \Addons into ECP_Mod \ADDONS. Then copie the contents of the DTA Folder into ECP_Mod \DTA. Share this post Link to post Share on other sites
raedor 8 Posted July 23, 2006 is there a list where it says, what weapons are included? Yep, in the online readme. @Tomislav: Welcome back! @Lee: Well, that's the problem of workarounds (no shadows & fWatch), in return this weaponpack has features that not one other weapon pack has... Mapfact is not there to make the 101st 08/15 weaponpack. Nobody has to d/l it. But thanks for feedback. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 23, 2006 Hey reminds me of my Uzi pack, and when I had the idea of doing a weapon pack like this. There must be a LOT of models in there, hehe. Share this post Link to post Share on other sites
raedor 8 Posted July 23, 2006 Added complete list of weapons in the first post. Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted July 23, 2006 hey kyle let's go and make 2nd Rifles jk cool work here, I don't care about any stuff extra like fWatch, it's just cool If you know what I mean... (ACDC TNT) Share this post Link to post Share on other sites
Jimboob 0 Posted July 23, 2006 Very nice Edit: Any ingame shots? Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 23, 2006 hey kyle let's go and make 2nd Rifles  jk I think these weapons are scripted enough. Share this post Link to post Share on other sites
biggerdave 56 Posted July 23, 2006 Amazing Although, the FAMAS didn't have any sounds for me Share this post Link to post Share on other sites
CRIONYK 0 Posted July 23, 2006 about famas no sounds for me too (i prefer frenchpoint ones but it's my opinion ^^) great idea about this pack is it possible to play on MP with map inf weapons with a server who havent them ? Share this post Link to post Share on other sites
marco-polo-iv 0 Posted July 23, 2006 @CRIONYK no, you can't play on a Server without WP @All Bugfix for Famas Sound Bug is in progress Share this post Link to post Share on other sites
marco-polo-iv 0 Posted July 23, 2006 As some guys reported us a bug at the „FAMAS“ we made the version 1.01 for you. For all who already downloaded the pack we made a 5 MB bugfix Famassound regreetz Marco Share this post Link to post Share on other sites
9mm 0 Posted July 23, 2006 You guys credited Laser for AR15s but those you used are based on Earl ones from the legendary Marine Assault Pack. Laser used them in his weaponpack up until the third version where he introduced new models. And Kabal's Famas? Christ, that was a loooong time ago. Share this post Link to post Share on other sites
sickboy 13 Posted July 24, 2006 The idea behind this pack is insane (aka Genius)! Very nice job! I love the information about the weapons and the removeable silencers etc. etc... It's just genius!! Not all of the models+textures are of top quality, but I think it will also save some lag versus SJB weapon packs etc. I was wondering if it would be possible to add weapons manually... so let's say I would like a LSR/SJB weapon to use MAP ammo, would I do this the normal way (defining the corresponding magazines), or do I have to add extra script parts for such to work properly, and if so, where? (Do you hand out support on this matter??) Thanks for any help edit.. Only weapon I'm really missing is M14(DMR/Normal)/M21. As such I would like to add those Share this post Link to post Share on other sites