MikkoFin 0 Posted March 26, 2004 Hmm I don't have any opinion, but all I can say is that you can open those PBO's. But I'm not gonna tell you how to do it, because someone could get really pissed on me Share this post Link to post Share on other sites
ag_smith 0 Posted March 26, 2004 Munger, couldn't agree more with you, mate. Share this post Link to post Share on other sites
Bobcatt666 0 Posted March 27, 2004 When PBO will be editable then many versions will be created and missions created under this rip will not be compatible. I think that causes big chaos...I think that better solution is create BIS compatible config usable with another addons like DKM, BAS, ECP,...etc I don't really agree with this. If you consider that there are many, many addons out there that are unbinarized and very rarely do they get re-released with new config's. I realise that your CSLA units are extremely high quality but even so, I don't think it's true that if you did release them in editable format there would soon be several versions which would cause conflicts in missions. I believe that a lot of people might edit them for their own personal use but I think perhaps only one 'realistic' version of the pack (perhaps to make it closer to the RHS/Sigma tank values) would actually be released into the community. One option would be to state in the Readme that users must obtain permission from yourselves to release their own version of the pack. This way you could control the number of variants released, although again I must say I think this measure wouldn't be needed anyway. Anyone else have an opinion on this? Well RHS could easilly do the CLSA choppers as seperate addons if they want they be reliesticly done and still be binierized to work proporly. As well as the armored units you guys have around if needed. Currently making a HIND pack. and a number of other east side rotory winged aircraft. Share this post Link to post Share on other sites
MAA 127 Posted March 27, 2004 Another way: - release beta version for testing binarized - when all bugs will be fixed then release binarized version for public and when somebody ask for editable version then I can send it to him that final version of config in editable format. It is OK? Share this post Link to post Share on other sites
Gordy 0 Posted March 27, 2004 Yep. That's great. Can I be first? Share this post Link to post Share on other sites
MAA 127 Posted March 27, 2004 HERE IS DOWNLOAD BETA VERSION OF OFFICIAL CSLA2-RIP D O W N L O A D -----> CSLA2 RIP beta1 <span style='font-size:12pt;line-height:100%'><span style='color:red'>PLZ read readme carefully!!!</span></span> Bugs and suggestions report plz to this forum. edit: fixed link Share this post Link to post Share on other sites
Gordy 0 Posted March 27, 2004 Lin's dead. Error 404. Share this post Link to post Share on other sites
MAA 127 Posted March 27, 2004 Sorry... link is fixed now. Share this post Link to post Share on other sites
Gordy 0 Posted March 27, 2004 Thank you. Now all's beautiful Share this post Link to post Share on other sites
MAA 127 Posted March 27, 2004 I was fixed one small bug. Plz download patch again. Share this post Link to post Share on other sites
munger 25 Posted March 27, 2004 Another way:- release beta version for testing binarized - when all bugs will be fixed then release binarized version for public and when somebody ask for editable version then I can send it to him that final version of config in editable format. It is OK? It certainly is OK. Many thanks Maa! Downloading config now. Share this post Link to post Share on other sites
Donnervogel 0 Posted April 3, 2004 uhh yea I like that addon. But the mi-24 is using the 30mm cannon instead of a 12.7 mm MG would like if you could fix that. otherwise I didn't find any issues so far Share this post Link to post Share on other sites
sputnik monroe 102 Posted April 3, 2004 Is there a downloadable version of CSLA2 thats all ready patched up? When I did d/l CSLA2 the other day the patch wouldn't work. When I'd run the patch it would say "CSLA2 is not installed!" . So I removed it completely. Share this post Link to post Share on other sites
Badassdom 0 Posted April 3, 2004 B) If you don't want use CSLA II. MOD ------------------------------------- 1. Install CSLA II. MOD and all Updates 2. Rename folder "CSLA\BIN" to "CSLA\BIN.ORG" 3. Rename folder "CSLA\DTA" to "CSLA\DTA.ORG" 4. Place file "csla2_rip.pbo" to "CSLA\Addons" folder 5. Run CSLA as MOD via Kegetys Launcher and enjoy new units Kegetys Launcher: what does that mean exactly? Share this post Link to post Share on other sites
