Jove Chiere 448 Posted November 13, 2020 The Women's OlympicsVersion 1.310 A new version of ToH Characters has been published, women are winning the battle of the faces! This version includes 8 new faces and 2 heads of African and Asian ethnicity. In addition, 2 women's bodies are included for testing purposes. The woman in underwear and the basic NATO soldier. I am also working on a new system to improve the textures of men. But it means redoing all of them again, thanks for your patience! I hope you like it. 11 Share this post Link to post Share on other sites
Jove Chiere 448 Posted April 12, 2021 Green, how i want you greenVersion 1.320 With the arrival of spring, it's time to add that sun protection for sensitive skin. This year, green and black are the colours of choice for aftersun. Added (temporarily visible) facial camouflages for all male faces. Also improved the quality of +100 face textures (CO). Many of the NOHQs still need to be improved, but it will all come. 5 Share this post Link to post Share on other sites
Jove Chiere 448 Posted June 13, 2021 How to do a face conversion from A2 to A3? Some people have asked me where is the difficulty in taking some textures from Arma 2 and adding them to Arma 3. Well, behind this mod there is a lot of technical and artistic work. Given the amount of faces that existed, I looked for a way to automate the process to some extent and thus be able to work with such a volume of faces. It is not a simple copy and paste, as it requires a total deconstruction of quality and detail in the faces of A2. So, I'm not going to add many more heads to the mod, maybe even separate the women from the men (Sex segregation!) in order to get a substantive decrease (Men 338MB + Women 105MB). On the other hand I have been reflecting on the differences between Textures and Models, and I have found that it is much lighter a 3D model compared to the textures needed for a single face. 1 character face texture = 2 MB vs. 6 human heads models = 2 MB I hope to have something ready soon to upload, hugs to all the big heads! 5 Share this post Link to post Share on other sites
JD Wang 352 Posted June 14, 2021 10 hours ago, Jove Chiere said: maybe even separate the women from the men (Sex segregation!) in order to get a substantive decrease (Men 338MB + Women 105MB). If we get a vote on this I'm voting please no, 105mb is basically nothing these days and it's just one more mod people will forget to load 😂 1 Share this post Link to post Share on other sites
Jove Chiere 448 Posted June 14, 2021 Don't touch the red button! Version 1.330 The worst thing that can happen when you visit an abandoned nuclear facility in Vrana is that the joker on duty presses the alarm button. But luckily our new friends will get out of this little prank alive. These are the 10 new characters that you can include in your missions, pictures or definitely be your face in a mission. Joe Harris - Dr. Hladik - Patrick Dixon - Paul Kelly - William R.J. Haydon - Howard Maddox - Andrew Craymer - Bas Oskam - Arjan Terpstra - Tom Larkin In addition to them, I have included 6 new head models for more diversity (some of the old characters may change because of this). I hope you enjoy it and above all that you leave your comments to improve it. PS: No, the one on the right is not Vladimir Putin.😡 2 Share this post Link to post Share on other sites
Jove Chiere 448 Posted June 14, 2021 We have interference... Version 1.331 One small mistake, it was getting very dark in the old nuclear power plant. It's fixed now! 4 Share this post Link to post Share on other sites
Airwolf 50 Posted June 14, 2021 15 hours ago, JD Wang said: If we get a vote on this I'm voting please no, 105mb is basically nothing these days and it's just one more mod people will forget to load 😂 I'm going to counter-vote with yes. Mainly because I'd like to adopt this mod for my group but I'm not sure what kind of weirdness would ensue from trying to use female faces on male bodies. 1 1 Share this post Link to post Share on other sites
zukov 490 Posted June 16, 2021 there is a possibility to see the painted faces from arma 2's spetsnaz ? 1 Share this post Link to post Share on other sites
Jove Chiere 448 Posted June 16, 2021 7 hours ago, zukov said: there is a possibility to see the painted faces from arma 2's spetsnaz ? Well, if you want to use the painted faces, they exist but they are hidden just like all the CAMO in Arma 3. It's a bit annoying to have so many different faces, so I deactivated them so they are hidden. But they are still 100% usable. If you want to activate them for players or to edit missions, I can create a small MOD to activate the faces. Here I also have a list of all the faces and their different values. I'm constantly updating it. https://tinyurl.com/ToHChatacters If you have any questions, can comment on the Excel... 1 Share this post Link to post Share on other sites
