KDog35 0 Posted March 4, 2006 I see no topics here or curiousity of which jets we may get. F-15, F-16, F-18, F-22, F-117 and the great can opener would be nice. Heck, whoever hops in an F-22 (our un-fair advantage plane) will never die And I hope we will be able to load our own missles/bombs. Especially those rockets that drop out and turn the opposite direction; don't need to chase anyone that way And I want the "realistic" environmentally controlled cockpit too. Anyway, I hope the playability for planes is much better in AA. Share this post Link to post Share on other sites
brataccas 0 Posted March 4, 2006 did u see this thread? click me Share this post Link to post Share on other sites
codarl 1 Posted March 4, 2006 I see no topics here or curiousity of which jets we may get. F-15, F-16, F-18, F-22, F-117 and the great can opener would be nice.Heck, whoever hops in an F-22 (our un-fair advantage plane) will never die And I hope we will be able to load our own missles/bombs. Especially those rockets that drop out and turn the opposite direction; don't need to chase anyone that way And I want the "realistic" environmentally controlled cockpit too. Anyway, I hope the playability for planes is much better in AA. Dear Mr. Patriot, The F15/18 are completely useless, because of their speed and engagement ranges. The F-117 is a bitch to model, and above that, you wont see it unless you fly in the fucking thing, you wont even see it on the fucking radar, so WHY HAVE IT! and the F22, dunno what you were planning, but we only need to fight TANKS! and ocasionally a chopper or two. You take an A10, cram six Hellfires and two Sidewinders on it, 1350 rounds of depleted sweetness, and you're GOOD for this game! Share this post Link to post Share on other sites
snoops_213 75 Posted March 4, 2006 I see no topics here or curiousity of which jets we may get. F-15, F-16, F-18, F-22, F-117 and the great can opener would be nice.Heck, whoever hops in an F-22 (our un-fair advantage plane) will never die And I hope we will be able to load our own missles/bombs. Especially those rockets that drop out and turn the opposite direction; don't need to chase anyone that way And I want the "realistic" environmentally controlled cockpit too. Anyway, I hope the playability for planes is much better in AA. Dear Mr. Patriot, The F15/18 are completely useless, because of their speed and engagement ranges. The F-117 is a bitch to model, and above that, you wont see it unless you fly in the fucking thing, you wont even see it on the fucking radar, so WHY HAVE IT! and the F22, dunno what you were planning, but we only need to fight TANKS! and ocasionally a chopper or two. You take an A10, cram six Hellfires and two Sidewinders on it, 1350 rounds of depleted sweetness, and you're GOOD for this game! thats a bit harsh! with the new island being over 400 sq km+ then these aircraft become more viable, especially since most of these aircraft are already made in OFP, and on 25.1x25.1 islands they go pretty well. As for the 117As they are being phased out in the next 2yrs so we wont really see them much any more in rl conflicts anyway. We dont need aircraft carriers but they made their way into ofp as well as tatical nuc's and a shit load of other things that you wouldnt normally find if fighting on such small islands As for only fighting tanks well im sure the navy would be supporting any ground action on the islands so the introduction of the F/A-18C/E/F would again be viable option. What we do need though is the Harrier Share this post Link to post Share on other sites
codarl 1 Posted March 4, 2006 Snoop, colonial marines made their way into ofp, Lego made their way into Ofp, However, it does not server the original storyline, so I think it's "unlikely" Bis will implement things like that . Share this post Link to post Share on other sites
Dynamax 0 Posted March 4, 2006 that is what the Mod community is for.. for instance, im getting this little guy ready for ArmA. it is still WIP but should be done befor the release of ArmA. Â anyone intrested in working with me on the scripting for this can PM me. Share this post Link to post Share on other sites
Spetz 0 Posted March 4, 2006 Wat about MIG's and SU's which are better then any F-14/15/16/18 (mig-29,Su-27, Su-30, Mig-1.42[not sure about number]) Share this post Link to post Share on other sites
