cbfasi 4 Posted May 17, 2006 These ships dont move you realise?? Share this post Link to post Share on other sites
tankieboy 0 Posted May 17, 2006 Aye. I would be good to get AI to load/unload though. 11 AI in your squad equals 11 drivers after all! Share this post Link to post Share on other sites
UNN 0 Posted May 17, 2006 The AI is not geared up to navigate vehicles in and out of narrow passageways, under it's own steam. But as CBFASI says, the ships are static so most likely there going to be best used in cut scenes and as Mission props. That’s not to say you cant create the appearance of trucks driving in and out, only it's never going to look as natural as vehicle driven by the player. So it would only really be useful for cut scenes or as part of a backdrop. It's certainly something I’m trying to improve on, as it's the missing link of the integrated transport system. Only every method I've thought up so far is flawed, in one way or another. Share this post Link to post Share on other sites
cbfasi 4 Posted May 18, 2006 This time its not all my work, in fact the textures are Footmunch's and without them this would look quite poor... SS Canberra! Share this post Link to post Share on other sites
-Ash- 0 Posted May 18, 2006 Christ.. Who said we were dead? Argentine Unimog 416 truck loading aboard C-130 after Operation Rosario successful: Share this post Link to post Share on other sites
william1 0 Posted May 18, 2006 dead no , but arma will be released before you release your mod Share this post Link to post Share on other sites
cbfasi 4 Posted May 18, 2006 Your know something we dont? I suspect not, and you try doing something this big !! Share this post Link to post Share on other sites
Sennacherib 0 Posted May 18, 2006 dead no , but arma will be released before you release your mod let the addon makers do their job nice job guys, it's really awesome. Share this post Link to post Share on other sites
hellfish6 7 Posted May 18, 2006 Canberra looks great. A little surreal to see something so big in OFP though. Share this post Link to post Share on other sites
cbfasi 4 Posted May 18, 2006 Shes not the biggest ship we got tho Share this post Link to post Share on other sites
Gedis 0 Posted May 18, 2006 not? so Hermes or Invincible are biggest... just continue fabulous work and now let's continue waiting for this mod Share this post Link to post Share on other sites
cbfasi 4 Posted May 18, 2006 Actually Hermes the 2nd biggest.. Atlantic Converyor is our largest, by about 20ft Share this post Link to post Share on other sites
Gedis 0 Posted May 18, 2006 oh yeah, i underestimated cilivian ships Share this post Link to post Share on other sites
Santosa 0 Posted May 18, 2006 hello! I just went through most of the pages, and I must say it's a w e s o m e. I love the ships! I love it all! btw, how many poly's does that lsl have? those rails are problably a bit heavy Share this post Link to post Share on other sites
cbfasi 4 Posted May 18, 2006 Between the 3 sections that make up the LSL there are no more than about 6000 faces, and the first thing that dissappears on the next lod is all those rails. (about 1 3rd! The benifit of sections is that you dont have to display the whole ship at max detail so allows for a slightly better poly count balance Share this post Link to post Share on other sites
imutep 0 Posted May 18, 2006 The ships looks realy nice Keep it up and good luck with your work Imutep Ofp.4players.de Share this post Link to post Share on other sites
tankieboy 0 Posted May 18, 2006 Canberra, Unimog 416 and C-130 all look mint as always. Quote[/b] ]Actually Hermes the 2nd biggest.. Atlantic Converyor is our largest, by about 20ft Sorry had to add this... We slept in the restaurants on the lower decks during our time in San Carlos Bay. We worried that this area presented the largest radar cross section for an exocet missile. The sinking of HMS Sheffield had shaken us all. We slept under the tables, our cabins below the bridge were too exposed. The naval Commander kept us informed of the current state of readiness using the ships PA system. Yellow Alert meant enemy aircraft were in the vicinity. Red Alert meant we were under attack. Frequently the PA sounded "RED ALERT - TAKE COVER" and we dived to the floor and covered our heads as we had been told. One missile was to close for comfort. The next call was issued ... "RED ALERT - TAKE CO......" then silence. We were sure the bridge had been hit but the CO had hit the deck as well. The missile was within 300 metres of the ship before a surface to air missile from HMS Fearless destroyed it. Laying under the tables whilst the ship shook from near misses, Norman Pound the 1st Engineering Officer asked Jack nervously "What kind of bombs do you think they are throwing at us now ?" Jack replied "I Don't know "First" - bloody big ones." After being told the night before that it was unlikely the ship would survive the day intact, many of the engineers had the fatalistic attitude of "If it happens I'll worry about it then". We knew we wouldn't survive long if we went in the water. The temperature was just above freezing. Engineers coming off watch tried to photograph some of the air battles ignoring the danger. The naval personnel obviously better trained took cover where ever they could. Phil Hancock Engineering Officer, Canberra. http://www.comcen.com.au/~raiment/ Share this post Link to post Share on other sites
Daniel 0 Posted May 18, 2006 Scary stuff, thanks for posting it. Share this post Link to post Share on other sites
cbfasi 4 Posted May 19, 2006 Canberra was postioned (although not told this as the time) such that if she sunk there was little enough water under that her upper decks would stay above water... Share this post Link to post Share on other sites
kevbaz 0 Posted May 25, 2006 been going through my old stuff on my ftp and ive found a whole bunch of scenery screenshots http://www.kevbaz.com/Fraps/ now bear in mind these are a year old so the buildings ect should be alot different in the current version of the islands but the ground textures should be the same bascially just showing off cbfasi's lovely islands and texture work Share this post Link to post Share on other sites
cbfasi 4 Posted May 25, 2006 Seeing these makes me realise just how far the maps have come in 1 year.. It has also however reminded me that some areas still need work.. Share this post Link to post Share on other sites
Commando84 0 Posted May 25, 2006 Nice ships there! hope too see them sometime this year on my hdd Share this post Link to post Share on other sites
cbfasi 4 Posted June 17, 2006 A bit of news for everyone. Psychokiwi has done a fantastic job on these two individuals for the British Antartic Survey team at South Georgia. Also a fantastic job on the civilian Landrover. Share this post Link to post Share on other sites
cbfasi 4 Posted June 18, 2006 Topic says progress, we need help to progress this little spot... (duplicated from Falklands forum) The long term absence of a team member has caused a small problem and I am hoping there is a person or persons out there who are willing to take that members shoes with regards to the following work. This work can be simply described as enchancing existing buildings. Heres a pic of the current buildings on location, geo lods are set up etc but as can be seen they lack any detail and the texture (if any) is temporary. Only 1 building will be enterable (that church in background), as in real terms the rest there were considered unsafe (in fact a number have fallen down since 82, or are completely roped off because of this risk) Here are some of the real location. (worth saying the mod is based on Autumn/Fall early winter) Some smaller buildings have not been done but if whomever you are is willing then they can be added too. I believe much can be done my adding to the basic shapes I already made (and they took long time to get that far, lack of good dimensinal ref) Also a good texure job will incorporate most the details that to be honest are not requried in 3d form. Please contact me by either PM or MSN either here on the Falklands forum. Share this post Link to post Share on other sites