Jump to content

Jove Chiere

Member
  • Content Count

    58
  • Joined

  • Last visited

  • Medals

  • Medals

Community Reputation

243 Excellent

1 Follower

About Jove Chiere

  • Rank
    Lance Corporal

Profile Information

  • Gender
    Male
  • Location
    Barcelona, Spain

Contact Methods

  • Twitter
    jovechiere
  • Youtube
    jovechiere
  • Steam url id
    jovechiere
  • Twitch.Tv
    jovechiere

Recent Profile Visitors

1193 profile views
  1. Jove Chiere

    ToH Characters

    The Women's Olympics Version 1.310 A new version of ToH Characters has been published, women are winning the battle of the faces! This version includes 8 new faces and 2 heads of African and Asian ethnicity. In addition, 2 women's bodies are included for testing purposes. The woman in underwear and the basic NATO soldier. I am also working on a new system to improve the textures of men. But it means redoing all of them again, thanks for your patience! I hope you like it.
  2. Jove Chiere

    ToH Characters

    Gif Comparative between male and female body.
  3. Jove Chiere

    ToH Characters

    The truth is that I do not believe in women so stylish, will be my preference as a man or maybe I have more than 45 years and I'm married (believe me... watching my wife get out of the bath, makes me see women differently!) I am guided more by the references I have of real women in the army, since ArmA3 is a military game. Study of women soldiers for Arma 3: https://imgur.com/a/hc3dpPH The compatibility of the vest, that's a good point. This is really what I am looking for, a real compatibility with all the objects of Arma3, that is why I am basing on the Bohemia Interactive system and not creating my own system of faces/heads and bodies. That has its limitations, such as position of the animation bones or size of the necks, hands, height, ears, skull, feet, etc.. But believe me, I'm looking for complete compatibility. So just modify some models of uniforms to have almost the whole set of soldiers' suits. The problem with the Hands, perhaps lies more in the texture than in the model itself, they are somewhat smaller, but the texture does give a hard and wrinkled appearance. Tattoos, whether male or female, are usually attached to the heads. It's something rare to use, you require a unique texture for only 1 character. I have some tattoo textures started, but I reserve it for main story characters.
  4. Jove Chiere

    ToH Characters

    Working on women's bodies, the first exclusive "freshly baked" Underwear test. Any suggestions? Miller knows!
  5. Jove Chiere

    ToH Characters

    The problem for the hair, mainly is that each head has a color, you have to think of some system to not have to add 1 hair with 10 colors. Hats and glasses, there is a lot of mod that adds this content and is compatible with these heads. Zombies? OMG... the truth is that I have never looked at the script of a zombie face. I remember seeing zombie women in Arma3. I don't discard it... I was thinking about some camouflage textures... maybe it would be a good option for all the faces. But we're back to the issue of not having 1k faces on the list. PS: You can take any of the textures to adapt your own version. You could even try to create a "custom female face" setting so that you can simply add it to your profile.
  6. Jove Chiere

    ToH Characters

    Working on a few more women's faces, adjusting for ethnic equality. Possibly 5 of them will be Asian and 5 African-Tanoan-American. Any suggestions?
  7. Jove Chiere

    ToH Characters

    I also tried that supposed image enhancer, but in the resolution that this texture is, a minimum quality is not feasible.
  8. Jove Chiere

    ToH Characters

    Dear ladies & ladies! Version 1.300 I've been waiting a few weeks for the fruit to be ripe, and I think it's time to harvest. This is a new addition to the ToH Characters package, including the heads of the women who appeared in Arma 2. They also include some of Take on Helicopters and Arma 2 OA (these are extremely complex as they are Arab women with scarves covering their heads). In total 37 new faces are added, including some repeated versions with subtle changes that required the Arma 2 campaign. I don't include women's bodies (for now). But as you can see, the look of the clothes is not so problematic either, and once in play you don't look so much. It also includes 5 models of women's heads, which adapt very well to helmets and glasses. And they are fully functional. I'm not including hairs/wigs either, but maybe soon something like that can be added. It's not perfect yet, but little by little it will be possible to correct it here and there. Thank you very much to everyone, and enjoy them healthily. This update is dedicated to all the ladies and sisters in arms.
  9. Good night on the road, Seattle drivers! ToH Core Version 1.110 Updated roads in both South Asia and Seattle. Still a lot of work to do. The update only affects ToH Core. Be careful behind the wheel.
  10. Jove Chiere

    ToH Characters

    I've tried image enhancement AI, and they definitely don't work for textures. The final result is much worse than hand work, even though it's more laborious.
  11. Jove Chiere

    ToH Characters

    Hi @Valken, thanks for the comment, I also adore the Razor team. Althoughit would be more incredible to relive the ArmA 2 campaign in ArmA 3. On the subject of CWC, the cards, unlike ArmA 2, are very small, 256x256 pixels. It could be done, but the result could be very poor in quality. Maybe I'll do some testing, because I find those characters very exciting too. https://community.bistudio.com/wiki/OFP:_CfgIdentities
  12. Jove Chiere

    ToH Characters

    We will always remember Zargabad. Version 1.230 Added 4 old friends to the character pack, this time from the campaign in Arma 2: Operation Arrowhead. From left to right. Cpl Howard "Hitman" Drake Cpt Garry Pierce, callsign "Renegade One" 1stLt Ben "Badger" Herrera SFC Terry "Gambler" Graves Clothing and vehicles from CUP mod. In addition, skin color has been improved by adding custom SDM textures for each face. We are still working on the normalmaps (NOHQ) and on improving a bit the final quality of the textures for Arma 3. See you soon!
  13. I have created a new thread for the heads (the mod has expanded so much that it requires one). This will continue for the Seattle and South Asia terrains. Sorry for the inconvenience! 🙄
  14. Jove Chiere

    ToH Characters

    New faces, require new heads... Version 1.220 I've started to work on it and to give a little more difference to the faces of Arma 2, I'm adding new head shapes and correcting some others. In today's patch, I'm adding minor visual corrections and above all, 2 new very striking heads. I'm also working on a secret, but if you pay attention to the images you'll soon figure out what it is. Thank you all for your support (especially in those great Twitter images), I will keep working for you.
  15. Jove Chiere

    ToH Characters

    Here they are, five unforgettable companions! Version 1.200 The best comrades we would all like to have next to us on a mission (well, maybe not Rodriguez, not really...) and they are ready to go into battle again. Using the CUP mod, in the United States Marine Corps faction you can find their bodies fully equipped, simply by changing the face of the character's identity you will have them ready to fight. From left to right. 1st Sgt Patrick "8-Ball/Baller" Miles SSgt Brian "Scarlet" O‘Hara MSgt Matthew "Coops" Cooper Sgt Chad "Robo/Robot" Rodriguez SSgt Randolph "Ice Cold" Sykes Enjoy!
×