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Leights OPFOR Pack

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Hey guys and hey Leight,

I don't want to let this sound like every other comment post but:

Thanks so much for your work. For long time I was switching between CAF Agressors or Middle Eastern...neither of it really saticfied my needs. This mod finally does. And hearing that there is more to come....awesome.

You don't have unecessary dependencies so keep up the awesome work. I'm looking forward to every update.

Anyway,

of course I have a question, too.

Do you think you may add planes for the factions, too? (Maybe SU-25 for the beginning?)

Many Greetings

Moony

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Hey Thanks for the OPFOR units!

Played around a bit. Good selection of units but I would update the small arms and especially the SVD (which seems to be some unholy combination of a PSL and SVD with some rather strange sights). Good luck and keep updating!

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New version frontpaged on the Armaholic homepage.

news_download_a3_3.png

Leights OPFOR Pack v0.6

required_addons.png

RHS Escalation

Only required when you use the OPFOR HLC Config:

HLC AK Pack

HLC-Core

ASDG Joint Rails

================================================

We have also "connected" these pages to your account on Armaholic.

This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Thanks for the update, very nice!

I get this error if I open the Zeus menu.

no entry 'bin\config.bin/CfgVehicles.LOP_IA_T72BB'

Additionally for LOP_IA_M2A2_D

The African rebel support team also have a couple Afghan Army guys in it http://pastebin.com/hP4HRcGP

Edited by Fadi

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- removed ISIS logo because of German restrictions

Does that mean you removed it off the vehicles as well? If it does, I think that is really crappy that you decided to side with the minority and remove those logos from the main pack. IMO, you should have made a separate config that German users can use that simply changes the texture of the flag or removes it. I think its a bit unfair that the entire community has to abide by German law.

-Hazey

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Hi, thank you alot for hearing me and removing the logos!

I'm on vacation right now so I can't check it out right away but I'm pretty happy to hear about it!

Though i can understand that other players might have a different opinion on this. Maybe the "alternative version" would be the way to go.

The only concern about this is that the logo file cannot be in the download at all because it can't be distributed here at all.

Again, thanks alot. Keep up the good work.

Sincerely, the german players ;)

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Any reason why the mechanized squads have two APCs/IFVs? Also, noticed some problems with some squad classnames, such as the Iraqi Army M2A2 Inf squad having the same classname as the BMP-2 squad.

Also, they have a BTR Squad and no BTRs.

Edited by Axelius

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Hello Leight, I am loving your pack, it's a good, refreshing change from CAF Aggressors. However, I am having some issues with your units and ALiVE. For example, I am using LOP_ChDKZ for Chechen rebels and have my ALIVE stuff setup to use light infantry, however, its only spawning armored units. Can you look into your configs to see if there is something messed up with ALIVE?

Another issue we are running into is, LOP_AM, the Afghan milita, is spawning CSAT trucks. This is probably associated with logistics or reinforcements. Any chance you can look into these issues?

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- removed ISIS logo because of German restrictions

Does that mean you removed it off the vehicles as well? If it does, I think that is really crappy that you decided to side with the minority and remove those logos from the main pack. IMO, you should have made a separate config that German users can use that simply changes the texture of the flag or removes it. I think its a bit unfair that the entire community has to abide by German law.

-Hazey

+1

Hi Leight, thanks for the update. I would like to know if you could make the flags for each faction aswell. Thanks!

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Yessss :D Will you be adding any various units for them, such as Somalia or Sparta battalions?

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i looked bout bout 2-3 pages i don't not see a reason why you removed the mercenaries? i was kinda fond of em and used em actually for playable units.

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Best opfor mod last times, grate job.

One thing is what Garverick say. Why you removed mercenaries? :(

Also is there a chance to release a patch or non-german version with ISIS logo?

Edited by Sushi

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There is only removed little square near faction name. So i will restore mercenaries

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There is only removed little square near faction name. So i will restore mercenaries

Thank you! i wanted update but i would lose over like half my missions ive made with the lost of the Mercs

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Hopefully this saves some people time, didn't find a classname list so here you go.

