autigergrad 2034 Posted July 24, 2015 Great mod! Just started a new ALiVE campaign that I'm building and using these troops. Awesome stuff. Share this post Link to post Share on other sites
evromalarkey 150 Posted August 15, 2015 @ACR_A3_CUP updated to latest version of CUP Share this post Link to post Share on other sites
kecharles28 197 Posted August 15, 2015 Updated mod v1.2 available at withSIX. Download now by clicking: Hey EvroMalarkey , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
Guest Posted August 16, 2015 Updated version frontpaged on the Armaholic homepage. Community Upgrade Project - Weapon Pack - ACR_A3 ASDG Joint Rails Share this post Link to post Share on other sites
honey hole white 1 Posted October 15, 2015 Awesome mod.. One small issue is a a missing texture through the sight. Share this post Link to post Share on other sites
Mirek 166 Posted January 12, 2016 I have a problem i use ACR mod and CUP ACR weapons along with JSRS, ACE3, CBA, and RHS and i have issue that if we play multiplayer and we use ACR weapons Sa58, CZ805, i can hear my own gunshots, but i dont hear any sound, and i dont see any muzzleflash of the other players using ACR weapons, and they say that they have same problem they can hear theyr own gunshots but cant hear each others. Share this post Link to post Share on other sites
evromalarkey 150 Posted January 17, 2016 Version 0.9 released Also ACR_A3_CUP updated to newest CUP_Weapons v1.4Download: (572 MB)GITHUB, STEAM WORKSHOP, GOOGLE DRIVE, WITHSIXDependencies:@CBA_A3, @CUP_Weapons or @ACR_A3_CUP, @RHS_AFRFDonate:If you like our work, please consider donating ;)Changelog:Fixed: Vests and helmet protection to new A3 standartsAdded: NEW A2 ACR vests variantsAdded: NEW A2 ACR helmet variantsAdded: NEW A2 beretAdded: ACR_A3 logos to arsenalImproved: various textures improvementsImproved: T72M4 improvements and fixesand other minor improvements and fixesPictures: 5 Share this post Link to post Share on other sites
zukov 490 Posted January 17, 2016 very good work!question... how to add the kneepads on vanilla's pants? Share this post Link to post Share on other sites
teromad 16 Posted January 17, 2016 Great work! Thank you for bringing my favourite Amra 2 factions to Arma 3! If you don't mind me asking, you're a member of the CUP team, right? Does this mean we'll see Czech units there sometime soon? Share this post Link to post Share on other sites
Guest Posted January 17, 2016 Updated version frontpaged on the Armaholic homepage. Community Upgrade Project - Weapon Pack - ACR_A3 v1.4 Community Base Addons A3 ** Armaholic now supports authors with donation button/links. When you have any donation/support links please contact me! Share this post Link to post Share on other sites
Guest Posted January 17, 2016 New version frontpaged on the Armaholic homepage. Army of the Czech Republic A3 - ACR_A3 v0.8.1 Community Base Addons A3 RHS: Armed Forces Of The Russian Federation Community Upgrade Project - Weapon Pack or Community Upgrade Project - Weapon Pack - ACR_A3 ** Armaholic now supports authors with donation button/links. When you have any donation/support links please contact me! Share this post Link to post Share on other sites
evromalarkey 150 Posted January 17, 2016 very good work! question... how to add the kneepads on vanilla's pants? it's textures and rvmat on uniform Great work! Thank you for bringing my favourite Amra 2 factions to Arma 3! If you don't mind me asking, you're a member of the CUP team, right? Does this mean we'll see Czech units there sometime soon? definitely, our plan is to switch to CUP Vehicles in the future and then discontinue this mod (with last version 1.0). And when the time comes, there will be czech units also in CUP. @Foxhound thanks for mirrors! Share this post Link to post Share on other sites
1986marek 18 Posted January 18, 2016 Great work! Could You add more variants of ACR vests from Arma 2? Share this post Link to post Share on other sites
R0adki11 3949 Posted January 18, 2016 it's textures and rvmat on uniform definitely, our plan is to switch to CUP Vehicles in the future and then discontinue this mod (with last version 1.0). And when the time comes, there will be czech units also in CUP. @Foxhound thanks for mirrors! Its a shame you haven't switched over to CUP Vehicles yet, as i don't use RHS :(. Though it will be nice to see Czech content in CUP, as i have plans for the T72M4 with my Nogovan Armed Forces ;) Share this post Link to post Share on other sites
