tourist 617 Posted April 21, 2007 Thank you very much for helping me out Blazin. In fact, you were right about me using ECP. I should have remembered the mysterious ways of the OFP when it comes to combining addons. While I played, saved, loaded the Dynamic Tonal Campaign 'Sonora' with Tonalredux and ECP addons combined (even using a special ECP with GRAA 3.0 addons and the appropriate config from GRAA 3.0 download) without ever experiencing a problem, the same didn't work for Dynamic Afghanistan, no matter if I took my special ECP+GRAA 3.0 or the unaltered standard ECP. But today I played Dynamic Afghanistan without ECP - worked fine, didn't make a difference if I pressed 'continue' from main menu or ingame, both ways it worked. Later I tried loading DMA LEAN/ROLL mod together with Dynamic Afghanistan via Desktop Shortcut combination (-mod=DADFDAH;@DMALEAN) and this also worked fine. One thing is still to mention, though: the saving system of Tonalredux 'Sonora' is slightly different from Dynamic Afghanistan's in one important aspect. 'Sonora' has a 'save' action as well as a 'load' action for the player's action menu if he is near his tent and therefor the creators of 'Sonora' stated it mandatory to start a new campaign every time you want to play 'Sonora' and had quitted OFP before, and then load the savegame when you are ingame via action menu by pressing 'load' after the new campaign game was started. But you could also load a save when you stayed ingame, i.e. when your mission failed, your team lost almost all men but you made it back to base, you could press 'load' and you got your savegame from before that failed mission. Unfortunately, you don't get a 'load' action in your action menu in Dynamic Afghanistan. There is just a 'save' action near the video table, and the only way to load a game is pressing the standard OFP option 'retry' or, if starting from main menu, 'continue'. Starting the mission as new mission will destroy your savegame. So, my conclusion -thanks to your help and valuable tips- is that Tonalredux 'Sonora' works fine with ECP+GRAA 3.0 due to it's different saving/loading system or simply because even if some addons may work together, one of these won't do so with another partner. tourist Share this post Link to post Share on other sites
cenkcnk 0 Posted April 24, 2007 heavy mod : i can't find cbt misc 1.1 ,rhs misc 1.0, is there anyone ? has got them? Share this post Link to post Share on other sites
Denz 0 Posted April 24, 2007 RHS_Misc is here and CBT_Misc 1.1 here Share this post Link to post Share on other sites
bogo 0 Posted May 18, 2007 I am trying to download the heavy mod to but it seems that the links are dead. Can any one help me ? Share this post Link to post Share on other sites
zulu1 145 Posted May 22, 2007 Quote[/b] ]I am trying to download the heavy mod to but it seems that the links are dead. Can any one help me ? This seems to be gone at the usual places but try here: Link to DMA Afgan AH Share this post Link to post Share on other sites
stegman 3 Posted August 6, 2007 Whats the implications of porting this to ArmA? WIll it work (excluding al the addons etc) Share this post Link to post Share on other sites
stegman 3 Posted August 6, 2007 EDIT: Damn double posts!! Share this post Link to post Share on other sites
stYler 0 Posted September 3, 2007 hi there after hours of searching and installing (im quite new to ofp) i found all addons that are needed for heavy addon version but i cant find the right version of JJR Generic Middle East Rebels 1.21 im running the map with jrr generic middle east rebels v 1.1 updated, and i cant complete some missions because i think some units that use this addon dont spawn (couldnt find the leader in a raid-mission), i also had one patrol mission with no enemys at all im surprised i can play it with ecp, graa3 and dmalean too, theres just 1 little problem, i think caused from graa: the faces look messed up can anyone help me fixing the faces and more important: a link for the addon? a pre-thx so far (dunno how to say that right in english? ) p.s. also a BIG THX to all addon makers out there, great to see what can be done with a 6 year old game, u guys rock greez stYler Share this post Link to post Share on other sites
stYler 0 Posted September 3, 2007 ok i found the generic middle east rebels v 1.21 on ofpbase.com didnt know that site map works fine Share this post Link to post Share on other sites
Kirby 2 Posted September 3, 2007 I know how to fix the faces, StYler... Don't use GRAA! It uses facestex crappy heads, meaning any addon using BIS heads get funked up faces. Share this post Link to post Share on other sites
