rouge1 0 Posted September 30, 2003 This Anim is currently at about 80% it is just an little project so i can't work on it all the time Pic1 Pic2 Pic3 Tnx goes to Blackdog for hosting Share this post Link to post Share on other sites
GoOB 0 Posted September 30, 2003 Â Man, great that you listened. By the way they look great! Just how I imagined, and just how it looks like on the movies. On a sidenote, will there be a new "safestand" animation? So that they wont stand with their rifle on their back like they do now. EDIT: Also will any eventual AT weapons show up on the soldier using the new anims? I think they don't do that on the JSDF anims (not at all sure though ) Share this post Link to post Share on other sites
Sxep 0 Posted September 30, 2003 Looks good...so is that permanent walking? or just a waypoint animation? Share this post Link to post Share on other sites
rouge1 0 Posted September 30, 2003 i think it Can be used as an Waypoint anim i will have to test that Edit- @GoOB-Wait and see you may be surprised Share this post Link to post Share on other sites
The Frenchman 0 Posted September 30, 2003  Man, great that you listened. By the way they look great! Just how I imagined, and just how it looks like on the movies. On a sidenote, will there be a new "safestand" animation? So that they wont stand with their rifle on their back like they do now.EDIT: Also will any eventual AT weapons show up on the soldier using the new anims? I think they don't do that on the JSDF anims (not at all sure though  ) RHS is making some animations for thier Weapons pack (standing while shooting an AA) But this would be nice too. Can you make new salute animations please? I dont like the BIS animations for saluting and it almost made me "put the box away" Share this post Link to post Share on other sites
CrunchyFrog 0 Posted September 30, 2003 Perfect... Just what i wanted insted of that "Gun on the back" animation Share this post Link to post Share on other sites
rouge1 0 Posted September 30, 2003 @ The Frenchman : Yes i know i made that as well @Blackdog ok when i get time Share this post Link to post Share on other sites
rouge1 0 Posted September 30, 2003 ok and few more of my lil projects Pic1 Pic2 tnx again Blackdog Share this post Link to post Share on other sites
rouge1 0 Posted September 30, 2003 don't worry many more where that come from Share this post Link to post Share on other sites
cam0flage 0 Posted September 30, 2003 Looks wonderful, especially the new safe walking animation. What are the options for using these? 1. Waypoint animation? 2. If you want to completely replace the old animation, you have to overwrite original OFP files? 3. Not overwriting original files, but instead including them into a total conversion mod like FDFMOD? Cheers, I'm totally lost with this animation business ... Share this post Link to post Share on other sites
rouge1 0 Posted September 30, 2003 An few pics of my just started Project Pic1 Pic2 Pic3 any comments or Critcims are welcome about any pics u see here Share this post Link to post Share on other sites
The Frenchman 0 Posted September 30, 2003 Can you make that smoking animation that was in the demo? When a unit didn't move for a few seconds he would light a cig. Share this post Link to post Share on other sites
suchey 0 Posted September 30, 2003 Nice work! So to clarify...this will make the soldiers walk in this manner rather than as they currently do? Â Or will this be primarily for cutscenes and such? EDIT...I just posted at the same time you answered...but I would imagine it could written into an addon soldeir perhaps? Share this post Link to post Share on other sites
rouge1 0 Posted September 30, 2003 @ Cam0flage options 1 & 3 atm i think @Suchey  yes i think so @The Frenchman- lol prehaps  Share this post Link to post Share on other sites
Dutch soldier 0 Posted September 30, 2003 when u play a SP game and when u stand still with ur gun in yur hand u are standing different then the AI Ur always aiming at a target would be nice if u can do that animation to that u just hold ur gun in yur hand and u dont aim at something Share this post Link to post Share on other sites
suchey 0 Posted September 30, 2003 however it pans out its certainly nice work. The animation editing in OFP is a mystery to me Share this post Link to post Share on other sites
hellfish6 7 Posted September 30, 2003 http://www.tacticalblunder.com/~uploads/Rouge1/Walk3.jpg Is there gonna be an animation for people who use their right hand too? Share this post Link to post Share on other sites
ExtracTioN 0 Posted September 30, 2003 could you please make a new option too like sf in real life that they attach the gun on their chest instead of on their back Share this post Link to post Share on other sites
rouge1 0 Posted September 30, 2003 @Hellfish6-sure why not @ExtracTioN-Ok when i have time Share this post Link to post Share on other sites
quakergamer 0 Posted September 30, 2003 Here is a picture of 2 anims Rouge1 sent me! Awesome work rouge1 ! Share this post Link to post Share on other sites
Guest #### Posted October 1, 2003 Fangoddamntastic! this is the sort of thing this game needs. Great work keep it up. Share this post Link to post Share on other sites
ebud 18 Posted October 1, 2003 Do the transitions work between the animations? Is it smooth or does it jump from one to the next rather abruptly? Share this post Link to post Share on other sites
PunkSk8 0 Posted October 1, 2003 Hey where did u get that program to make the animations? Share this post Link to post Share on other sites
delaware 0 Posted October 1, 2003 Looks great so far! Â If I may, a suggestion... In the 'safe walk' animation (e.g. picture 1), could you extend the index finger on the trigger hand so that it rests outside of the trigger guard? A picture for reference: http://media.militaryphotos.net/photos/ussocom_training/z_sft03 It'd be a small touch that'd greatly increase realism. Thanks! Share this post Link to post Share on other sites