3p0x1 74 Posted September 26, 2014 Might have been just bad luck of it going through the windows. Id do some control testing to see if you could narrow it down Share this post Link to post Share on other sites
Colince411 38 Posted October 8, 2014 It's probably PiP.What's I've noticed is that it's a hell of a bitch to turn, very slow, I'm not sure how it is IRL but it's a pain to turn. In real life, the maxpro can absolutly turn on a dime. It has amazing handling, however the only side effect is that it tips very easily if turning sharp over 20MPH. Share this post Link to post Share on other sites
deleyt 13 Posted October 20, 2014 The vehicles look amazing but because of the bad handling (Arma3 physics not applied correctly?) it makes it useless ingame. If the handling would be addressed, this would be a very good vehicle addon. Share this post Link to post Share on other sites
tmortensen 10 Posted October 20, 2014 Hi dudes, First off wicked addon. One noticed bug / issue: When dismounting from rear seats when the door has been opened, units seems to get stuck floating in the middle of the hold in the rear. Driver has to slowly nudge forward to push the unit out. Something is just off causing the unit to clip into the body of the vehicle. Eject/ dismount location(s) from rear seems to be the bug. Share this post Link to post Share on other sites
JimiEZ 10 Posted October 20, 2014 The vehicles look amazing but because of the bad handling (Arma3 physics not applied correctly?) it makes it useless ingame.If the handling would be addressed, this would be a very good vehicle addon. Indeed. Looks great, but handling is horrible. Sure, it's a big heavy vehicle, but even the HEMTT trucks are more agile than this one. Share this post Link to post Share on other sites
alexsegen 17 Posted October 24, 2014 The vehicles look amazing but because of the bad handling (Arma3 physics not applied correctly?) it makes it useless ingame.If the handling would be addressed, this would be a very good vehicle addon. Hi dudes,First off wicked addon. One noticed bug / issue: When dismounting from rear seats when the door has been opened, units seems to get stuck floating in the middle of the hold in the rear. Driver has to slowly nudge forward to push the unit out. Something is just off causing the unit to clip into the body of the vehicle. Eject/ dismount location(s) from rear seems to be the bug. Yep, same happen to me and my team... came here to report these same exact problems. 1. Not very good handling when driving this amazing vehicle. Probably physics. This vehicle can destroy another car or even make it explode just touching it. 2. When dismounting from rear seats when the door has been opened, units seems to get stuck floating in the middle of the hold in the rear. Share this post Link to post Share on other sites
stoffl 13 Posted October 26, 2014 Hey, really like the addon so far. One thing that bugs me, however, is that the gunner is not protected by his "shield" at all. Is that a problem on my part or is it something you could fix? Share this post Link to post Share on other sites
acta13 10 Posted November 23, 2014 is this fixed with hell of heavy steering? Share this post Link to post Share on other sites
sarge950 1 Posted January 19, 2015 Is this mod still active? any future updates? Share this post Link to post Share on other sites
Mansee 3 Posted May 2, 2017 Is anyone using this? Is it still a good addon? Share this post Link to post Share on other sites
Victruso 179 Posted May 2, 2017 1 hour ago, Mansee said: Is anyone using this? Is it still a good addon? Considering this topic hasn't been replied since 2 years ago, I doubt it will work without bugs in 64 bit arma 3. Share this post Link to post Share on other sites
hcpookie 3770 Posted May 2, 2017 pretty sure these are in CUP now Share this post Link to post Share on other sites
Mansee 3 Posted May 3, 2017 12 hours ago, hcpookie said: pretty sure these are in CUP now Yea, there is some MRAPs in CUP, but my unit are not interested in a big pack like CUP. So if this mod is still usefull it would be great. But I guess I have to do some testing myself (o: Share this post Link to post Share on other sites
islesfan186 83 Posted May 6, 2017 On 5/2/2017 at 7:01 PM, hcpookie said: pretty sure these are in CUP now Nah, RG-31's and I think M1117's are in CUP (unless the guardians are in RHS) Share this post Link to post Share on other sites
Nichols 243 Posted May 8, 2017 Some clueless person is posting these to Steam Workshop and he deleted my comments where I said he needed to go and ask for permission before doing this...his reasoning was "they are on armaholic so I just wanted to make sure everyone could get them." http://steamcommunity.com/sharedfiles/filedetails/?id=919698048 Share this post Link to post Share on other sites
jarrad96 1940 Posted May 9, 2017 I just contacted that group, and had that pulled down. The link should be dead now. Share this post Link to post Share on other sites
VastGameMaster 31 Posted June 17, 2017 Just curious, how difficult would it be to update this mod with the new vehicle physics? Share this post Link to post Share on other sites
wsxcgy 1960 Posted June 17, 2017 8 hours ago, VastGameMaster said: Just curious, how difficult would it be to update this mod with the new vehicle physics? How difficult would it be to travel to a new country, learn the language, and assimilate? Share this post Link to post Share on other sites
VastGameMaster 31 Posted June 17, 2017 4 hours ago, wsxcgy said: How difficult would it be to travel to a new country, learn the language, and assimilate? It wouldn't be that hard then. Share this post Link to post Share on other sites