stYler 0 Posted September 4, 2007 jea i already read it in graa thread, thx anyway i will now try to get graalight running with ecp, hopefully than it works i played the mission a little bit more now, without graa just standard ecp, and i had a few problems, dunno if they r coming from ecp, i will play it again without ecp to figure it out 1. thing was, althoug i havent played that much, a few times my squad was stuck in terrain, and wasnt able to move in any direction, i guess thats a general problem with the cat island than i had a CTD when i shot a tank with IT rounds from the heavy sniper and blowed it up , however at the next try, i blowed a tank up without any problems. (damn i love that weapon ) and a very weird bug, had it the last 2 extractions that i played: one extraction went exactly like this: i was in the field on a mission,mission not complete, i was hurt and went out of ammo, i called extraction heli NOT medevac heli, heli came picked me and squad up, flew btb, at base 1. thing was, heli tried to land on a landingpad that was already used by a little chopper, the landing almost lead to a crash, i was lucky that nothing bad happens, whole squad disembarked, heli back in the air, disappeared from my view in midair, but was not far away, and a message said EXTRACTION HELI DOWN or something like that had that 2 times now at base, the other time i dont know what happened before. as long as i have unlimited extraction helis i dont care, just thought someone like to know... and another thing, i dont know if it should be like that..., when im in the field on a mission and i call for insertion heli, the heli is there right in the next seconds, shouldnt it take a while for the heli to fly to my position? or is it for saving time? greez styler Share this post Link to post Share on other sites
chammy 7 Posted September 14, 2007 Is there a pack instead of having to download each addon? gah, I wanna play this mission but getting all these addons will take most the day Share this post Link to post Share on other sites
admin753 0 Posted December 8, 2007 Links to all addons are dead. Please reupload all addons to 1 or 2 links. THANKS IF YOU DO THAT ! Share this post Link to post Share on other sites
icewindo 29 Posted December 8, 2007 I found all of the needed addons at ofp.info afaik when I was looking for them, just put RHS/BAS/JJR/AG_Smith into the search and you'll find the stuff. Saving on this mission doenst work good though, even by using the missions saving technique. Share this post Link to post Share on other sites
icehollow 0 Posted December 8, 2007 *sigh* After hours of trawling through the web trying to find the right addons , I finally get them, get ingame and it tells me that it can't load mission due to missing bas_mh6185.pbo . Which is bullshit because none of the addons listen contain that file. Share this post Link to post Share on other sites
Barnes 0 Posted December 9, 2007 Makes you wish they would include all the required add-ons with the file, or at least the option to download a bundle with all the required add-ons. Share this post Link to post Share on other sites
action man 0 Posted December 12, 2007 Their used to be a fixed bas_mh6185.pbo file on the avon ladys site years ago! I know because i downloaded it. I beleive some other site had it as well. It was that long ago i can't remember. The topic also came up on this site try searching for it (don't hold your breath on that one though because this sites search feature is shall we say not very good ) Share this post Link to post Share on other sites
action man 0 Posted December 12, 2007 Oops my memorys not what it used to be . I'm getting mixed up with fixed bas_repair pbo. Then again i can't remember weather or not that fixed Bas repair pbo also stops the problems with the bas_mh6185.pbo. Dohh sory i'm a bit vauge but it was ages ago. Share this post Link to post Share on other sites
Delta 5-1 3 Posted February 19, 2008 Damn, if only the load feature would be implemented from the Tonal "Sonora" campaign so we can load up from the tv screen. I would literally never stop playing this. I always get the CTD error when loading from a previously saved game Share this post Link to post Share on other sites
Delta 5-1 3 Posted February 24, 2008 Considering the great Honchoblack is nowhere to be found..I was wondering if anybody knows how and where I would look in this mission's code to implement an in-game load feature at the tv screen? A feature that the GDCE and Tonal mission has? That would make this mission completely functional again. I have some programming experience so I'd like to see if I can fix this thing myself. Thanks in advance. P.S. I will not release this to the public as to break Honchoblack's "copyright", this is just to see if I can get this mission 100% working on my PC and maybe give it out privately to a couple of fellow OFP players who play this mission as well. Share this post Link to post Share on other sites
Silhouette 0 Posted February 24, 2008 On the main menu, No entry 'config.cpp/CfgWeapons/m16GrenadeLauncher.displayNameMagazine' On the briefing screen, Cannot load mission. Missing Addon : M925arctic Share this post Link to post Share on other sites
Delta 5-1 3 Posted February 25, 2008 I'll try to help you when I get a chance, gotta do some homework. Share this post Link to post Share on other sites
Silhouette 0 Posted February 25, 2008 dont worry, its still playable just want to know what those messages means? (especially the first one, no entry bla..bla...) anyway, most of my squad always injured when using rappeling insertion? whats wrong? does anybody know that? Share this post Link to post Share on other sites
Delta 5-1 3 Posted February 26, 2008 Nobody knows how to implement a load feature into the action menu for these type of campaigns/missions? Share this post Link to post Share on other sites
Delta 5-1 3 Posted February 27, 2008 As far as I know I have no idea why your guys are getting injured from the rappel, I'm guessing it could be from your use of mods or lack thereof. I had the same problem on Armed Assault so I know what that's like, makes it almost unplayable. I play using TB's (You're the man Thunderbird, plz work for BIS one day.) FFUR FYI. Share this post Link to post Share on other sites