Jove Chiere 448 Posted June 17, 2021 Good to see you, new friends! Version 1.340 These days I've been working hard on improving the normalmap of +120 character faces. The result has been spectacular, it has improved the definition of the faces in ambient light by 180% more detail. Thanks to this I've been able to re-activate the skin reflections as any Arma3 face with a very similar quality. Of course there is some polishing to be done (as always), but the detail is very significant. On the other hand, as @zukov commented, the camo faces were hidden and it was difficult for some editors to work with them. On 6/16/2021 at 9:17 AM, zukov said: there is a possibility to see the painted faces from arma 2's spetsnaz ? I changed the system by activating all the faces, and simply adding a PBO called characters_hidden_h.pbo that hides all the ones that should be hidden. If you want to see them, just delete this file and you will have access to all the faces. It shouldn't give any errors or problems. New story characters! Armaverse And to close this update, I've started a new project in the MOD, it's about bringing these faces to life in the Armaverse. So, I'm creating story characters that can be used in missions or campaigns to create new and exciting scenarios. In addition to the character, I am adding a brief description of them, to give possible ideas of what or who they might be. Pin Mei: VIPER trainer. Veteran of war, one of the most recognized instructors among the VIPER, although he is more famous for his bad temper. Morten Gregorius: SPETSNAZ medic. Combat medic, with strong nationalist convictions. War crimes attributed to him. Bill Gudiki: OPFOR Gendarme. Corrupt to the core, old sergeant in the gendarmerie. Linked to local mafias and syndicate activities. Ben Tailor: FIA BLUFOR anti-tank. Mercenary and lover of his MRAWS "Doris", he has a strange relationship with "her". Lia Icebreak: CTRG Sniper. An elite female shooter, she is among the best snipers in the CTRG. And that's all for now... Lots of updates, but full of content! 6 Share this post Link to post Share on other sites
zukov 490 Posted June 17, 2021 Is a huge amount of characters, just a quick view, and a lot of combination come in mindJon A. Uk Colonel is perfect (need to enable the texture on stock black beret)Morten G. Global mobilization calls his faceAlì G. Iranian colonelBishop P. Iranian colonelDang F. Chinese separatist from TanoaMark S. camo perfect for SOG other Marian M, Mike F, Peter P, Peter V, 1 Share this post Link to post Share on other sites
Jove Chiere 448 Posted June 17, 2021 2 hours ago, zukov said: Is a huge amount of characters, just a quick view, and a lot of combination come in mind That's my plan, to let my imagination run wild, but with some Armaverse logic. Any suggestions are welcome. It would be much easier with AEGIS, with those dependencies, you can create all those combinations you mentioned (UK, Iran, China, etc..). But I don't plan to add dependencies to the MOD, so I will have to rely on the options VANILLA offers me. 2 hours ago, zukov said: Jon A. Uk Colonel is perfect (need to enable the texture on stock black beret) Spoiler Jon Archer - Uk Colonel SAS 2 Share this post Link to post Share on other sites
tpw 2315 Posted June 18, 2021 Thanks so much for this fantastic mod. You’ve obviously put an enormous amount of work into it and the results are outstanding. I’m really loving the increased variety it affords, and the female work is really tip top. 1 1 Share this post Link to post Share on other sites
The Lemming 3 Posted June 19, 2021 (edited) Hey Jove, i got some picture of Latina and Native American female faces that you might be interested in for new female faces in ToH Characters mod: Latina #1https://i.pinimg.com/originals/07/bc/37/07bc37ffe4b3aaf427b76dd37cafd0f3.jpg Latina #2https://i.pinimg.com/originals/3b/70/d4/3b70d447bbcec7ad4589f10c416f9e71.jpg Latina #3https://i.pinimg.com/originals/4e/4d/6f/4e4d6f676e263c4d31976453704c266e.jpg Edited June 19, 2021 by The Lemming 1 1 Share this post Link to post Share on other sites
The Lemming 3 Posted June 19, 2021 Native American #1https://i.pinimg.com/originals/10/23/e5/1023e53ca9ce222c3e93d26fd534ca27.jpg Native American #2https://i.pinimg.com/originals/5f/e1/f0/5fe1f09c4aea63dc8dabea65d55f4d7b.jpg Native American #3https://i.pinimg.com/474x/dd/b7/14/ddb71418aefd6d1ea3c2d53d1b0fb94a.jpg Quote 1 Share this post Link to post Share on other sites
Jove Chiere 448 Posted June 30, 2021 Crimson Lance, for Lancer Red... Copy? Version 1.350 If you're planning to go to Takistan for your summer holidays, maybe our friends from the BAF can join you, because they're finally back on active duty! Uniforms, weapons, vehicles and terrain from the CUP mod. In addition to the 11 BAF dlc faces, I've also included the 9 missing Asian faces from the PMC dlc. British Armed Forces UK new faces Spoiler Cian S. Aaron W. Calum S. Ian B. Sean K. Eaton T. Conor M. Dougal W. William W. Brian Frost (BAF) Tanny ION Services asian new faces Spoiler G. Yubari W. Lung J. Yoshitachi J. Akiba L. Nguyen J. Chan F. Prahan B. Kawasaki Y. Shimitsu With this I think I've closed all the faces that existed in the A2/A2OA/TkoH games. From now on I will only improve the quality and add camouflage configurations or story characters. More story characters! Armaverse We have also added 7 new story characters (a total of 12 so far), which I will now introduce. Daniel Deadman: Explosives Diver Specialist. Paul Harris: Local Tanoa dealer. Vladimir Nikitins: LDF light soldier. Korneel Lewandowski: Criminal hacker expert. Andrew Sfakianakis: Former AAF soldier (Traitor). Peter Fritz: Civilian arms dealer. Betty Mynatt: IDAP volunteer. I hope you like it and enjoy this mod and all its possibilities. A big hug! 10 Share this post Link to post Share on other sites
