DracoPaladore 0 Posted April 28, 2004 Crash you say? ... I've never had OFP crash on me with the zombies.. weird. And you say this always happens?What does the flashpoint.rpt file say? (its in the same dir as the resistance.exe) - a collection of scripts and .pbo files should not cause your PC to reboot or freeze! ======================================================= Date: 04/27/04 Â Time: 21:41:54 ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 006070CA Version 1.96 Fault address: Â 006070CA 01:002060CA C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTBETA.EXE file: Â Â GG world: Â Â Noe Prev. code bytes: 8B 18 74 0C 8B 4D F0 85 C9 74 05 E8 98 36 EB FF Fault code bytes: 83 BB B0 00 00 00 01 75 22 8B 45 EC 8B 40 08 D9 Registers: EAX:0012FA48 EBX:00000000 ECX:00000000 EDX:00714154 ESI:163FDC00 EDI:00000030 CS:EIP:001B:006070CA SS:ESP:0023:0012FA2C Â EBP:0012FA58 DS:0023 Â ES:0023 Â FS:0038 Â GS:0000 Flags:00010246 ======================================================= SShhhh...don't tell my parents I was playing games when they told me not to at night Share this post Link to post Share on other sites
Zombie_Mod 0 Posted April 28, 2004 What file is GG? Do you have a GG.pbo anywhere? If so, try removing it temporarily. Share this post Link to post Share on other sites
Geriec 1 Posted April 28, 2004 As for the zombie in the fence thing, why dont you try using this disableAI "move".. Share this post Link to post Share on other sites
DracoPaladore 0 Posted April 29, 2004 What file is GG?Do you have a GG.pbo anywhere? If so, try removing it temporarily. Actually, thats the filename for the mission in the editor. GG.noe I'm lazy, so I just tap two keys to name a mission. Share this post Link to post Share on other sites
Col. Septober 0 Posted April 29, 2004 Actually, im still kinda looking for the classnames of the zombies,...But i've been away from OFP. The way u could do it is a creatunit script, and actually, since they dissapear, you could have them keep coming. I did this once so that a bunch of men with kolzice never stopped attacking ur Spetz Natz...with zombies...it would just take a few seconds to register the player right? Share this post Link to post Share on other sites
C4P741N 0 Posted April 29, 2004 You could place one of each zombie on the map, save it and open the .sqm for the classnames or you could unpbo it and find them in the config.cpp, if/when you do this could I get a copy of that script? Captain Share this post Link to post Share on other sites
DracoPaladore 0 Posted April 29, 2004 Actually, im still kinda looking for the classnames of the zombies,...But i've been away from OFP. The way u could do it is a creatunit script, and actually, since they dissapear, you could have them keep coming. I did this once so that a bunch of men with kolzice never stopped attacking ur Spetz Natz...with zombies...it would just take a few seconds to register the player right? ZombieEx1 to ZombieEx7 I think. Share this post Link to post Share on other sites
Zombie_Mod 0 Posted April 29, 2004 Here is a list of the units in the zombie mod: units[]={ZombieEx1, ZombieEx2, ZombieEx3, Â Â Â Â Â Â Â Â ZombieEx4, ZombieEx5, ZombieEx6, Â Â Â Â Â Â Â Â ZombieEx7, ZombieEx8 ,ZombieEx9, Â Â Â Â Â Â Â Â ZombieEx10, ZombieEx11, Â Â Â Â Â Â Â Â ZombieExWoman1,ZombieExWoman2, Â Â Â Â Â Â Â Â ZombieExWoman3, ZombieExWoman4, Â Â Â Â Â Â Â Â ZombieExWoman5, Â Â Â Â Â Â Â Â CrawlingZombieEx, HeadlessZombieEx, Â Â Â Â Â Â Â Â ZombiePilot, ZombieDrTongue}; EDIT: Still working on the crashed bus for that "dawn of the dead 2004" movie feel. Got the LODs done etc, just starting work on the config.cpp Share this post Link to post Share on other sites
general 0 Posted May 2, 2004 will it be a third zombie addon? Share this post Link to post Share on other sites
Doob 0 Posted May 2, 2004 Our server is down now, has been for a couple of days now. Our web host is doing everything they can to get all of our sites back up ASAP. So the WarfareGames link will be dead for a bit, hopefully its back up tomorrow, but no promises *Hint... Look at my sig, if its a dead pic, my server is still down.. Share this post Link to post Share on other sites