Classname List

==========

Iraqi Army

==========

LOP_IA_Soldier_TL

LOP_IA_Soldier_SL

LOP_IA_Soldier_Medic

LOP_IA_Soldier_AR

LOP_IA_Soldier_A_AR

LOP_IA_Soldier_AT

LOP_IA_Soldier_A_AT

LOP_IA_Soldier_Marksman

LOP_IA_Soldier_Engineer

LOP_IA_Soldier

LOP_IA_Soldier_GL

LOP_IA_Officer

LOP_IA_Soldier_Crewman

LOP_IA_Special_TL

LOP_IA_Special_SL

LOP_IA_Special_Medic

LOP_IA_Special_AR

LOP_IA_Special_AT

LOP_IA_Special_Marksman

LOP_IA_Special_Engineer

LOP_IA_Special

LOP_IA_Special_GL

=====================

Afghan Army & Police

=====================

LOP_AA_Soldier_TL

LOP_AA_Soldier_SL

LOP_AA_Soldier_Medic

LOP_AA_Soldier_AR

LOP_AA_Soldier_A_AR

LOP_AA_Soldier_AT

LOP_AA_Soldier_A_AT

LOP_AA_Soldier_Marksman

LOP_AA_Soldier_Engineer

LOP_AA_Soldier

LOP_AA_Soldier_GL

LOP_AA_Officer

LOP_AA_Soldier_Crewman

LOP_AA_Police_TL

LOP_AA_Police_SL

LOP_AA_Police_Medic

LOP_AA_Police_Marksman

LOP_AA_Police

LOP_AA_Police_GL

======================

Ultranationalists Army

======================

LOP_UA_Soldier_TL

LOP_UA_Soldier_SL

LOP_UA_Soldier_Medic

LOP_UA_Soldier_AR

LOP_UA_Soldier_A_AR

LOP_UA_Soldier_AT

LOP_UA_Soldier_A_AT

LOP_UA_Soldier_Marksman

LOP_UA_Soldier_Engineer

LOP_UA_Soldier

LOP_UA_Soldier_GL

LOP_UA_Soldier_Pilot

LOP_UA_Soldier_Soldier

=====

ChDKZ

=====

LOP_ChDKZ_Soldier_TL

LOP_ChDKZ_Soldier_SL

LOP_ChDKZ_Soldier_Medic

LOP_ChDKZ_Soldier_AR

LOP_ChDKZ_Soldier_A_AR

LOP_ChDKZ_Soldier_AT

LOP_ChDKZ_Soldier_A_AT

LOP_ChDKZ_Soldier_Marksman

LOP_ChDKZ_Soldier_Engineer

LOP_ChDKZ_Soldier

LOP_ChDKZ_Soldier_GL

LOP_ChDKZ_Soldier_Crewman

LOP_ChDKZ_Soldier_Pilot

LOP_ChDKZ_Bardak

LOP_ChDKZ_Lopotev

====

ISIS

====

LOP_ISIS_Soldier_TL

LOP_ISIS_Soldier_SL

LOP_ISIS_Soldier_Medic

LOP_ISIS_Soldier_AR

LOP_ISIS_Soldier_AT

LOP_ISIS_Soldier_Marksman

LOP_ISIS_Soldier_IED

LOP_ISIS_Soldier

LOP_ISIS_Driver

LOP_ISIS_Soldier_GL

================

African Militias

================

LOP_AFR_Soldier_TL

LOP_AFR_Soldier_SL

LOP_AFR_Soldier_Medic

LOP_AFR_Soldier_AR

LOP_AFR_Soldier_AT

LOP_AFR_Soldier_Marksman

LOP_AFR_Soldier_IED

LOP_AFR_Soldier

LOP_AFR_Driver

LOP_AFR_Soldier_GL

=========================

African civilians (Armed)

