EO 11277 Posted January 24, 2020 Converts the VR map into a flat frozen landscape. Try out every asset Arma 3 has to offer in the "Frozen Arsenal" "Frozen Arsenal" can be found under the Virtual Arsenal in the Tutorial Section. Features: Snow system. Ambient Birds. Character footsteps. Weather and Cloud system. (Sullen Skies) Breath fog. (courtesy of Haleks) Credits:@haleks for allowing me to include his breath fog function.@Dedmen for his advice on the forum. @CUP for the snow system. ❄️ Steam Workshop. ❄️ 11 7 Share this post Link to post Share on other sites
Rich_R 1087 Posted January 24, 2020 You sir, are a very clever individual! Nice work! 2 Share this post Link to post Share on other sites
DSabre 2332 Posted January 24, 2020 Since I spend most of my Arma time in the VR world this is a great addition. Love the deserted VR and this looks awesome. Many thanks! 1 Share this post Link to post Share on other sites
Anthrax01 239 Posted January 25, 2020 Looking like a great way to test GM and other content! 1 Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted January 25, 2020 Nice dude! Gives me the chills just looking at it, lol 1 1 Share this post Link to post Share on other sites
johnnyboy 3797 Posted January 25, 2020 You have a great artistic eye for staging your screenshots EO. Like the desert VR map, this is a great addition. Makes me want to make some sort of "dreamscape" mission... 1 Share this post Link to post Share on other sites
Harzach 2517 Posted January 26, 2020 Cool! *ducks* 1 1 Share this post Link to post Share on other sites
EO 11277 Posted January 29, 2020 Frozen VR has been updated: Adds ACE compatibility. Apparently the Ace Arsenal and the Frozen Arsenal were both competing for the same button when loaded together, this update adds an extra button so ACE users can load both mods at the same time and access both the Ace Arsenal and the Frozen Arsenal. ACE users will see this... Spoiler Non ACE users will see this... Spoiler Happy days! ☺️ 1 Share this post Link to post Share on other sites
EO 11277 Posted October 9, 2020 Frozen VR has been updated to reflect the recent changes made to Sullen Skies: Cloud grid width, cloud width and noise resolution values have all been tweaked resulting in a significant increase in cloud volume while retaining cloud detail. 1 Share this post Link to post Share on other sites
EO 11277 Posted January 25, 2021 Frozen VR has been updated: Mod has been re-signed. New server key. Thanks to Redwan S. who reported a signature mismatch when running on a dedicated server, hopefully this update remedies that issue. 1 Share this post Link to post Share on other sites
EO 11277 Posted January 26, 2021 Apparently this latest update hasn't addressed the issue that was reported on the Workshop, that is, signature mismatch on a dedicated server. Currently I don't have access to a dedicated server so If there are any good souls out there with access to a dedicated server that could confirm whether this is in fact an issue that can be replicated it would be greatly appreciated. While I don't dispute the original report I'm fairly certain this fresh signature and server key should be solid. Share this post Link to post Share on other sites
EO 11277 Posted February 15, 2021 On 1/26/2021 at 3:48 PM, EO said: Apparently this latest update hasn't addressed the issue that was reported on the Workshop, that is, signature mismatch on a dedicated server. While I don't dispute the original report I'm fairly certain this fresh signature and server key should be solid. Going by the latest feedback from the Workshop, either the original report about signature mismatch was bogus or the latest update has indeed fixed the issue in question. Either way mod should be running just fine now. Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted February 15, 2021 Hey EO how did you create this and your desert version through the terrain editor? and why does it require CUP Core when theres no buildings on the map, or is it a terrain object from cup core thats used? Share this post Link to post Share on other sites
EO 11277 Posted February 15, 2021 No external tools like Terrain Builder were used, It's just an edited version of the VR map, I replaced the VR tile textures with snow textures (sand textures for the Deserted VR) added my Sullen Skies config for the cloud/weather system, etc. Frozen VR requires CUP Core as it uses the snow system from Chernarus Winter. Haleks was kind enough to allow me the use of his breath fog function from Ravage. 2 Share this post Link to post Share on other sites