Col. Septober 0 Posted May 2, 2004 It depends on what u want the newly spawned zombies to do.....If u just wanna blow them up use a trigger that says in the "On activation" Line, *Createunit "ZombieEx11"*. (That will spawn 1 zombie, u can add more and set it to repeat....) But what i might do is use a .sqs that will make them start running from somewhere else, so they don't just APPEAR in front of you....ill get back to u guys on that.... Share this post Link to post Share on other sites
Zombie_Mod 0 Posted May 3, 2004 Zombies are available for download at atwar.net too http://www.atwar.net/download.php?view.3563 http://www.atwar.net/download.php?view.3817 So... don't panic... get downloading those zombies!! Regards, Zombie Mod PS: Regarding the bus... very close... very close!!! Share this post Link to post Share on other sites
Zombie_Mod 0 Posted May 4, 2004 Taking a couple of days away from the zombie programming folks. I won't be doing any dev work, but I will be happy to help you with your scripting questions etc. zombie.mod@ntlworld.com Also, feedback on the unified zombie pack (and sfx addons) is always appreciated. regards, zombie team Share this post Link to post Share on other sites
stlkd 0 Posted May 5, 2004 the new zombies dont work for me Share this post Link to post Share on other sites
Munk 0 Posted May 5, 2004 What exactly doesnt work for you? Share this post Link to post Share on other sites
MiG2003 0 Posted May 8, 2004 Zombie_Mod: Are there any new missions with zombies latelly so i can play for a while? I've only played Doomsday and it was real scary Share this post Link to post Share on other sites
Zombie_Mod 0 Posted May 8, 2004 Alright Mig, how's it going? RE: zombie missions, I wouldn't know - I don't get time to play the missions, I'm too busy with the mod itself Not even heard of Doomsday to be honest!!! Can you tell me where I can download that mission? However, there are a few missions in the work, I know that, I get email from the developers every other day asking me about bugs Share this post Link to post Share on other sites
Munk 0 Posted May 8, 2004 Search 'UserMissions' for Doomsday Share this post Link to post Share on other sites
Zombie_Mod 0 Posted May 10, 2004 Having lots of fun with the overturned bus! Let me tell you, when this baby is done, the zombie missions will look MUCH more realistic. Also editing some BIS cars to make the doors "open" - as if the cars were abandoned in a hurry. Think "opening scene of Day of the dead" when the chopper lands and you see all the cars. But those two projects above are only for fun... don't ask me for release dates please :o) Share this post Link to post Share on other sites
Te kakan 0 Posted May 11, 2004 OMG just saw DAWN OF THE DEAD (2004) ! it was good......cant u plz make a Shotgun Remington 960 ?? Share this post Link to post Share on other sites
Zombie_Mod 0 Posted May 12, 2004 Such a shotgun already exists!!! (I used google ) http://ofp.edgegaming.com/modules....id=1291 Regards, Zombie Mod Share this post Link to post Share on other sites
Zombie_Mod 0 Posted May 12, 2004 Just to let you know, UNIFIED ZOMBIE SOUND PACK 3 is nearly ready! This time we have MORE MUSIC (licensed from one of Scotland's up and coming bands - see www.rosewood.tv) and gory sound fx!!! Don't ask me when it will be released - it will be released in good time, OK? WEBMASTERS: To prevent a repeat of the debauchle with freewebs last time, is it possible for someone to give me direct FTP access to a fast download server? Thanks in advance Zombie Mod & Zombie team. Share this post Link to post Share on other sites
general 0 Posted May 15, 2004 I hope the new music tracks don't just are 7:th. I realy like that music from the resident evil game (not the 1 to PS but to GC) . especaly that with Lisa Trevor the third time you're meting her. or when the zombies are smashing the wondows. Share this post Link to post Share on other sites
Zombie_Mod 0 Posted May 16, 2004 I don't understand what you mean Do you mean you hope the new tracks sound nothing like 7th's. Nope, they don't. They won't be like resident evil's soundtracks - these new songs will have lyrics. I may add some more familiar zombie film music though, to keep the freaks happy Share this post Link to post Share on other sites