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warlord554

1stBN/160th SOAR Mod ArmA III WIP

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BTW, how many soldiers can board in it?

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  On 11/4/2016 at 1:20 AM, wiki said:

BTW, how many soldiers can board in it?

I assume it's crew+8?

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Sounds about right. Pilot, Co-Pilot, Crew Chief, Door Gunner. Then two Operators sitting at each door and four in the middle

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That's what I thought ;)

 

My God, can't wait to put my hands on it!

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  On 11/4/2016 at 12:57 PM, alex150201 said:

I can't see the pictures :(

Photobucket is currrently down.

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wow really photobucket!? I'll get them reposted using another

 

*edit*

the images are showing for me now from photobucket. Let me know if anyone else has trouble viewing them. I have signed up on imgur as well

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  On 12/12/2016 at 5:55 PM, Wolfy1129 said:

Any updates? Hoping to see this in 2017 *crosses fingers*

Just a hint, it's against forum rules to ask for updates :wink_o:

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can anyone tell me what the eventhandler command should look like inside the config file? Simply trying to call a sqf init file but it doesnt work ingame. I dont think i have the correct code syntax.....

 

 

        class eventhandlers 
        {
            init = "[_this select 0] exec \SOAS_SOAR_Blackhawks\init.sqf";
        };

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Assuming you haven't fixed it, maybe this?

 

 

        class eventhandlers 
        {
            init="(_this select 0) execVM "\SOAS_SOAR_Blackhawks\init.sqf";
        };

 

Or even

 

           class EventHandlers:EventHandlers{

               init="(_this select 0) execVM "\SOAS_SOAR_Blackhawks\init.sqf";
            };

 

 

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well i got her flying but still haven't gotten the eventhandler to work ingame. still haven't implemented the rotor blur either.....

yeuylRU.png

IhVRld1.png

kcargIQ.png

y52pLe8.png

 

 

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Oh man..will you look at those birds! Fantastic-cant wait to try them out. They look incredibly clean and shiny-are you planning to weather them a little at some stage?

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  On 12/17/2016 at 10:26 PM, ineptaphid said:

Oh man..will you look at those birds! Fantastic-cant wait to try them out. They look incredibly clean and shiny-are you planning to weather them a little at some stage?

yes texture detail is wip. right now trying to sort everything out and getting them mission ready. but yes they will not look showroom quality lol

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