old_painless 183 Posted March 14, 2020 Just a heads up, there is now a Dynamic Recon Ops set up on Fapovo for some quick SP action. Have not tried it out yet, so cannot vouch for the quality and the AI's abilities given the terrain https://steamcommunity.com/sharedfiles/filedetails/?id=2007613510 Share this post Link to post Share on other sites
killjoe_R3F 60 Posted March 15, 2020 Thanks to all the team. I cannot find Addon's dependancy ? Share this post Link to post Share on other sites
R0adki11 3949 Posted March 15, 2020 16 minutes ago, killjoe_R3F said: Thanks to all the team. I cannot find Addon's dependancy ? If you check the Workshop item - https://steamcommunity.com/sharedfiles/filedetails/?id=1910457930, it listed the dependency of CUP CORE - https://steamcommunity.com/workshop/filedetails/?id=583496184 Share this post Link to post Share on other sites
icebreakr 3159 Posted March 16, 2020 On 3/14/2020 at 4:15 PM, old_painless said: Just a heads up, there is now a Dynamic Recon Ops set up on Fapovo for some quick SP action. Have not tried it out yet, so cannot vouch for the quality and the AI's abilities given the terrain https://steamcommunity.com/sharedfiles/filedetails/?id=2007613510 Oh, we played several of those already, works just great! Thanks anyway for letting others know! Yes, CUP Terrains - Core. 1 Share this post Link to post Share on other sites
icebreakr 3159 Posted March 20, 2020 V1.5 out: - new water colour and transparency (tnx Steven) - a lot of new vegetation and rock formations (especially North-East) - Isla Zora implemented new updates, new research centers, improved farms - new camp locations on several NE and E hills - tree branch removed from a Zora road that caused AI loosing tyres - several tweaks 11 2 Share this post Link to post Share on other sites
Muecke 114 Posted March 20, 2020 I have played a few rounds of crCTI on the updated Fapovo v1.5 the last days. I have noticed a much higher server FPS than in the older versions. The AI is using the bridge now much better but it's still a bottleneck. But that is ok as it is a tactical attribute for a war. The look is really great and the whole terrain feels very realistic. Great job icebreakr ! Share this post Link to post Share on other sites
icebreakr 3159 Posted March 27, 2020 1.6 sneak peak: - added: Jabovo redesign - added: SBP Training Facility - added: Isla Tera 9 1 Share this post Link to post Share on other sites
ANZACSAS Steven 395 Posted March 28, 2020 Nice update m8.Cool!😎 Quick question bud.Is it possible in visitor to import/edit/port/transfer this island/terrain, as it is now, as a whole ,into a larger terrain that has more water area around it? Like Altis for example. Thanks.:) Share this post Link to post Share on other sites
icebreakr 3159 Posted April 2, 2020 SBP releases another one. Patch 1.55. Shout out to all A3 teams 😉 9 Share this post Link to post Share on other sites
EO 11277 Posted April 8, 2020 Is there any chance the riverbed running alongside Kruger could be lowered to allow unrestricted access to Lake Hlubosto.... 3 Share this post Link to post Share on other sites
icebreakr 3159 Posted April 27, 2020 Happy with 1.6? 4 Share this post Link to post Share on other sites
lightspeed_aust 681 Posted May 4, 2020 Wow, late as hell to this but I reckon this might be your best terrain yet! Bloody incredible! 1 Share this post Link to post Share on other sites
14ps081 2 Posted May 7, 2020 Hi, i have deploy Fapovo on my server it' really good job. just you need to corect the landing runway AI take damage always les avions (c 130) ne peuvent pas décoller i don't see the dog where'is it ? pls. same i din't found the submarine ty Share this post Link to post Share on other sites
aussie battler 94 Posted May 30, 2020 Love the map and the updates, thanks for sharing it. 1 Share this post Link to post Share on other sites
icebreakr 3159 Posted December 5, 2020 Did you find all of easter eggs yet? 🙂 5 Share this post Link to post Share on other sites
icebreakr 3159 Posted December 25, 2020 Fapovo is getting 1.7 update soon, next week probably. I've talked to PRACS Team and they sent me bunch of bug reports. Botana is also getting a sea access instead of river, so bigger ships can park there. Most of areas get an upgrade too. Tommorow we are having a Xmas event on new island of Zimma, so that is a first priority of my team 😉 Fapovo follows.... 7 Share this post Link to post Share on other sites
icebreakr 3159 Posted February 16, 2021 Sorry about the downtime of my website, but DigitalOcean deleted my server after I was not able to connect for 4-5 weeks. Anyway, work on map continues 😉 4 Share this post Link to post Share on other sites
icebreakr 3159 Posted February 28, 2021 v1.7 coming soon... - new settlements in remote region on East - sea access to Botana - fixes, improved sat and ground textures 15 1 Share this post Link to post Share on other sites
cu3b4ll 974 Posted February 28, 2021 Can't wait dude. Share this post Link to post Share on other sites
aussie battler 94 Posted March 4, 2021 Looks amazing, love your maps. Share this post Link to post Share on other sites
icebreakr 3159 Posted March 7, 2021 1.7 Release imminent, uploading to Steam. 8 Share this post Link to post Share on other sites
icebreakr 3159 Posted March 8, 2021 Small hotfix coming with couple of bugfixes, it will be updated under 1.7. Share this post Link to post Share on other sites
icebreakr 3159 Posted March 11, 2021 So, v1.75 is going on Steam. Changelog: - satellite texture improvements - bugfixes with roads, placed trees and rocks - improved Noel isle - a lot of smaller fixes 6 Share this post Link to post Share on other sites
icebreakr 3159 Posted March 12, 2021 How do you guys like the new update? I have couple of missions made for this island so I'll post those on Workshop soon. 1 1 Share this post Link to post Share on other sites