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M.S.K.E. 4 Islands Map Version 2017

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M.S.K.E. - 4 Islands Map
Malden - Sarugao - Kolgujev - Everon

Version 2017
Release Date: 22.01.2017


Hello friends,
here is my latested Project. My dream to bring 4 of my most loved OFP islands to one map is now reality. All islands have been newly revised.

\\ Technical Details
Terrain size: 25,6km x 25,6km
Grid size: 4.096
Cell size: 6.25
Satellite image: 25.600px
Object count: 1.453.262

\\ Downloads
https://drive.google.com/file/d/0B6v24Dm6_9lxWE9fekJNNmM4TXc/view?usp=sharing
http://steamcommunity.com/sharedfiles/filedetails/?id=848059359
 

\\ Requirements
Cup - Terrain Pack
http://www.armaholic.com/page.php?id=30045

hotze_buildings
These are included in the Maps download!

 



Guide on how to install mods!


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\\ Credits & Thanks
Special Thanks to Luki (ACE), Bohemia for the Arma series & Schusch for the original Sarugao island!
Schusch (I wrote to him, but he never answered me, unfortunately.)

Muecke (for help with configs)
Heros (Miscellaneous works)
Roehre (Help with some scripts)
T-800a (for helping me with some config problems)
The whole X-Cam Team!

 

 

Changelog:

Updated new ArmA3 Lighting and CUP support.
Resmoothed roads with Terrain Processor.
Adjusted Sat&Mask and Objects.
Reworked folder/pbo structure.
 











 

  • Like 13

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This looks really nice, very impressive work as always :)

Hello friends, here my new and last Project.

Last project ? :(

Hopefully just a typo and you meant latest project.

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Wow, it looks amazing! The overview map doesn't do the ingame terrain justice. A new favorite!

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New mod v1.0 available at withSIX. Download now by clicking:

banner-420x120.png

@Hotzenplotz;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

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Thank you!!

Been hoping for something like OFP world in ArmA 3, been wanting for an age, many thanks mate!

Edited by Jeza

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Thanks for sending us the first release of your (hopefully latest and not last) work ;)

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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What will we see in it ? What is the size of the map? Are you using arma 3 buildings or Arma 2 buildings ??

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Seems like this map locks up my game around grid 1507.

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Seems like this map locks up my game around grid 1507.

I could not replicate this. Does it happen near the windmills ?

Excelent work Hotzenplots!

Would it be possible to give the three islands the same rock treatment you gave the hills on sarugao? They really bring the place more alive.

Edited by Bumgie

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I placed a unit in 155072 and my game frozen immediately when I went ingame. It must be a mod thing so I'll check those.

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Running only this and allinarma terrain pack makes my game hang around the windmills. I have a person who can back this up. .rpt says nothing useful. It might take a while for everything to load in, but I can reproduce this reliably, every time.

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Is this working in the better Arma 2 CO?:confused:

It's using A3 assets from what I've seen so a guess would be no.
ah ok i see , thx for the info Edited by TeilX

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It's using A3 assets from what I've seen so a guess would be no.

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Running only this and allinarma terrain pack makes my game hang around the windmills. I have a person who can back this up. .rpt says nothing useful. It might take a while for everything to load in, but I can reproduce this reliably, every time.

I've got this too, so it's reproducible.

It'd be nice if we could find a fix for this, it's a damn fine map.

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Seems like the problem was with cement_buildings from AiA TP! Doesn't crash now.

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Hotze great work, just what I've talked about months ago about putting all my A2 islands onto one map. Sadly, not all 4 are ready for A3 yet...

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