Phantom Hawk 44 Posted March 21, 2017 Ah ok well thanks anyway. Share this post Link to post Share on other sites
Alwarren 2767 Posted March 21, 2017 2 minutes ago, Phantom Hawk said: Ah ok well thanks anyway. I'd prefer to work on this fulltime ;) 1 Share this post Link to post Share on other sites
Chairborne 2594 Posted March 21, 2017 PSA: We have a new private DEVELOPMENT version of CUP Weapons/Units/Vehicles (and possibly of the ACE compats as well soon) on the steam workshop for testing purposes. You need to be friends with the CUP Team steam account to see it. The build is updated every few days. It's implied that, being a DEV version, stuff is subject to changes and from time to time things might be broken, you've been warned. Also, if you use it we'd like your cooperation, if you see broken stuff put tickets on the feedback tracker (http://dev.cup-arma3.org/). If you want to get access let us know. Also since the CUP Team account usually gets spammed with friend requests, please send us your username or let us know who you are, otherwise your friend request ends in the bin! Regards! 5 Share this post Link to post Share on other sites
wolfgarth 74 Posted March 21, 2017 35 minutes ago, Chairborne said: PSA: Temos uma nova versão privada de desenvolvimento de armas CUP / Unidades / Veículos (e possivelmente do ACE compats também em breve) na oficina de vapor para fins de teste. Você precisa ser amigo da conta CUP Team Steam para vê-lo. A compilação é atualizada a cada poucos dias. Está implícito que, sendo uma versão DEV , coisas estão sujeitas a alterações e, de vez em quando, as coisas podem ser quebradas, você foi avisado. Além disso, se você usá-lo, gostaríamos de sua cooperação, se você vir material quebrado colocar ingressos no tracker de feedback ( http://dev.cup-arma3.org/ ). Se você quiser obter acesso deixe-nos saber. Além disso, uma vez que a conta da Equipe CUP geralmente recebe spam com solicitações de amigos, envie-nos seu nome de usuário ou deixe-nos saber quem você é, caso contrário, sua solicitação de amigo termina na lixeira! Saudações! I already sent mine, this "Wolfgarth" 1 Share this post Link to post Share on other sites
Daniel Lange 2 Posted March 21, 2017 Friend Request send... i am Langelott 1 Share this post Link to post Share on other sites
DieselJC 196 Posted March 23, 2017 I have a question about the CUP Units Vehicles and Weapons...is it possible to put those into one folder and call it @CUP or do they all need to be named separately? Just seem to be having an issue with Mods on my server so I thought just adding one folder instead of 3 might be quicker and easier...any help would be appreciated. Diesel Share this post Link to post Share on other sites
pipewr3nch 71 Posted March 23, 2017 24 minutes ago, diesel tech jc said: I have a question about the CUP Units Vehicles and Weapons...is it possible to put those into one folder and call it @CUP or do they all need to be named separately? Just seem to be having an issue with Mods on my server so I thought just adding one folder instead of 3 might be quicker and easier...any help would be appreciated. Diesel You could but why would you? The file size would be exactly the same Share this post Link to post Share on other sites
DieselJC 196 Posted March 23, 2017 19 minutes ago, pipewr3nch said: You could but why would you? The file size would be exactly the same I realize the file size would be the same..its just I am having issues loading a lot of extra mods on the server and thought putting them all into one @CUP folder would save me a lot of line space is all. Thanks for the reply..much appreciated. Diesel Share this post Link to post Share on other sites
Chairborne 2594 Posted March 23, 2017 No you can put them in whichever folder you want, doesn't make a difference to the game. 1 Share this post Link to post Share on other sites
M1ke_SK 230 Posted March 23, 2017 When I place "CUP_O_T72_RU" tank in editor. I can't move it from place. It is possible to rotate the tank, but can't move it once it is placed. Share this post Link to post Share on other sites
Chairborne 2594 Posted March 23, 2017 Bugs go here: http://dev.cup-arma3.org/ 1 Share this post Link to post Share on other sites
tc25c 2 Posted March 23, 2017 Friend request sent tc25c 2 Share this post Link to post Share on other sites
slatts 1978 Posted March 24, 2017 A SCAR rifle looks sexy in black in the hands of Alwarrens ION units 23 Share this post Link to post Share on other sites
Phantom Hawk 44 Posted March 24, 2017 Looking good there. screw camoflage all he needs is jeans and a tartan jacket :D 4 Share this post Link to post Share on other sites
