VXR 9 Posted October 8, 2003 Unless thread is gonna be older then 4 months it wont be older then 4 months because within 4 months there must be progress at BAS Share this post Link to post Share on other sites
m21man 0 Posted October 9, 2003 Quote[/b] ]I just mainly don't want this thread to die... Good one, Sweet_pup, the thread hasn't died. Unfortunately, due to your own stupidity, your right to post on the thread is toast. Edited Share this post Link to post Share on other sites
cepheus 0 Posted October 9, 2003 it's RIGHT to post..... Share this post Link to post Share on other sites
ruff 102 Posted October 9, 2003 stop ppl bas stuff pls we got the bas island closed last time we let this rest for now come back when they show screenies or somethin dont want this thread to be closed Share this post Link to post Share on other sites
Gollum1 0 Posted October 14, 2003 I just noticed something with 1.94 (hadn´t tested it with 1.92 but may have worked then too), shooting down the MH-47E Cargo doesn´t CTD anymore. I remember that it was previously stated that destroying the MH-47E cargo ALWAYS crashed to desktop for everyone, as it did for me. But it works now, so gentlemen, grab your RPGs! Share this post Link to post Share on other sites
bonko the sane 2 Posted October 14, 2003 I just noticed something with 1.94 (hadn´t tested it with 1.92 but may have worked then too), shooting down the MH-47E Cargo doesn´t CTD anymore. I remember that it was previously stated that destroying the MH-47E cargo ALWAYS crashed to desktop for everyone, as it did for me. But it works now, so gentlemen, grab your RPGs! mmm....weird,after reading your post i went and shot down a MH-47E Cargo and I got a CTD while running 1.94b. (had to shoot 12 strelas!! so at 13th try i didnt lock my AA missile and i got the bugger) Share this post Link to post Share on other sites
Heatseeker 0 Posted October 14, 2003 Out of curiosity i shot a MH-47E cargo with a rpg-7v (Keg. pack) and it crashed right away (not my comp,the chopper i mean ), then i tried with a strella (if you dont lock you wont activate counter measures ) but it wasnt enough and the bugger turned around and started miniguning me so i shot the gunner with a couple AK rounds and got a CTD . So i believe this CTD is caused when the gunner or pilot or both are killed? Share this post Link to post Share on other sites
waffendennis 0 Posted October 14, 2003 Out of curiosity i shot a MH-47E cargo with a rpg-7v (Keg. pack) and it crashed right away (not my comp,the chopper i mean ), then i tried with a strella (if you dont lock you wont activate counter measures ) but it wasnt enough and the bugger turned around and started miniguning me so i shot the gunner with a couple AK rounds and got a CTD . So i believe this CTD is caused when the gunner or pilot or both are killed? I think it's a bad string in the scripting part and i found out on what the ctd gives Share this post Link to post Share on other sites
dm 9 Posted October 14, 2003 The MH-47 is being updated, to fix some model errors, and scripting bugs. (most of the bugs reported will be fixed) So any info on what causes the CTD's would be greatly appreciated (excerpts from the flashpoint.rpt for a start) Share this post Link to post Share on other sites
ruff 102 Posted October 15, 2003 will they have the built in scripts which the blackhawks had which you culd just write it the waypoint or trigger without having to stick and paste scripts on folders? really hoping really for the fastrope script to work on the mh47e like the blackhawk fastrope Share this post Link to post Share on other sites
bonko the sane 2 Posted October 15, 2003 The MH-47 is being updated, to fix some model errors, and scripting bugs.(most of the bugs reported will be fixed) So any info on what causes the CTD's would be greatly appreciated (excerpts from the flashpoint.rpt for a start) As BAS Bug report page is down ill post my CTD here: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Exception code: C0000005 ACCESS_VIOLATION at 0048B388 Version 1.94 Fault address: 0048B388 01:0008A388 C:\Games\OperationFlashpoint\FLASHPOINTBETA.EXE file: world: Intro Prev. code bytes: FC 01 00 00 8B CF BB 8C 7F 75 00 E8 F8 0E 00 00 Fault code bytes: 8B 40 54 8B 40 08 8B 80 88 00 00 00 85 C0 75 07 Registers: EAX:00000000 EBX:00757F8C ECX:1471C100 EDX:14FF60E0 ESI:14BB8800 EDI:1471C100 CS:EIP:001B:0048B388 SS:ESP:0023:0012F6C0 EBP:0012F770 DS:0023 ES:0023 FS:0038 GS:0000 Flags:00010246 Share this post Link to post Share on other sites