Undeceived 392 Posted July 4, 2021 Great mod, thanks a lot! 1 1 Share this post Link to post Share on other sites
Jove Chiere 448 Posted July 23, 2021 Working on a new ToH Characters update of heads (3d models only) of more ethnicities, in order to create more diversity. Surfing the internet looking for factions I found a lot of information about average faces in world populations. And the truth is that I find many of these faces very recognizable (although we are all different). So I've started to work on modelling ethnic heads (I don't have any A2 textures left to convert). Here I show you the first three... Kenyan, Ethiopian & Russian (The texture was chosen at random) 8 Share this post Link to post Share on other sites
Jove Chiere 448 Posted August 2, 2021 Three new heads created for the next pack 3. For now I have 6 created, but the idea is to get to 18 new heads. Poland, Spanish & Japanese (The texture was chosen at random) History of existing heads...Working on Pack 3 In this image you can better appreciate the subtle differences of each face, it seems little but by adding a texture, it gains a lot of personality. 5 Share this post Link to post Share on other sites
-Joe- 101 Posted August 2, 2021 You're doing fine work, Jove! Now we just need to get a crew together to do voice protocols for as many languages as possible... 1 Share this post Link to post Share on other sites
Jove Chiere 448 Posted August 3, 2021 15 hours ago, -Joe- said: Now we just need to get a crew together to do voice protocols for as many languages as possible... It may seem strange, but I also looked at it a long time ago, because of the Spanish language (which doesn't exist). But it is really hard the amount of words and combinations (normal and whisper mode) that have to be recorded. So, I left it in the "for Arma 4" drawer. I even thought about creating a list of all the words needed, using DeepL to translate them quite correctly and using Microsoft Azure voices to record the sounds. But it's still A LOT OF WORK! and I'm an artist, not a sound editor or a programmer... 2 Share this post Link to post Share on other sites
Valken 622 Posted August 3, 2021 1 hour ago, Jove Chiere said: It may seem strange, but I also looked at it a long time ago, because of the Spanish language (which doesn't exist). But it is really hard the amount of words and combinations (normal and whisper mode) that have to be recorded. So, I left it in the "for Arma 4" drawer. I even thought about creating a list of all the words needed, using DeepL to translate them quite correctly and using Microsoft Azure voices to record the sounds. But it's still A LOT OF WORK! and I'm an artist, not a sound editor or a programmer... You can also use Natural Reader https://www.naturalreaders.com/online/ and SAVE it as a MP3 file, the cut it up into voice files, and save it as a PBO. If you guys want to try it, we can do it as a community thing where everyone does 1 or 2 a week to get it done. However, the TEXT must be grammatically correct in the TARGET language, even if the voice might sound robotic. I vote we get the DLC/cDLC voices done first, like Vietnamese, Chinese and etc... because it will apply universally, then followed by other popular languages based on requests. 1 Share this post Link to post Share on other sites
Jove Chiere 448 Posted August 3, 2021 12 minutes ago, Valken said: If you guys want to try it, we can do it as a community thing where everyone does 1 or 2 a week to get it done. Create a thread in the forum and if you want we can talk about it... To continue this conversation here is to break the thread of the topic of this mod. 1 Share this post Link to post Share on other sites
Jove Chiere 448 Posted August 30, 2021 Stag party at the end of the summer Version 1.360 Today I've released a new update for the mod, before the summer ends and I can't spend so much time. I've included 7 new mesh heads that I've been announcing for the ethnic faction profile. They include:Kenyan, Ethiopian, Russian, Poland, Spanish, Japanese & Samoan... And here celebrating in Arma 3 with the TCGM Girls in bikinis. https://imgur.com/a/xmFbS5p Happy end of summer holidays... 2 1 5 Share this post Link to post Share on other sites
Valken 622 Posted September 11, 2021 @ Jove and others, just for fun, I found this from a video: AI code to render lifelike pictures: https://colab.research.google.com/drive/15j84iloYieB295OdAzs1ra1fSx65d00x 1 Share this post Link to post Share on other sites