The_Tactician 56 Posted March 24, 2017 @Chairborne i9 found the issue, it was me being a freaken noob xD but you guys looked into it anyway, for that you have my thanx, keep up the good work. 1 Share this post Link to post Share on other sites
taro8 806 Posted March 25, 2017 Ok so I made a comparison of my tweaks vs vanilla CUP. It's not as ground breaking as I thought it would be, particularly on Utes as my previous commits already changed the grass and ground textures. The grass on Chernarus/Utes also affected the Bukovina and Bystrica maps as well, so the jump from the old-old CUP maps isn't as big. Other than that it's more of a tweak really. Note that all of this is just couple of edits to rvmats of the ground layers ( so the maps are a bit darker) as well as the building's rvmats. In the end the buildings are less exposed (ie. not so bright). For now only grass on plants other than A2 chernarus is affected. The expansion trees and bushes look ok enough for me to skip them on this pass of the upgrade. The grass however had to be fixed, particularly on Sahrani. 22 Share this post Link to post Share on other sites
Janez 530 Posted March 25, 2017 Wow, a massive difference. Looks a lot better! Share this post Link to post Share on other sites
BadHabitz 235 Posted March 26, 2017 On 3/20/2017 at 0:55 PM, Chairborne said: anyway you have to set recompile = 0 on all the cup_watervehicles_core and cup_watervehicles_lhd functions. Change the 'recompile = 1' to 'recompile = 0', or 'recompile = RECOMPILE' to 'recompile =0'? Or both? Share this post Link to post Share on other sites
DieselJC 196 Posted March 26, 2017 15 hours ago, taro8 said: Ok so I made a comparison of my tweaks vs vanilla CUP. It's not as ground breaking as I thought it would be, particularly on Utes as my previous commits already changed the grass and ground textures. The grass on Chernarus/Utes also affected the Bukovina and Bystrica maps as well, so the jump from the old-old CUP maps isn't as big. Other than that it's more of a tweak really. Not all of this is just couple of edits to rvmats of the ground layers ( so the maps are a bit darker) as well as the building's rvmats. In the end the buildings are less exposed (ie. not so bright). For now only grass on plants other than A2 chernarus is affected. The expansion trees and bushes look ok enough for me to skip them on this pass of the upgrade. The grass however had to be fixed, particularly on Sahrani. Try real light/re-shade..does the same thing but with the entire game. https://forums.bistudio.com/forums/topic/183128-real-light-reshade-preset-by-solano/ Diesel Share this post Link to post Share on other sites
taro8 806 Posted March 26, 2017 1 hour ago, diesel tech jc said: Try real light/re-shade..does the same thing but with the entire game. https://forums.bistudio.com/forums/topic/183128-real-light-reshade-preset-by-solano/ Diesel Reshade stuff hits fps, also it had to be done, buildings were way to bright compared to units. Even with reshade there would still be a difference. 4 Share this post Link to post Share on other sites
Chairborne 2594 Posted March 26, 2017 CDF leased some T810 trucks from the Army of the Czech Republic: 21 Share this post Link to post Share on other sites
Luke_z_Brna 958 Posted March 26, 2017 Yey!! :D Finally some love come to Army of the Czech Republic!! Thanks guys. Best regards DonbassCZ 4 Share this post Link to post Share on other sites
Neviothr 102 Posted March 26, 2017 3 hours ago, Chairborne said: CDF leased some T810 trucks from the Army of the Czech Republic: Those look really silly, in a good way. 3 Share this post Link to post Share on other sites
danny96 80 Posted March 26, 2017 On 21. 3. 2017 at 5:11 PM, Chairborne said: PSA: We have a new private DEVELOPMENT version of CUP Weapons/Units/Vehicles (and possibly of the ACE compats as well soon) on the steam workshop for testing purposes. You need to be friends with the CUP Team steam account to see it. The build is updated every few days. It's implied that, being a DEV version, stuff is subject to changes and from time to time things might be broken, you've been warned. Also, if you use it we'd like your cooperation, if you see broken stuff put tickets on the feedback tracker (http://dev.cup-arma3.org/). If you want to get access let us know. Also since the CUP Team account usually gets spammed with friend requests, please send us your username or let us know who you are, otherwise your friend request ends in the bin! Regards! Sent request - I want to participate. Username: D4nyi 1 Share this post Link to post Share on other sites