Rakad 16 Posted December 28, 2016 Can you release the Mod on Steam Workshop? So it would be easier to patch the Mod. 1 Share this post Link to post Share on other sites
SkipperNS 11 Posted December 29, 2016 I saw near the basketball courts. as intended? it is a trifle, but interesting. you have a bugtracker? Share this post Link to post Share on other sites
silola 1086 Posted December 29, 2016 What exactly do you mean? I can't see any mistake. The lamps are deliberately placed lower ... looks nice at night ;-) Silola 3 Share this post Link to post Share on other sites
sharkster1 7 Posted December 29, 2016 this map is absolutely gorgeous, it just needs to be optimized to hell. 1 Share this post Link to post Share on other sites
KenneXS 12 Posted December 29, 2016 What an Amazing gift for the new year 2017 thanks for all the hard work you guys did, & Thx to the amazing YouTuber De4dCert for noticed us & making video about this wonderful Map 1 Share this post Link to post Share on other sites
daytrader 33 Posted December 29, 2016 11 hours ago, SkipperNS said: I saw near the basketball courts. as intended? it is a trifle, but interesting. you have a bugtracker? Cant see anything wrong here. Share this post Link to post Share on other sites
{}Whiskey 0 Posted December 29, 2016 The map is fantastic and I really hope that project goes ahead! however, point out the game to crash when I think collapsed the floors of some buildings such as the military around the airport in North-East ! LOG: [8841]12:40:03 Placement slopelandcontact failed on model taunus_wall\floorsportu.p3d. Missing landcontact or no points in it. [8870]12:40:07 Placement slopelandcontact failed on model taunus_wall\pflaster_1.p3d. Missing landcontact or no points in it. [8888]12:40:09 Placement slopelandcontact failed on model taunus_wall\tiles.p3d. Missing landcontact or no points in it. FULL-RPT-FILE Share this post Link to post Share on other sites
hotzenplotz 138 Posted December 29, 2016 20 minutes ago, {}Whiskey said: The map is fantastic and I really hope that project goes ahead! however, point out the game to crash when I think collapsed the floors of some buildings such as the military around the airport in North-East ! LOG: [8841]12:40:03 Placement slopelandcontact failed on model taunus_wall\floorsportu.p3d. Missing landcontact or no points in it. [8870]12:40:07 Placement slopelandcontact failed on model taunus_wall\pflaster_1.p3d. Missing landcontact or no points in it. [8888]12:40:09 Placement slopelandcontact failed on model taunus_wall\tiles.p3d. Missing landcontact or no points in it. FULL-RPT-FILE I am fixed, for the next update. Share this post Link to post Share on other sites
silola 1086 Posted December 29, 2016 21 minutes ago, {}Whiskey said: The map is fantastic and I really hope that project goes ahead! however, point out the game to crash when I think collapsed the floors of some buildings such as the military around the airport in North-East ! LOG: [8841]12:40:03 Placement slopelandcontact failed on model taunus_wall\floorsportu.p3d. Missing landcontact or no points in it. [8870]12:40:07 Placement slopelandcontact failed on model taunus_wall\pflaster_1.p3d. Missing landcontact or no points in it. [8888]12:40:09 Placement slopelandcontact failed on model taunus_wall\tiles.p3d. Missing landcontact or no points in it. FULL-RPT-FILE Allready in focus for the upcoming patch :) Silola Share this post Link to post Share on other sites
Johnny Drama 33 Posted December 29, 2016 since the map is so huge and there will be probably tons of minor bugs/misplacement issues, wouldnt it be helpful to create a bugtracker? Share this post Link to post Share on other sites
vengeance1 50 Posted December 29, 2016 This is an incredible map Silola! The Airports are awesome! Thanks for all the hard work from your team! Vengeance Share this post Link to post Share on other sites
gibsandpieces 23 Posted December 29, 2016 (edited) Top work on the map guys! Amazing how polished it looks for the first release. Over 5 million placed objects I was having a quick fly around in the editor and one thing led to another and I ended up making a small (unofficial) Trailer/Cinematic. Keep up the good work. p.s. @silola and team feel free to use this if you want. Edited December 29, 2016 by gibsandpieces Permission to use video 13 Share this post Link to post Share on other sites