dm 9 Posted October 15, 2003 will they have the built in scripts which the blackhawks had which you culd just write it the waypoint or trigger without having to stick and paste scripts on folders?really hoping really for the fastrope script to work on the mh47e like the blackhawk fastrope Yes, although the MH-47 scripts ARE built in in the current version (1.2) Share this post Link to post Share on other sites
ruff 102 Posted October 15, 2003 will they have the built in scripts which the blackhawks had which you culd just write it the waypoint or trigger without having to stick and paste scripts on folders?really hoping really for the fastrope script to work on the mh47e like the blackhawk fastrope Yes, although the MH-47 scripts ARE built in in the current version (1.2) i know their built in, but i guess u got my point n e way: wen the scripts works with just writing the script on the intifield or activation glad to hear about the new version keep up the good work the only trouble now is choosing which transport i feel like using "eenie menee mynee mo" Share this post Link to post Share on other sites
GoOB 0 Posted October 15, 2003 Ooh, this has probably been answered or it is some readme somewhere. But will the BAS desertpack (and woodland/sadny pack) be compatible with the MH47-E and the 60 series of choppers? So that they will be able to be carried by sling and cargo bay. Share this post Link to post Share on other sites
dm 9 Posted October 15, 2003 Ooh, this has probably been answered or it is some readme somewhere. But will the BAS desertpack (and woodland/sadny pack) be compatible with the MH47-E and the 60 series of choppers? So that they will be able to be carried by sling and cargo bay. Yes for the sling, no for the cargo bay (since there is nothing in the desert pack that fits in the cargo bay IRL) Share this post Link to post Share on other sites
GoOB 0 Posted October 15, 2003 Ooh, this has probably been answered or it is some readme somewhere. But will the BAS desertpack (and woodland/sadny pack) be compatible with the MH47-E and the 60 series of choppers? So that they will be able to be carried by sling and cargo bay. Yes for the sling, no for the cargo bay (since there is nothing in the desert pack that fits in the cargo bay IRL) Ah, I see.... Forgot about the Jeep not being in service [question shower] Will you remodel/retexture the Carl gustav in the DE/RA update or will your rangers only come equipped with the AT-4? [/question shower] Share this post Link to post Share on other sites
Sgt. Drake Savage 0 Posted October 16, 2003 I know this probably a little bit more work than you are planning on for the chinook update but I just had to make a suggestion   How about a bundle of fuel bladders to sling underneath (like this:Fuel Bladders) so we can use the chinook ot set up forward refueling points. And a net full of ammo crates for rearming some specops troops. I know its a lot to ask for but I think it would make the Chinook more useful and differentiate it a little more from the blackhawk. Btw, are you gonna update the sling load script so that u dont lose ur loads when you fly over objects? I noticed the blackhawks dont have this problem as much. Share this post Link to post Share on other sites
GoOB 0 Posted October 16, 2003 I don't think that the MH-47 series are used for tasks like hauling fuel and other combat necessities (unless the Rangers need fuel for their RSOV's and perhaps other mission dependent vehicles. And of course any other supplies that might be needed like ammunition etc.) The MH-47 series is used mostly as an insertion aircraft so that the U.S Rangers can deploy multiple vehicles and many soldiers in a short time. But it would be nice to have a standard CH-47 to come with this pack, as a bonus with the cargo scripts implemented (and having it to be able to carry fuel barrels etc.) A re-paint would also be swell Share this post Link to post Share on other sites
pang 0 Posted November 1, 2003 sry for digging this thread up, moderators but i just wanted to ask how the projects are comming along and whats the mayor project beeing worked on at the moment. it´s really been quite for some time. and another question: who was that mod that got the beta models of the cancelled helo project? was it the USMC mod? Share this post Link to post Share on other sites
