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AEF-Campaign: Train Addon FINISHED

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The Answer to the Question, when will it be released, is very simple. It will be released, when the work on it is done. smile_o.gif

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biggrin_o.gif It will make OFP totally difference. Now we have supply trains. Let's imagine a big campaign. Very nice job!!!

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@ Nov. 27 2004,19:23)]do you really want an answer ?

O yes please! smile_o.gif

Got a frenid that screamen when he sure it Train einthutheiast-Spelling?)

But when we loaded into multiplayer it didnt work! crazy_o.gif

He cried sad_o.gif

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@ Nov. 27 2004,19:23)]do you really want an answer ?

O yes please!  smile_o.gif

Got a frenid that screamen when he sure it Train einthutheiast-Spelling?)

But when we loaded into multiplayer it didnt work!  crazy_o.gif  

He cried  sad_o.gif

I think he was exaggerating. smile_o.gif

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Have made a rail net with WrpTool using also the trainbridge. The bogie does not follow the train engine over the bridge, keeps on ground (even under water) for coming up again on the other side of the bridge.

Is this a principle feature or can it be fixed ?

Also it looks, a slope from not more then 1 degree is sufficient for a train.

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HOW LONG TILL MP VERSIAN?rock.gif

Do not post all in capitals please.

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But yelling is rude...

Anyway, great stuff these train addons, really brings back the joy of just playing around with OFP smile_o.gif

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Lesson #1 in Flashpoint community: Never ask for a specific release date. You'll never get it. You'll only get "when it's done".

Exact. And when you should get one:

Don't believe anything smile_o.gif

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I made some testand came some problems with ai I found and a solution maybe for stupid AI wink_o.gif

1-AI has sometimes trouble to go up hill wheels driving but he stays sometimes on same place while wheels are turning.

2-AI can drive good till he comes to a rail swith thing and road crossing there he goes crazy forward back forward back he dont know what to do on those places.

Rail swith parts think if you delete those AI will move further about the road crossing for ai dunno how to solve that.

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Hello

I saw these trains on Liberation 1941-45 mod site :

libtrain04m.jpglibtrain03m.jpgbrest02_06m.jpg

                           libtrain08m.jpglibtrain11m.jpg

Have we got two teams working on the same project or maybe you are in coop?

It's will be great to use all these addons in one standart.

And what happened with this nice old train ?

                                               Phoenix-Rail1s.jpg

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Wow, those liberation ones look really neat. But anyway, SILESIAN your point is well made, this asks for combined forced. Liberation and AEF have the opportunity to creat one high quality standard for OFP trains in the future, shame if they should work parallel.

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Well, the liberation train is still in an early development state and that what I've translated from flashpoint.ru isn't very kind, what they said about our train. We don't work together and I think we won't work together as well.

Their weels aren't animated either, so you'll standing weels, while driving the train.

They're facing problems which we had solved one year ago.

But I have to admit, that my arguments are based on their train trailer. wink_o.gif

What hapend with our first engine?

We decided that it's to weak, to pull our wagons, so we made a new one smile_o.gif

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Also the 'Koef' looks like a toy in comparsion with the wagons, so we stopped the work on it and begun to model the '202'

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is someone already going to retexture or build new engine and wagons, or is it forbidden?

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Everybody can do what he want with the Script/Modell/Textures (just our Name must be included :P).

Dschulle/Lester will release an ReadMe where is everything in, wich you need to make Combatible Addons.

btw.

Iam testing atm..

Seems like a Steamengine is possible ;) (i wont make any promisses, iam just testing atm !)

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@ Dec. 03 2004,07:04)]btw.

Iam testing atm..

Seems like a Steamengine is possible ;) (i wont make any promisses, iam just testing atm !)

very good. great.

then test on! why are you posting here? get in ofp, c'mon!

we wanna see results, not unnecessary blah blah!

test!

crazy_o.gifwink_o.gif

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Whilst you've always said you wouldn't do a steam train, if your train addon establishes the new train-making "standard" (which may well be since yours came out first and, may I say it, most functional), are you contemplating on making more engines and wagons of the modern kind?

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