deathguy 0 Posted April 27, 2003 post up some other suggestions about choppers/planes if I forget any 1. be able to stand up into a big chopper like the CH-47 and shoot whit is weapon 2. cargo planes! cargo planes were you can also stand up and walk into it, can parachute out of it and can transport vehicules 3. parachute would be an option. that mean you could get in a plane or chopper and stand up...but you could not have a parachute. could be put into the gear page and you would choose to put into your backpack or not 4. behing able to "jump" out of the chopper, when the chop is at low altitude, but not on the ground, behing able to jump out and roll on the ground or just jump and land on you feet this can be helpfull when troops are drop into a hot region 5. multiple guns on chopper that can be handle like two machines guns on the sides. that's all for now Share this post Link to post Share on other sites
-SZ-Vladimir 0 Posted April 27, 2003 I want too a more realistic simulation for planes and choppers No arcade simulation. Vladimir Share this post Link to post Share on other sites
Bullz_eye_on_my_back 0 Posted April 27, 2003 huge ditto vlad.... be able to do roll outs...barrel rolls and such.... ::: wants to be able to do a loop -de - loop::: hehe Share this post Link to post Share on other sites
Bullz_eye_on_my_back 0 Posted April 27, 2003 sorry ...just thought of this.... but it would be pretty sweet to have the option to hook up a flight joy stick if you were a pilot of a plane or heli.... just a lil thought Share this post Link to post Share on other sites
Necromancer- 0 Posted April 27, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Bullz_eye_on_my_back @ 27 April 2003,23:38)</td></tr><tr><td id="QUOTE">sorry ...just thought of this.... but it would be pretty sweet to have the option to hook up a flight joy stick if you were a pilot of a plane or heli.... just a lil thought  <span id='postcolor'> That is already possible in OFP. It would be nice if its possible to slide down with a rope from a chopper a la Black Hawk Down. Share this post Link to post Share on other sites
Acecombat 0 Posted April 27, 2003 I want some airspace for serious dog fighting And rappling support in-game plus dual MG's and better plane handling and then I WANT MORE HELIS AND PLANES FOR THE EAST SIDE Share this post Link to post Share on other sites
Rex-Mundi 0 Posted May 23, 2003 1 thing: Ã wanna just stand up in a c130 hercules and walk to the rear and just jump out!! not that you have to push one button and that you're hanging under a parachute in the air! Share this post Link to post Share on other sites
Dubble0zero 0 Posted May 23, 2003 Something that has irretated me for a long time is that on the MI17 there are a MG in the nose, but it cant be used... And I allso want a real realistic flight sim... Share this post Link to post Share on other sites
Tigershark_BAS 0 Posted May 26, 2003 I remember reading somewhere that Ondrej is a huge flightsim fan. I would surprised if they don't raise the level of the physics engine for helo and aircraft. In helo the ability to jink and turn without loosing enormous amounts of airspeed would be a good start. Also perhaps some separate classes for helos. Light observation helo, attack helo, transport/heavy helo, gunship, etc. All with different handling characteristics. Share this post Link to post Share on other sites
Guest BratZ Posted May 26, 2003 Yes that would be great . Of course multiple firing points is a must for OFP2 Vehicles explode depending on how they hit the ground ,etc.. (no more of that bouncy dead plane) Some friction so planes dont roll on hills (applies to all vehicles) Ability to make AI land anywheres New animations (moving hand and flightstick) Angle and bank functions! Manual parachutes and be able to be killed while in a chute rappelling from choppers smoke and burning features that dont kill the cpu ability to use more than one sound for engines (ex: idle,half,full,induction,turbo etc...) hitpoints all working with ability to destroy individual items (ie: flaps,rotor,engine,wheels) and destroying and antenna could stop the radar from working and such More settings for handling chracteristics and AI usage The fact that adding a 1000kg bomb should add 1000kg of mass to the plane/chopper and affect handling and gas usage Ability to implement radar screen in a few ways including mounting to the dash driver no dash view rotating wheels on planes Cargo capabilities rotation of the same selection more than once (had to throw that in) multitude of ammo and weapon capabilities (2 diff locking missiles) And of course multiple turrets is related with multiple firing points walking around in large airborne vehicles would be sweet also Share this post Link to post Share on other sites
reconmercs 0 Posted July 25, 2003 yes the helo and aircraft models in the current ofp are laughable. helos should atleast be given more of a roll capabilitiy so you could fly NOE alot easier Share this post Link to post Share on other sites
Montanaro 0 Posted August 25, 2003 what does NOE stand for? Share this post Link to post Share on other sites