r1c0cH3T 0 Posted November 1, 2003 sry for digging this thread up, moderatorsbut i just wanted to ask how the projects are comming along and whats the mayor project beeing worked on at the moment. it´s really been quite for some time. and another question: who was that mod that got the beta models of the cancelled helo project? was it the USMC mod? How did you find this topic?! I've been looking all over for it! Share this post Link to post Share on other sites
Eviscerator 0 Posted November 1, 2003 sry for digging this thread up, moderatorsbut i just wanted to ask how the projects are comming along and whats the mayor project beeing worked on at the moment. it´s really been quite for some time. and another question: who was that mod that got the beta models of the cancelled helo project? was it the USMC mod? Most projects have been slowly progressing during October, we were taking a one month rest so we weren't in too much of a rush to get work done. Work is progressing on the Delta/Ranger update, which will eventually grow to include various new units from 18th Airborne Corp (82nd Airborne Division, 101st Airborne Division, 10th Mountain Division and 3rd Infantry Division) and possibly also a few others. Although these units were available for use in the first version (by assigning patches and BIS weapons) there will infact be dedicated models and units/groups for them in the update, and they will be outfitted with accurate equipment. Another significant change is that the models of each soldier will change for the role that they assume, so a medic will have medic pouches, a machinegunner will have large belt link pouches and grenadiers will have visable grenade pouches and so on and so forth. As well as these changes the weapons are also getting completely revamped. However its a little early for showing pictures, we are still in the early stages of this update, which will pretty much turn the pack into a US Army pack. And ive just dug up an old pic, this is the Rangers before the revamp, the Rangers wont look dramatically different from this picture, its mainly the normal army and delta units that are going to have the most changes, but the pouches and various other bits will be changed: We have also been having major problems with our webhost, we cannot post on our homepage or use our forums, so the team has been having trouble communicating, which has obviously slowed down our work, so be patient and we'll be back to normal business soon enough. And no, the USMC mod wasnt given models of the cancelled helo projects, just the AH-1W which was publically released. Share this post Link to post Share on other sites
pang 0 Posted November 2, 2003 thanks for replying such a detailed statement, evis nice to hear that the dera update (eventually) turned into a mayor upgrade. are the beige desert textures going to be saturated a bit to match the current soar units? but i look most forward to the pavehawks and LB updates (chopper addict ) and i can really understand that things at BAS chilled down a bit, you just kicked out a whole new great set of units. hope a lot of guys will prepare more decent missions for this thou. Share this post Link to post Share on other sites
r1c0cH3T 0 Posted November 2, 2003 You guys at BAS deserve a good rest for all them things you made. Tonal and the OFPOR and the Blackhawks were the greatest achievements in all of OFP in my opinion. Keep up the GREAT work guys Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted November 2, 2003 Quote[/b] ]Another significant change is that the models of each soldier will change for the role that they assume, so a medic will have medic pouches, a machinegunner will have arge belt link pouches and grenadiers will have visable grenade pouches and so on and so forth.YES!! I asked for this so may times, I can't imagine why one of you didn't kill me by now This is extremly good news. not so good news, US Chinook shot down, 15 reported KIA, rest in peace, my brothers Share this post Link to post Share on other sites
OG_Killer 0 Posted November 11, 2003 One Question to Bas Are you making new weapons like M82 Barret, 12 Gauge Shotgun, Javelin Rocketlauncher or anything else for the new Deltas/Rangers or for the Seals? PS: I love all your Addons and I cant wait to play with your new Babies (Pavehawk) MFG OG Share this post Link to post Share on other sites