teromad 16 Posted January 18, 2016 Its a shame you haven't switched over to CUP Vehicles yet, as i don't use RHS :(. Though it will be nice to see Czech content in CUP, as i have plans for the T72M4 with my Nogovan Armed Forces ;) This mod is the only reason why I use RHS :P But yes, I hope a CUP version will come soon. Share this post Link to post Share on other sites
ineptaphid 6413 Posted January 18, 2016 Wow guys-these uniforms are super! Share this post Link to post Share on other sites
ineptaphid 6413 Posted January 20, 2016 I think these uniforms will be seeing a lot of use by me-I love the grey top variant with wood pants for Chernarus and the desert pants for...everywhere else ;) It's a nice variant not seen often-with the kneepads and stuff. Share this post Link to post Share on other sites
kecharles28 197 Posted January 20, 2016 Updated mod v0.9 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
sonsalt6 105 Posted January 20, 2016 Updated mod v1.4 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
alessiomoreno 43 Posted February 8, 2016 Hi there :)The question might seem a bit obsolete; but just out of cheer curiosity:Somewhere in the updates I read that the T72M4 had been looked through by RedPhoenix,who is, as far as I understood, with RHS as well, hence my question:Has by any chance the T72M4 been configured to be compatible with the RHS/ RAM armour system?Are effects dealt by RHS RPGs, for instance, as intended? Same goes to T72B variants vs. CZ version.How would the czech ERA etc.(?), stack up against T72B variants anyhow?And last but not least, does anybody here have further insight in what actual night fighting &targeting capabilites the T72M4 has?Very best regards,and, something that is never going to be obsolete:Thanks a lot for your work ;)~ Alessio Share this post Link to post Share on other sites
redoper 11 Posted February 14, 2016 Hi there :) The question might seem a bit obsolete; but just out of cheer curiosity: Somewhere in the updates I read that the T72M4 had been looked through by RedPhoenix, who is, as far as I understood, with RHS as well, hence my question: Has by any chance the T72M4 been configured to be compatible with the RHS/ RAM armour system? Are effects dealt by RHS RPGs, for instance, as intended? Same goes to T72B variants vs. CZ version. How would the czech ERA etc.(?), stack up against T72B variants anyhow? And last but not least, does anybody here have further insight in what actual night fighting & targeting capabilites the T72M4 has? Very best regards, and, something that is never going to be obsolete: Thanks a lot for your work ;) ~ Alessio Hello, I think I can answer some of your questions. Yes, RedPhoenix is one of RHS developers. And answer for some of remaining questions you can find here: http://forum.valka.cz/topic/view/12882/CZE-T-72M4-CZ. Regards, Redoper Share this post Link to post Share on other sites
Ketchup0434 13 Posted March 27, 2016 Respectfully, if I may suggest something. Shouldn't the non MOUT units also be using the BREN rifle instead of the Vz58V? From what I understand the BREN is the service rifle for all regular ACR units. Share this post Link to post Share on other sites
evromalarkey 150 Posted April 16, 2016 Final version 1.0 released Also ACR_A3_CUP updated to newest CUP_Weapons v1.6 & CUP_Vehicles 1.3 We're releasing one of the final release for this mod, further updates will be mainly of the ACR_A3_CUP package to update it everytime there is a major CUP release. (this means that T810 will be eventualy within CUP). From now on CUP has priority over this mod and there will be ACR faction in there eventually, so it's pointless focus our power into two projects. We're really glad that we could push this mod so far and in this final release we think it's stable and enjoyable for all. Also, we dropped requirement for RHS, deleted our vehicles from the mod and we switched completely to CUP Vehicles. Enjoy!Download: (210 MB)STEAM WORKSHOP, GOOGLE DRIVE, WITHSIXDependencies:@CBA_A3, @ACR_A3_CUP or @CUPDonate:If you like our work, please consider donating ;) Website: https://gitlab.com/ascz/acr_a3 Changelog:- Added: All vehicles replaced with CUP alternatives- Added: New Beret variants from redoper- Added: New logo for the mod- Added: Support for EDEN editor- Fixed: Most of the vehicles has fixes from CUP Vehicles- Improved: overall structure, improvements and fixesGallery: 5 Share this post Link to post Share on other sites
sonsalt6 105 Posted April 16, 2016 Updated mod v1.6 available at withSIX. Download now by clicking: 1 Share this post Link to post Share on other sites