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Jove Chiere

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About Jove Chiere

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    Lance Corporal

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  • Gender
    Male
  • Location
    Barcelona, Spain

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  1. Good night on the road, Seattle drivers! ToH Core Version 1.110 Updated roads in both South Asia and Seattle. Still a lot of work to do. The update only affects ToH Core. Be careful behind the wheel.
  2. Jove Chiere

    ToH Characters

    I've tried image enhancement AI, and they definitely don't work for textures. The final result is much worse than hand work, even though it's more laborious.
  3. Jove Chiere

    ToH Characters

    Hi @Valken, thanks for the comment, I also adore the Razor team. Althoughit would be more incredible to relive the ArmA 2 campaign in ArmA 3. On the subject of CWC, the cards, unlike ArmA 2, are very small, 256x256 pixels. It could be done, but the result could be very poor in quality. Maybe I'll do some testing, because I find those characters very exciting too. https://community.bistudio.com/wiki/OFP:_CfgIdentities
  4. Jove Chiere

    ToH Characters

    We will always remember Zargabad. Version 1.230 Added 4 old friends to the character pack, this time from the campaign in Arma 2: Operation Arrowhead. From left to right. Cpl Howard "Hitman" Drake Cpt Garry Pierce, callsign "Renegade One" 1stLt Ben "Badger" Herrera SFC Terry "Gambler" Graves Clothing and vehicles from CUP mod. In addition, skin color has been improved by adding custom SDM textures for each face. We are still working on the normalmaps (NOHQ) and on improving a bit the final quality of the textures for Arma 3. See you soon!
  5. I have created a new thread for the heads (the mod has expanded so much that it requires one). This will continue for the Seattle and South Asia terrains. Sorry for the inconvenience! 🙄
  6. Jove Chiere

    ToH Characters

    New faces, require new heads... Version 1.220 I've started to work on it and to give a little more difference to the faces of Arma 2, I'm adding new head shapes and correcting some others. In today's patch, I'm adding minor visual corrections and above all, 2 new very striking heads. I'm also working on a secret, but if you pay attention to the images you'll soon figure out what it is. Thank you all for your support (especially in those great Twitter images), I will keep working for you.
  7. Jove Chiere

    ToH Characters

    Here they are, five unforgettable companions! Version 1.200 The best comrades we would all like to have next to us on a mission (well, maybe not Rodriguez, not really...) and they are ready to go into battle again. Using the CUP mod, in the United States Marine Corps faction you can find their bodies fully equipped, simply by changing the face of the character's identity you will have them ready to fight. From left to right. 1st Sgt Patrick "8-Ball/Baller" Miles SSgt Brian "Scarlet" O‘Hara MSgt Matthew "Coops" Cooper Sgt Chad "Robo/Robot" Rodriguez SSgt Randolph "Ice Cold" Sykes Enjoy!
  8. Jove Chiere

    ToH Characters

    Old friends return to South Asia and Takistan. Version 1.100 20 new faces from Arma 2: Operation Arrowhead and Take on Helicopters for your missions in Arma 3. Clothes, Weapons & Vehicles from the CUP mod.
  9. Faces of Bohemian Interactive for Arma 2 & Take on Helicopters ported to Arma 3. The new ToH characters mod, including the faces that appear in ToH adapted for Arma 3, have their limitations as they are textures from Arma 2. But it has been adapted and created the necessary textures to look as good as possible. Due to the number of requests for new faces of Arma2, Arma 2 Operation Arrowhead, Arma 2 British Armed Forces, Arma 2 Private Military Company, Arma 2 Army Of Czech Republic... I have expanded the project so much that I am opening a new thread. Sorry for the inconvenience. It currently includes 150 ToH/A2/A2PMC/A2OA faces ready to be played. https://community.bistudio.com/wiki/Arma_2:_CfgIdentities You can download from now in Workshop, enjoy: @ToH Characters https://steamcommunity.com/sharedfiles/filedetails/?id=2170387941 (Available via WorkShop). https://www.armaholic.com/page.php?id=36264 (Available via Armaholic). Todo.txt @ToH Characters Known Bugs: -Quality flaws in NOHQ that give a very bulky feel to human skin. Any advice on the old faces of A2 or ToH to give a greater resemblance to the original, will be welcome. Arma Public License Share Alike (APL-SA) Take On Public License Share Alike (TOPL-SA) Arma 2 & Take On Helicopters is made by Bohemia Interactive. based on Public Data Pack
  10. @Tova and I, we talked about this long ago... there are numerous problems, in addition to the overload generated by high polygon buildings. In principle, it's not in my immediate plans. Besides, I'm more of a graphic designer than a programmer, it's complicated for me.
  11. Hi @starlord1214, I have versions of the roads, one with all possible roads on the map (including streets and side roads) and one that only includes highways, main roads and major streets. But both are too much for the Arma 3 engine, too unstable. https://imgur.com/a/HOBo7DU I'm planning to add the roads as an external file that can be used or not depending on the players.
  12. A huge job @Aradol... Congratulations by a Base Aerea extraordinary. 💪 When you play with infantry, recommend the mod of @ANZINS Terrain to give more quality to the terrain.
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