hotzenplotz 138 Posted December 29, 2016 5 minutes ago, gibsandpieces said: Top work on the map guys! Amazing how polished it looks for the first release. Over 5 million placed objects I was having a quick fly around in the editor and one thing led to another and I ended up making a small (unofficial) Trailer/Cinematic. Keep up the good work. Thank you so mutch. A great Trailer. 1 Share this post Link to post Share on other sites
tortuosit 486 Posted December 29, 2016 Thanks for the map, guys. And good trailer, @gibsandpieces 1 Share this post Link to post Share on other sites
tortuosit 486 Posted December 29, 2016 The area is very hazy (does this help FPS?), will you maybe change this? I think it can be done via cfgWorld. I think many objects, like trees, look like they have some kind of gamma layer. Too bright and low contrast. I have already seen this @Beketov map. The map is as hard as expected, as for perfomance. And very well done what I have seen, a good reflection of Germany. Share this post Link to post Share on other sites
silola 1086 Posted December 29, 2016 4 hours ago, gibsandpieces said: Top work on the map guys! Amazing how polished it looks for the first release. Over 5 million placed objects I was having a quick fly around in the editor and one thing led to another and I ended up making a small (unofficial) Trailer/Cinematic. Keep up the good work. p.s. @silola and team feel free to use this if you want. Very nice trailer. Also the music is very impressive ... like it :) Many thanks ! Silola 1 Share this post Link to post Share on other sites
AZCoder 921 Posted December 29, 2016 I just noticed that rain comes through the airport's main terminal glass ceiling .... or is it a hologram? :D 1 Share this post Link to post Share on other sites
cring0 138 Posted December 29, 2016 That airport terminal though. Was that all Poolpunk? Very nice to see high quality work coming from the community. =] 1 Share this post Link to post Share on other sites
M. Buchanan 21 Posted December 30, 2016 This is the best designed military base I've seen in a game. Someone did their homework on Air Assault staging areas. Share this post Link to post Share on other sites
Singh Aram 137 Posted December 30, 2016 I love the map, but some members are not able to join the map, reason unknow. Is this happened to anybody else. Map need to be optimized because of frames. Great work Silola. Share this post Link to post Share on other sites
khaki 10 Posted December 30, 2016 11 hours ago, Arma3_JSOC said: I love the map, but some members are not able to join the map, reason unknow. Is this happened to anybody else. Map need to be optimized because of frames. Great work Silola. Do those players have the Apex DLC? AFAIK it's required for Taunus Share this post Link to post Share on other sites
Foxone 1044 Posted December 30, 2016 54 minutes ago, khaki said: Do those players have the Apex DLC? AFAIK it's required for Taunus APEX is not required only CUP Terrains Share this post Link to post Share on other sites
Solano 176 Posted December 30, 2016 Hey, I just wanted to know if you have any plans for changing the actual look for Taunus 1.0 in the next patches or so. If not - I would like to create a Real Light preset for it. Work would just be obsolete if you change your config for the visual apearance in the near future. Regards Share this post Link to post Share on other sites
silola 1086 Posted December 30, 2016 7 minutes ago, Solano said: Hey, I just wanted to know if you have any plans for changing the actual look for Taunus 1.0 in the next patches or so. If not - I would like to create a Real Light preset for it. Work would just be obsolete if you change your config for the visual apearance in the near future. Regards If you like, send me the "Real light preset" and we will check it out. If we think it's better as the current one, we implement your preset ;-) Silola Share this post Link to post Share on other sites
yukihito23 122 Posted December 30, 2016 Some stuff I've found from my end. Spoiler There seems to be a hidden wall in the middle of the path. Here Spoiler Wood floating. here Spoiler These two locations makes the character float and can't get out. At this tower Share this post Link to post Share on other sites