toadie2k 799 Posted May 20, 2016 Very much what Mallow and War_lord said. I'll get round to them when I have a chance, but I'm hesistant to give concrete time as to when that will be. Anyhow, I bring some content, because it's probably been long enough. MG3s/MG42s are well underway. At this point you're seeing a whole mixmash of both being displayed here, but that's only because that's the way the mood strikes sometimes. http://imgur.com/a/sMINE and as referred to earlier, Sig P226s. These are actually going a helluva lot faster than the MG3s because I started these on a new construction workflow, and it's REALLY working out TBH, whereas the MGs were started in the old one and I'm slowly migrating it. It'll get faster before you know it though. Also, Do note the last picture there DOES show a W.German P226 slide, so rest assured that there's some period-correct Sig Pistols coming. http://imgur.com/a/C6JEH 15 Share this post Link to post Share on other sites
war_lord 934 Posted May 20, 2016 Before anyone asks, yes it did take two people, a drawing and two photographs to figure out how that drum is assembled. 1 Share this post Link to post Share on other sites
khaosmatical 237 Posted May 21, 2016 Got a bug for you Toadmeister.Seems that the M14's have some weird global sounding reload. On a listening server at least I was a good distance away yet someone heard my reload as if it were right next to him.*Edit* Upon further review the M60's are doing it too. Share this post Link to post Share on other sites
ToeRag 13 Posted May 21, 2016 I was checking out some of the new content when I came across the M134D 'Epilator'. And the custom animation. This is awesome!! Great Work!! You inspire me to shoot things. Share this post Link to post Share on other sites
khaosmatical 237 Posted May 21, 2016 Is the M134D anywhere else besides the 'All In One' pack? Share this post Link to post Share on other sites
infrareddimming 195 Posted May 22, 2016 I'm not really knowledgeable on Sig pistols, but would it be possible to add a small reflex sight on top of them? I found a couple of pictures, but I'm not sure on the authenticity of them. Share this post Link to post Share on other sites
Hvymtal 1251 Posted May 22, 2016 Very much what Mallow and War_lord said. I'll get round to them when I have a chance, but I'm hesistant to give concrete time as to when that will be. Anyhow, I bring some content, because it's probably been long enough. MG3s/MG42s are well underway. At this point you're seeing a whole mixmash of both being displayed here, but that's only because that's the way the mood strikes sometimes. image removed as per rules recommendations and as referred to earlier, Sig P226s. These are actually going a helluva lot faster than the MG3s because I started these on a new construction workflow, and it's REALLY working out TBH, whereas the MGs were started in the old one and I'm slowly migrating it. It'll get faster before you know it though. Also, Do note the last picture there DOES show a W.German P226 slide, so rest assured that there's some period-correct Sig Pistols coming. this one too​ https://youtu.be/985gQXDNO5g?t=31s Beautiful 1200rpm murderifying will finally be coming to arma in an man-portable package. Ze deutches vill be wery pleased :) Share this post Link to post Share on other sites
war_lord 934 Posted May 22, 2016 I'm not really knowledgeable on Sig pistols, but would it be possible to add a small reflex sight on top of them? I found a couple of pictures, but I'm not sure on the authenticity of them. That's something you see more with Glocks. Share this post Link to post Share on other sites
toadie2k 799 Posted May 22, 2016 I'm not really knowledgeable on Sig pistols, but would it be possible to add a small reflex sight on top of them? I found a couple of pictures, but I'm not sure on the authenticity of them. It's legit, the slide can take the required tapping to do it. I've got a few sources with them, whether that carries over into .mil applications and not just civ/LE I've yet to confirm though. As to whether or not it'll make the pack, don't hold me to a definite answer here, but tentative yes. It'll be probably just the default A3 ones, and it may only be select ones. Is the M134D anywhere else besides the 'All In One' pack? No, it TECHNICALLY shouldn't have been there yet either. I noticed a couple of days after I uploaded it, and just hoped noone would notice. *shrug* Eh. Happy Easter. More official release soon, with a couple things polished. 4 Share this post Link to post Share on other sites
toadie2k 799 Posted May 22, 2016 (edited) --Disregard, 4am fuckup-- Edited May 22, 2016 by toadie2k 3 Share this post Link to post Share on other sites
graemeshute 218 Posted May 23, 2016 Only Toadie is insane enough to model internals... :wub: Share this post Link to post Share on other sites
tortuosit 486 Posted May 23, 2016 OK I downloaded the whole package, questions, I'm not into that weapons/classname/whatever business: 1. I use sometimes RHS, sometimes ACE, usually CUP weapons... sometimes all at once: Why compatibility pbo's do I have to load? Why are they needed? 2. Will the big package be on Six as well? Share this post Link to post Share on other sites