Major Fubar 0 Posted April 4, 2004 Kegetys OFP launcher (grab it here): http://koti.mbnet.fi/stede/flashpoint/index.php?p=others A fast way of managing addon folders (among other things)... Share this post Link to post Share on other sites
MAA 127 Posted April 4, 2004 @Sputnik Monroe: If you have problems with patching to 2.01 under GOTY or Platinum edition of OFP, plz try redownload patch from our page or see few pages back in this thread (Page 31). @Donnervogel: Mi-24 in CSLA2 RIP have weapons like original Mi-24. All weapons in RIP are compatible with original BIS settings for using with other addons and MODs.. We are finishing patch to 2.02 which will fix all bugs which still in campaign. We have plans to release new version of MOD include new units, textures in better quality, tweaked config and fully patched campaign,...etc. Some pics will be added soon... Share this post Link to post Share on other sites
Badassdom 0 Posted April 4, 2004 Kegetys OFP launcher (grab it here): http://koti.mbnet.fi/stede/flashpoint/index.php?p=othersA fast way of managing addon folders (among other things)... thanks for link Share this post Link to post Share on other sites
rgreenpc 0 Posted April 4, 2004 Not wishing to start a flame war- this is a legit question.... My clan has just made the move to WGL mod - but I had a few guys ask me about CSLA2 Can anyone help me with stregths/weaknesses vs the 2 Share this post Link to post Share on other sites
Donnervogel 0 Posted April 4, 2004 @Donnervogel:Mi-24 in CSLA2 RIP have weapons like original Mi-24. All weapons in RIP are compatible with original BIS settings for using with other addons and MODs.. I know it should be compatible, but on the other hand, the MI-8 MBT (or something like that) is using a 12.7mm MG too and there is the Mi-24P which has a 30mm cannon and also the correct model for it. That's why I thought the Mi-24 should use 12.7 mm MG. Share this post Link to post Share on other sites
John C Flett 0 Posted April 4, 2004 Just got as far as the mission where I have to steal the radio and blow the tower etc. up. No matter what I do none of the objectives get checked off. Now its possible for the "kill all the enemy" I may be missing somebody but I know I have the radio and have blown the three targets up. I've tried this with both the normal and BETA launchers with the same results ( or lack of ). I've even used the game menu cheat to finish the mission and i foesn't work either. In the end I just used the old OFP ENDMISSION to advance but this one is kind of a curiosity. Share this post Link to post Share on other sites
Donnervogel 0 Posted April 4, 2004 you have to climb the radio tower and place the explosive on top of it... took me sevral reloads to find it out ;) Share this post Link to post Share on other sites
John C Flett 0 Posted April 4, 2004 Done that, thats not the problem. I can destroy the base with no result. I pick up the radio, it vanishes, I get a voice message and an text message but when I look at the objectives in my diary they don't tick off. I've even tried leaving having done everything but I get a failure debrief and have to try again. Share this post Link to post Share on other sites
MAA 127 Posted April 5, 2004 @Donnervogel Ii is not problem to change 30mm machinegun to 12.7 in next beta version of RIP if you want @John C Flett: Have you MOD patched to version 2.01? There are still a few bugs in the campaign ("missing soldiers bug" started from mission "Dirty Dozens") and they will be fixed in patch 2.02. @rgreenpc: I don't test WGL yet... Share this post Link to post Share on other sites
John C Flett 0 Posted April 5, 2004 Yup. Updated fine as far as I know. Got the MOD 2.01 02/02/2004 up in the corner. And anybody got a good solution for the next mission. I can do it but I have to rely on a lot of luck and get hampered too much by the crappy indoor physics. Is there a trick that gives you a sure win? Actually I have a few ideas but since I've already moved on I tought I'd just ask. Share this post Link to post Share on other sites
munger 25 Posted April 6, 2004 Any of you guys know if it's possible to run ECP and the CSLA rip together? If so, could you spill the beans for me, as I can't get it working. Thanks. Share this post Link to post Share on other sites