grayace 2 Posted March 4, 2006 ah throw out the names of the aircraft right out of the window, important question is what systems will be implemented by default, proper modern combat systems are needed, a proper radar w sub modes, flight computer, and of course a set of detectors other than RADAR, like FLIR, LLTV and sub modes of those are welcome.. I really hate to fly a Tornado or another two-seater plane as a pilot ONLY, gunner doesnt have anything to do in current version no more than navigation support... Share this post Link to post Share on other sites
KDog35 0 Posted March 4, 2006 Oh Codarl is not being harsh, he's just jelious that my country kick's ass (read all the profanity); your damn right I'm proud, kiss my ass punky!! Guess all the mod-makers wasted their time all all those jets did'nt they...? Modern day weapons...did you read that? A proud American, Kdog Share this post Link to post Share on other sites
cozza 24 Posted March 5, 2006 its be the same storie with the F22 as with the F117. US gov said it was undetectable then in Bosnia one was shot down. Share this post Link to post Share on other sites
franze 196 Posted March 5, 2006 They said it was low-observable in typical government lingo. I side with Grayace on this one, what we really need are features to implement on a wide variety of aircraft. We need more than IRScanRange! Share this post Link to post Share on other sites
cozza 24 Posted March 5, 2006 well a F22 will be shot down soon.America will go into riots and Australia will become a superpower Share this post Link to post Share on other sites
grayace 2 Posted March 5, 2006 They said it was low-observable in typical government lingo. I side with Grayace on this one, what we really need are features to implement on a wide variety of aircraft. We need more than IRScanRange! about F-117, sometimes wrong things do happen... No need to say Im with Franze as well, in fact Im with the simmers all the way, Im really amazed about new possibilities that ArmA could give us, yesterday I was playing OFP and Dangerous Waters with one of my friend, here is an example what it could be.. Dangerous Waters is a sequel for Sub Command/688 Series where you can control plenty of vessels and aircraft/helo and here is the best part, players can take place in same vehicle as different operators, like Radar op., Pilot, Weapons officer etc.. and we were playing with P-3 Orion, he was piloting and operating radar while Im deploying sonobuoys in a pattern and reading incoming datas, and you can imagine the rest.. OFP is an unique tool for creating combat enviroment where you can co-op with friends, but it needs more simulation taste to create more immersive environment... PS: Some could say that more simulation could kill the gameplay but sure thing is, "no pain then no gain" Share this post Link to post Share on other sites
funnyguy1 0 Posted March 5, 2006 Agree! But since we`re not going to get armed squirrels, which is big lost for warsim fans, I dubt we`ll get a decent RADAR or something like FLIR.... Share this post Link to post Share on other sites
codarl 1 Posted March 5, 2006 Oh Codarl is not being harsh, he's just jelious that my country kick's ass (read all the profanity); your damn right I'm proud, kiss my ass punky!!Guess all the mod-makers wasted their time all all those jets did'nt they...? Modern day weapons...did you read that? A proud American, Kdog the only reason I should be jealous of your country is because your army can murder / rape / torture / supress anybody at will, wich they do. last time a dutch soldier killed somebody in iraq he was prosecuted by the dutch goverment, way to go Holland! Yes, imho mod makers waste time with those jets, unless you have a island the size of fucking Tonali using those jets ain't realistic. the A10 is made for the types of combat we'll see in ArmA, same for the SU25, and a handfull of other vehicles. If you want to know what kind of vehicles would be suited, look at the shape of the wings. the A10 and SU25 both have wide wings wich are relatively thick too. meaning they give plenty of lift at lower speeds, looked at the F22? it's a rocket with stubs on either side! the speedmeter just shows Mach1, Mach2, Mach3, etc! not fit to hunt down tanks . Share this post Link to post Share on other sites
benreeper 0 Posted March 5, 2006 You kids can't keep yourselves from going off topic. You all need spankings. --Ben Share this post Link to post Share on other sites