=========================

LOP_AFRCiv_Soldier_TL

LOP_AFRCiv_Soldier_SL

LOP_AFRCiv_Soldier_Medic

LOP_AFRCiv_Soldier_AR

LOP_AFRCiv_Soldier_AT

LOP_AFRCiv_Soldier_Marksman

LOP_AFRCiv_Soldier_IED

LOP_AFRCiv_Soldier

LOP_AFRCiv_Driver

LOP_AFRCiv_Soldier_GL

=================

African Civilians

=================

LOP_AFR_CIV_01

LOP_AFR_CIV_02

LOP_AFR_CIV_03

LOP_AFR_CIV_04

LOP_AFR_CIV_05

LOP_AFR_CIV_06

LOP_AFR_CIV_01_S

LOP_AFR_CIV_02_S

LOP_AFR_CIV_03_S

LOP_AFR_CIV_04_S

LOP_AFR_CIV_05_S

LOP_AFR_CIV_06_S

==============

Afghan Militia

==============

LOP_AM_Soldier_TL

LOP_AM_Soldier_SL

LOP_AM_Soldier_Medic

LOP_AM_Soldier_AR

LOP_AM_Soldier_AT

LOP_AM_Soldier_Marksman

LOP_AM_Soldier_Engineer

LOP_AM_Soldier

LOP_AM_Soldier_GL

================

Afghan Civilians

================

LOP_Afg_civ_01

LOP_Afg_civ_02

LOP_Afg_civ_03

LOP_Afg_civ_04

===

CDF

===

LOP_CDF_Soldier_TL

LOP_CDF_Soldier_SL

LOP_CDF_Soldier_Medic

LOP_CDF_Officer

LOP_CDF_Soldier_AR

LOP_CDF_Soldier_A_AR

LOP_CDF_Soldier_AT

LOP_CDF_Soldier_A_AT

LOP_CDF_Soldier_Marksman

LOP_CDF_Soldier_Engineer

LOP_CDF_Soldier

LOP_CDF_Soldier_GL

LOP_CDF_Soldier_Crewman

LOP_CDF_Soldier_Pilot

Edited by Sig [USMC]

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Hi, i' m currently trying out this mod and it' s great, the variety is impressive, the textures look great, the a2 imported bits of gear add some variety and as a bonus it' s Alive compatible, well done Leights!

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I would also like to chime in (respectfully) with others who have suggested faction changes more in keeping with real world (or fictional in the case of CDF/ChDKZ) alliances. I think it should be;

BLUFOR (Aligned with USA)

Iraqi Army

Afghan Army & Police

CDF

OPFOR (Aligned with Russia)

Ultranationalist Army (here I was assuming Ukrainian Separatists otherwise Independent)

ChDKZ

INDEPENDENT (Aligned with nobody)

ISIS

African Militias

Afghan Militia

CIVILIAN

African Civilians (Armed)

African Civilians

Afghan Civilians

Edited by Defunkt

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I would also like to chime in (respectfully) with others who have suggested faction changes more in keeping with real world (or fictional in the case of CDF/ChDKZ) alliances. I think it should be;

BLUFOR (Aligned with USA)

Iraqi Army

Afghan Army & Police

CDF

OPFOR (Aligned with Russia)

Ultranationalist Army (here I was assuming Ukrainian Separatists otherwise Independent)

ChDKZ

INDEPENDENT (Aligned with nobody)

ISIS

African Militias

Afghan Militia

CIVILIAN

African Civilians (Armed)

African Civilians

Afghan Civilians

I agree, although I dunno about armed civilians as civilians, since they are set as friendly to everyone by definition iirc, just have them as a subsection of African milita.

I'm not really one to beat my own drum, but several of these things are what I have done in my RDS compatibility config. Added a blufor IA and AA and added an Independent faction of each of the current OPFOR factions.

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Yeah, I kind've uhm'd and ah'd about the Armed Civilians (if they have guns they're pretty much, by definition, not civilians). As you say, Independent. I guess they're probably intended to represent Somali pirates.

I saw your mod and have also entertained making such a thing but better if we could convince Leight, to save on double-handling, the potential for introduced errors and the delay required after each release to update it. I should say I'm surprised that, having introduced RDS East Statics you didn't also add the East Tanks, some of these forces would very much suit the T-55.

Edited by Defunkt

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Yeah, I kind've uhm'd and ah'd about the Armed Civilians (if they have guns they're pretty much, by definition, not civilians). As you say, Independent. I guess they're probably intended to represent Somali pirates.

I saw your mod and have also entertained making such a thing but better if we could convince Leight, to save on double-handling, the potential for introduced errors and the delay required after each release to update it. I should say I'm surprised that, having introduced RDS East Statics you didn't also add the East Tanks, some of these forces would very much suit the T-55.

It would, but I didn't want to add yet another dependency of 300MB when all I really want is the T-55 and 90% of the content exist in a better version in RHS. Since Reyhards mods come under a common creative license I am however considering adding the T-55 straight to the pack.

And yes, I would love for my blufor/independent part to be surperflous and if Leight does do changes to faction sides I will be happy to remove those aspects of my extension files.

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I would also like to chime in (respectfully) with others who have suggested faction changes more in keeping with real world (or fictional in the case of CDF/ChDKZ) alliances. I think it should be;

BLUFOR (Aligned with USA)

Iraqi Army

Afghan Army & Police

CDF

OPFOR (Aligned with Russia)

Ultranationalist Army (here I was assuming Ukrainian Separatists otherwise Independent)

ChDKZ

INDEPENDENT (Aligned with nobody)

ISIS

African Militias

Afghan Militia

CIVILIAN

African Civilians (Armed)

African Civilians

Afghan Civilians

I quote, as it would be more realistically faction-related.

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