DSabre 2332 Posted February 1, 2015 Spoiler Still the original Tripod. Made in Oxygen/Object Builder : P No uv mapping or other fancy stuff. Full default chrome. shields up Just fits perfectly on Bushlurkers awesome strange new worlds. Added a few extra terrestrial buildings in the last version. Modeling in oxygen is a forgotten art. It literally took me years to attach this head to the android. No idea why it suddenly worked out finally. The body is the default LOD 4 of the regular Arma 2 APL character. = Regular person from far away. So making this guy was a few clicks deleting the superfluous LODs, then hitting U to make the edges sharp. Then E to attach the default chrome. Was faster than the time it took to type this. I went out of my way for that head though and was very upset it never showed up ingame Again strange new worlds by Bushlurker. That sky : O The UN-COM faction with their fancy stuff. Drop pod strike incoming ******************************************************** UN-COM ******************************************************** (Formerly known as ETA/EXT - Extra Terrestrial Adversaries) more info: https://steamcommunity.com/sharedfiles/filedetails/?id=386095175 1 Share this post Link to post Share on other sites
kiory 405 Posted February 1, 2015 Hahaha, that's really cool mate, I love it! Share this post Link to post Share on other sites
Rydygier 1317 Posted February 1, 2015 :D Fantastic, and so non-cliche. So, what's the ETA of ETA? 1 Share this post Link to post Share on other sites
DSabre 2332 Posted February 1, 2015 thank you, thank you. Lol ya I am doing my best D: Probably not so far away. I like to release my stuff pretty early and gather feedback. Maybe I'll start a closed alpha in a couple of weeks. Probly something like that. Share this post Link to post Share on other sites
mosh 0 Posted February 1, 2015 Awesome, that's something a little different. I look forward to trying them out. Share this post Link to post Share on other sites
theevancat 277 Posted February 1, 2015 Something something CSAT helmets. These sort of remind me of Gort. Shiny! Share this post Link to post Share on other sites
subunit 31 Posted February 2, 2015 If you made a sectoid, I'd definitely make a mission that generates UFO intercepts and spawns sectoids around crash sites for recovery missions. Share this post Link to post Share on other sites
Valken 622 Posted February 2, 2015 So looking forward to this! Great job! If Bad Benson has time, and ports his Alienz mod from A2 over with these guys, it would be incredible. Add the new rail tank to the mix and a little scifi weapons for that old school tactical x-com fun. Share this post Link to post Share on other sites
DSabre 2332 Posted February 2, 2015 too much? Reminds me of Far Cry Blood Dragon gun sounds like an angry cricket btw. found the sound in default arma animals folder : ) terribly annoying. The flying saucers will be completely silent. Actually they are already Share this post Link to post Share on other sites
malcom86 33 Posted February 2, 2015 Those shiny things reminds me of 80's futuristic movies... And they are freaking creepy !!! Well done !!! If Bad Benson has time, and ports his Alienz mod from A2 over with these guys, it would be incredible Indeed !! :rolleyes: Share this post Link to post Share on other sites
dcal 16 Posted February 2, 2015 Awesome!! Are the weapons lasers or conventional ammo? Please say lasers:)...looking forward to this Share this post Link to post Share on other sites
tokyoindia 18 Posted February 2, 2015 They remind me of the old Cylons from the original Battlestar galactica. Lots of nostalgia! Share this post Link to post Share on other sites
dcal 16 Posted February 2, 2015 too much? Reminds me of Far Cry Blood Dragon gun sounds like an angry cricket btw. found the sound in default arma animals folder : ) terribly annoying. The flying saucers will be completely silent. Actually they are already Looks great except I would change the pinkish/purple to the blue or yellow already on the body...or go with green in the spots that have the pink/purple. Really cool looking Share this post Link to post Share on other sites
theevancat 277 Posted February 3, 2015 They remind me of the old Cylons from the original Battlestar galactica. Lots of nostalgia! They showed up in the new one, too. Eventually. Share this post Link to post Share on other sites