Baron Hurlothrumbo IIX 0 Posted August 25, 2003 Nap Of the Earth = very low Share this post Link to post Share on other sites
supersheep 0 Posted August 25, 2003 A longer view distance for the hairyplanes would be nice too, and some more realistic radar. And let us have multiple airstrips, so we can have planes providing CAS for both sides. And some CSAR abilities too. I'd love to fly CSAR in OFP if I could do it properlyy (i.e without having to land) Share this post Link to post Share on other sites
4 IN 1 0 Posted August 25, 2003 a contorlable chute would be a wellcome gift Share this post Link to post Share on other sites
Dauragon 0 Posted September 14, 2003 And make sure addon makers can place unlimitted guns on a vehicle, not a 5 guns limit or anything. that would be bad Share this post Link to post Share on other sites
shadow 6 Posted September 15, 2003 What I miss the most in aircrafts are direct-key-commands. Would'nt you like to set up every function to its own buttons on your stick and throttle? Flaps, Gear up/down etc Other functions I'd like to see: [*]Working MFDs [*]whipers [*]navlights on/off independent from "searchlight" [*]choose your payload (choose from a preconfigured inventory) [*]bitching betty with a more detailed damage-model I could go on and on all night , so I think I'll stop here Share this post Link to post Share on other sites
Raw 0 Posted September 15, 2003 Searchlights! I want searchlights that can be aimed like a M2 machinegun, both vehicle mounted and stationary. They would be great for nighttime infiltration and escape missions! Share this post Link to post Share on other sites
4 IN 1 0 Posted September 16, 2003 Hum~~~~ a search light~~~~~~ not a bad idea~and it should be modeled both on the gun post and the vehical it self Share this post Link to post Share on other sites
havocsquad 0 Posted September 16, 2003 I totally agree with you about that, I've asked for a LOT of aircraft related features you mention to be included in OFP 2 aircraft and helos. MFD's gives players and addon makers the flexibility to use the addon. VERY useful for ECM pods, radar submodes, weapon selection, engine/fuel status, flight systems damage list, weapon cams for TV guided weapons such as Mavericks, GBU-15, FLIR targeting pod, helo gunner optics, etc. I also mentioned that custom key command layout should be made for different types of OFP warfare. A keyboard command layout for helos, for aircraft, for armored vehicles, for infantry, etc. Share this post Link to post Share on other sites
Dauragon 0 Posted September 16, 2003 What I miss the most in aircrafts are direct-key-commands.Would'nt you like to set up every function to its own buttons on your stick and throttle? Â Flaps, Gear up/down etc Yeah specially one to eject , like ctrl+E "oh shit im gonna crash" *scrolls down the menu* Dauragon has been killed (friendly fire) Share this post Link to post Share on other sites
Tibby595 0 Posted September 20, 2003 What I miss the most in aircrafts are direct-key-commands.Would'nt you like to set up every function to its own buttons on your stick and throttle? Â Flaps, Gear up/down etc Yeah specially one to eject , like ctrl+E "oh shit im gonna crash" *scrolls down the menu* Dauragon has been killed (friendly fire) you forgot the part where you start swearing about there not being a shortcut for ejecting ;) Share this post Link to post Share on other sites
Silver Falcon 0 Posted October 23, 2003 I'd suggest some simulation of missiles targeting and locking. In real combat you must have some conditions for head of missile to find and lock target (it must move only in simple traces relativly to your aircraft), then just easily click the button for missile lock. Anyway, there should be simulation of fire-computers for aircraft cannos (calculation of colision point of target and shell using data from radar) and modern tanks (you have to point at target and follow it for a while, fire computer calculates relative angle of target's movement, lenght by laser and compares with ballistic characterisctics of shell, weather,... and aims the weapon; the player can shoot at even long distances very acurately). Sorry, if you hardly understand, I'm no english nor amercan... If you want to see details, study something about missiles, aircombat or modern tanks. I think it would make the air and tank combats much better, as it will force player to meet conditions of fire computer or missile / fire at long distances as 2-3Km in tank battles and improve realism. And something that MUST be in Flashpoint2! A-10 cannon GAU-8 uses nonexplosive uranium munition (but it makes high heat as it penetrate armour) which is much much more effective against armour. I made addon of A10 form myself with much stronger GAU-8, and it realy improves playability (especialy in desert) and realism. By the way it is main antitank weapon, beacuse it can attack more targets in one strike than Maverick (it needs some time for locking a target) and is cheeper. Share this post Link to post Share on other sites
Snypa UK 0 Posted October 23, 2003 there needs to be air to air combat and SAMS as well as higher alttitudes so you can have B52 arclight missions flying over at 30,000 metres Share this post Link to post Share on other sites