drachentoter6160 16 Posted May 24, 2016 Hi toadie. I noticed that the 416 is on your current work list, although it ranks a bit back in there. My question is: how do you plan to make them, all things stock or with aftermarket parts like Magpul furniture and tubular rails like RAHG or SMR? I understand that it's still early to talk about this and you're very busy as is. Thanks! Share this post Link to post Share on other sites
war_lord 934 Posted May 24, 2016 Hi toadie. I noticed that the 416 is on your current work list, although it ranks a bit back in there. My question is: how do you plan to make them, all things stock or with aftermarket parts like Magpul furniture and tubular rails like RAHG or SMR? I understand that it's still early to talk about this and you're very busy as is. Thanks! Going by their poll position (4 votes), I'll be commissioning them before they actually have a chance to get voted in. In which case, yes, there will be two aftermarket HK416D10RS (maybe also in 14.5 depending on what Toadie is okay with) in addition to three lengths of stock HK416 and HK416A5. 3 Share this post Link to post Share on other sites
wsxcgy 1960 Posted May 28, 2016 Thanks for all the wonderful content you guys have delivered! Share this post Link to post Share on other sites
wsxcgy 1960 Posted May 28, 2016 I might have an M16A2 model, and flat top version for an A3 or C7 or whatever, to offer to you guys if it turns out decent once I get it finished. I probably wont have any normal, diffuse, or specular maps, just a raw .obj, but it's a start. Share this post Link to post Share on other sites
Alex150201 894 Posted May 29, 2016 Hey todie, we sent you a PM (second one we send to you) please read it. Thank you. Share this post Link to post Share on other sites
war_lord 934 Posted May 29, 2016 Hey todie, we sent you a PM (second one we send to you) please read it. Thank you. I've passed on your request. Please be patent and remember that Toadie gets a lot of PM's, and reading and responding to them all would take away time from the actual workflow. Share this post Link to post Share on other sites
Singh Aram 137 Posted May 29, 2016 Requesting NIArms mod for M16A1, M16A2 with M203. Only RHammer have those, but the problem is its not a standalone. We have to download 250mb+ stuff for two rifles, pain in the as#. So, can you please make it. I know lot of MilSim units who are running 60's to 90's campaign, and they all need M16A1 & M16A2.. Share this post Link to post Share on other sites
war_lord 934 Posted May 29, 2016 Requesting NIArms mod for M16A1, M16A2 with M203. Only RHammer have those, but the problem is its not a standalone. We have to download 250mb+ stuff for two rifles, pain in the as#. So, can you please make it. I know lot of MilSim units who are running 60's to 90's campaign, and they all need M16A1 & M16A2.. There's a list, it's not as simple as you just "requesting" something. 1 Share this post Link to post Share on other sites
Singh Aram 137 Posted May 29, 2016 There's a list, it's not as simple as you just "requesting" something. Can you please share the list. I am new to NIArms posts.. Share this post Link to post Share on other sites
Matth_ 68 Posted May 29, 2016 On first page of topic, first message ... :mellow: Just here: https://docs.google.com/spreadsheets/d/1I6QQisIkVHq2VxbC2MgoowdC8VbIsCh4hNZsmkK61Ps/pubchart?oid=434174366&format=interactive 1 Share this post Link to post Share on other sites
war_lord 934 Posted May 29, 2016 Current things being worked on are: MG42/3 (Patreon voted), Remington ACR (started at the same time as the G36's), SIG P226's (One of my commissions). Once the MG's are finished, the SIG 550/2/3 is next. After that it's hard to tell. Basically, there's the Patreon voted project, and two side projects going on right now. Point is, milspec AR-15's are on the list, and they have a decent amount of votes, but they're not a soontm weapon. 2 Share this post Link to post Share on other sites
PuFu 4600 Posted May 29, 2016 Requesting NIArms mod for M16A1, M16A2 with M203. Only RHammer have those, but the problem is its not a standalone. We have to download 250mb+ stuff for two rifles, pain in the as#. So, can you please make it. I know lot of MilSim units who are running 60's to 90's campaign, and they all need M16A1 & M16A2.. you should really learn you way around here before posting... 2 Share this post Link to post Share on other sites
Hvymtal 1251 Posted May 29, 2016 Black ops weapons 80s 90s by bepe_goodoldrebel has some bitchin' M16A1s and A2s, plus a bunch of Colt CAR-15s/Commandos, and AR15 SMGs, many with Master Keys and M203s. And some classic M14s and early MP5s. And some cool pro-tec helmets. And he's also working on some more BDU era special forces gear (to tickle our black hawk down bits :D). All of them come with awesome barrel-mount lights, AN/PAQ-4 IR Lasers, and early aimpoints. Textures aren't tier 1 but really that's nitpicking when you consider what you're getting 2 Share this post Link to post Share on other sites