DSabre 2332 Posted February 4, 2015 thanks, ya I will probly go with green. Yes, They are supposed to be an energy weapon of sorts with a terribly annoying chirping sound when they're fired. I will make them rather weak but make up for it with speed, energy cell capacity and rate of fire : ) Also going to begin work on a heavy plasma lasgun thermo thingy this weekend and maybe think about how to exchange the vehicles weapons with energy beams Share this post Link to post Share on other sites
bravom5 2 Posted February 6, 2015 Wow, this looks pretty awesome sabre, nice to see some more sci-fi developing going on in Arma 3. Let me know if you need any help testing. :) Share this post Link to post Share on other sites
DSabre 2332 Posted February 6, 2015 (edited) Yea a shootout between these and Bensons Zetaborn could be fun ; ) Probly won't do a lot new things this weekend. There is still a hell of a lot of errors popping up I need to get rid first. thanks bravo! Will do ____________ Still haunted by errors. Using the sample models but somehow I still have issues with weapon and turret entries . ) walker tanks (they dont actually walk but it looks creepy nonetheless) This little guy is the squad leader. He got tentacles for hands and he had all sorts of oxygen II accidents happen to him. So he and his friends are pretty upset. Invasion force getting ready this is going to be a totally low fi addon. Partly cause I don't feel like putting too much time into it - I don't have the skill or time to develop those skills. I don't really care : ) and partly cause it is a design decision. It's supposed to be a sort of hommage to old sci fi movies of questionable quality : ) Edited February 7, 2015 by Sabre_Dust Share this post Link to post Share on other sites
zeealex 2029 Posted February 8, 2015 they look so awesome! can't wait for release! :D Share this post Link to post Share on other sites
abs 2 Posted February 8, 2015 Regarding the tentacle hands, seems like it's a weapon anim issue. Should be able to resolve it with binarization of the addon that has the rtm. Looking good! Abs Share this post Link to post Share on other sites
malcom86 33 Posted February 8, 2015 Dayum those shiny things...this mod is going to be so much fun to play !!! They are hilarious and creepy at the same time...At least it will be not a problem to identify them even at night :D Share this post Link to post Share on other sites
DSabre 2332 Posted February 8, 2015 (edited) Breaking News! A report for you from Altis News Reporter Giourkas Athanasiadis! Again a number of extra terrestrial individuals were caught near Stratis Airfield. AAF forces quickly responded, contained and ended the extra terrestrial madness. Their weapons were shipped to an UN base on Altis to study them. Later that evening a small invasion forces landed near the base to recover their weapons as humanity is not yet ready for such power. Walker Tank making short work of the operation as of now the senseless violence continues, stand by for further updates! Altis News out! PS: thanks all of you, actually had some time to update this and managed to get all things error free except for the tank. Lasers were brought to you courtesy of Abs. He helped me with the weapon config. I think I went a slightly different route with making the tracer a beam and not the firing animation, not sure :) Anyway it sort of works : ) Also ridiculously powerful Vehicle Melter Laser Beams Edited February 8, 2015 by Sabre_Dust Share this post Link to post Share on other sites
DSabre 2332 Posted February 10, 2015 International Coalition stopping the alien menace at stratis airfield Share this post Link to post Share on other sites
Valken 622 Posted February 10, 2015 I want to play with this mod so bad! Someone make some X-Com missions or campaign or dynamic mission please! Share this post Link to post Share on other sites
DSabre 2332 Posted February 12, 2015 Maybe soon : ) Managed to get the tank error popup free. slightly buggy mothership Share this post Link to post Share on other sites
malcom86 33 Posted February 12, 2015 It would be more cool if that mothership is much more HUGE !!! And shiny black/grey. The intimidating shiny black/grey kind... C'mon, tell me I'm wrong... Also if I'm not sure if that would cause game issues x) Share this post Link to post Share on other sites