Dynamax 0 Posted March 6, 2006 Oh Codarl is not being harsh, he's just jelious that my country kick's ass (read all the profanity); your damn right I'm proud, kiss my ass punky!!Guess all the mod-makers wasted their time all all those jets did'nt they...? Modern day weapons...did you read that? A proud American, Kdog the only reason I should be jealous of your country is because your army can murder / rape / torture / supress anybody at will, wich they do. last time a dutch soldier killed somebody in iraq he was prosecuted by the dutch goverment, way to go Holland! Yes, imho mod makers waste time with those jets, unless you have a island the size of fucking Tonali using those jets ain't realistic. the A10 is made for the types of combat we'll see in ArmA, same for the SU25, and a handfull of other vehicles. If you want to know what kind of vehicles would be suited, look at the shape of the wings. the A10 and SU25 both have wide wings wich are relatively thick too. meaning they give plenty of lift at lower speeds, looked at the F22? it's a rocket with stubs on either side! the speedmeter just shows Mach1, Mach2, Mach3, etc! not fit to hunt down tanks . thats why im working on close support aircraft like th F18C. they normally fly subsonic during missions, and only need to go supersonic to get away from threats like other aircraft. maybe you didnt notice the GBU's mounted on the wings anyways i do agree that with the current island sizes of OFP, highspeed fighters dont really do much(given tho, they are fun to watch fly around from the ground). but with ArmA having islands of 400km square, and the posibility of even larger islands(as was the case with OFP). i dont think many players will complain about these aircraft after they are in-game. i for one hope to see many different aircraft in ArmA, everything from civic-airplanes to high altitude bombers. things would be alot nicers if there was a different LOD for aircraft flying over a givin hight, lets say 1,000 meters. after 1,000meter above the ground the player no longer sees the same thing as the players on the gound, instead they see a much more simplified LOD of the ground objects and units. this would make it so that the players flying could have much larger view distances, say 5,000meters or even 25,000meters. a similer system could be used for the players on the ground. after 1,000meters the aircraft LOD are made as simple as they can be made with out making the aircraft look like it's make of LEGO blocks. players on the ground dont need to see 25km across tarrain, but it would be nice to see 25km of sky. Share this post Link to post Share on other sites
twisted 128 Posted March 6, 2006 yes. the flight ceilling (and quality of graphics associated with it) would be lovely if its raised. be wonderful to have dogfights over the battlefield. or even just to fly high without seeing the black band of non-immersion. Share this post Link to post Share on other sites
funnyguy1 0 Posted March 6, 2006 Imho even in arma planes will be nearly as unrealistic as in ofp due to ofp`s limitations and terrain. Would be cool, hovewer, if they implement better air support, I mean, planes should fly and provide support and that`s all. like move in, drop what you got and get out, fast and without crashing on each other. Besides would be nice to watch some high altitude bombers slowly moving high above you. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted March 6, 2006 Imho even in arma planes will be nearly as unrealistic as in ofp due to ofp`s limitations and terrain.Would be cool, hovewer, if they implement better air support, I mean, planes should fly and provide support and that`s all. like move in, drop what you got and get out, fast and without crashing on each other. Besides would be nice to watch some high altitude bombers slowly moving high above you. Yep, followed by hell on earth Share this post Link to post Share on other sites
Cifu 0 Posted March 6, 2006 Wat about MIG's and SU's which are better then any F-14/15/16/18 (mig-29,Su-27, Su-30, Mig-1.42[not sure about number]) Well, the original OFP engine only support ground-attack planes, the air-fight, especially the dogfight is horrible, even with addons. A-10C - Close Air Support fighter. Good for ArmA, because main role to destroy ground target. F-14 - grounded, out of active duty F-15C - air superiority fighter, air fight not a strong side of the OFP engine F-15E - fighter/bomber, good for ArmA, because it's main role to deliver plenty of bombs F-16 family - multi-role fighter, good for ArmA, because use to attack ground targets (LGB's, JDAM's, Maverick's, etc.) F-18 family - multi-role fighter, good for ArmA, as the F-16 F-22A - air superiority fighter, as the F-15C, not to good for ArmA F-117A - stealth light bomber, perhaps good for ArmA, can be use special operations, not undetectable, just hard to detect Su-25T - Close Air Support fighter. Good for ArmA, as A-10C opponent MiG-29A/B - Air superiority fighter, only good in dogfight, wich is again not a strong side of the OFP/ArmA engine (if the BIS won't change to much) MiG-29C - Air superiority fighter, only several active tough, won't be a good choice Su-27S/SK - Air superiority fighter, equal for early F-15C variants, upgraded F-15C's are better with the AIM-120 AAM's. Not too good for ArmA. Su-30MK/MKI/MKK - Multi-role fighter. Used by India, China and Malaysia, good for ArmA, as F-16/F-18 opponent. Su-33 - Multi-role carier based fighter. Perhaps good for carrier based F-18A/C opponent. Su-35/-37 - Not in active duty, just prototypes S-37/Su-47 - Not in active duty, just prototype MiG 1.42/1.44 - Not in active duty, just prototype Eurofighter - Multi-role fighter. Good for ArmA as the F-18 family Gripen - Multi-role fighter. Good for ArmA, as the F-16 family Mirage 2000 - Multi-role fighter. Good for ArmA, as the F-16 family Rafale - Multi-role fighter. Good for ArmA, as the F-18 family Share this post Link to post Share on other sites
Placebo 29 Posted March 6, 2006 Codarl stop the flamebaiting rhetoric please else be post restricted. Share this post Link to post Share on other sites
snoops_213 75 Posted March 6, 2006 You forgot the BUFF!!!!! And before anyone says its a heavy bomber/stratigic bomber, remember these bad boys were used for tank busting in the first gulf war and in close air support in Afghan. Oh and the F-117A is going in 2years or so(under current plans) as the job can be done quicker/cheaper/safer by existing and future aircraft. @Cordarl i get what you are saying, i read it the wrong way and yes you are right, these airframes more than likly wont be released with ArmA, but Im sure that they will become available for ArmA. On the flip side though, BIS press release say its a modern day setting US Vs Fictional Army, how can one depict a conflict involving the US and not include the Airforce? In fact this applies to most modern armies where combined arms is the key feature to their doctrine. Now i think im just wishing. All i really would like to see is systems being incoperated into all vehicles air/sea/land. That way the community could make these aircraft to their full potential(well more realistic than currently able). Sorry i'll stop daydreaming Share this post Link to post Share on other sites
Dynamax 0 Posted March 6, 2006 one of the things that has botherd me in OFP was the lack of correct flight controll surfaces.. all we had was the basics. Elevators, ailerons(with speed break), rudders, and flaps. Yea i know that was all that was needed for OFP's A10 and SU25, but it would be nice to just have regular ailerons(i hated how all aircraft had that dumb looking speed brake). Slats and leading edge flaps was a product of the scripters. what we need to have a desent flight system is all the correct controll surfaces. elevators, ailerons, flaperons, elevons, leading edge and normal flaps(inculding multipiece flaps), slats, spoilers, and speed breaks. these would be a great start for making aircraft more realistic, and functional. one of the reasons you dont see active F14's in OFP is because the F14 doesnt have ailerons. instead the F14 uses it's spoilers with its elevons (elevators that not only control pitch but also roll by moving indipendent of eachother). for the F14 to roll to the left, the spoilers on the left wing are raised, and the elevon are twisted to induce it's roll. the F18 also doesnt have regular ailerons, it has flaperons. the flaperons work just like ailerons but also dubble as flaps. maybe im going in too deep with this, but it sure would be nice to have. maybe it's too late for ArmA, but at least for GAME2. Share this post Link to post Share on other sites
Daniel 0 Posted March 6, 2006 OFP didn't have various options like Air Brakes because it only had what was needed for the game. But yeah, more various features for aircraft would give the modding community many more options. Share this post Link to post Share on other sites