Crew Dog Gamer 25 Posted September 3, 2016 Just curious, will the wheels on all of the birds roll? Share this post Link to post Share on other sites
Gruman 123 Posted September 3, 2016 Just curious, will the wheels on all of the birds roll? Depends if you use AFM or not... 3 Share this post Link to post Share on other sites
jaaxxxxon 140 Posted September 6, 2016 Do plan on having hellfire variants such as the M/N/K, and different rocket munitions like the M151, M261, etc? Also, will you (or will you allow) for ACE3 fragmentation to be implemented? Keep up the good work guys :) Share this post Link to post Share on other sites
Crew Dog Gamer 25 Posted September 8, 2016 another random question where did you get that sick heli helmet face mask gruman? Share this post Link to post Share on other sites
Gruman 123 Posted September 9, 2016 Do plan on having hellfire variants such as the M/N/K, and different rocket munitions like the M151, M261, etc? Also, will you (or will you allow) for ACE3 fragmentation to be implemented? Keep up the good work guys :) We definitly start with he AGM-114K. Depending on available time after release, we will see if it's worth putting in the time for the effects of the M/N types. I would love to have different ammunition for the Rocket pod (btw, the M261 is actually the 19rd rocket pod... but I guess you mean M161 :) ) My favorite would be the tungsten darts... ;-) another random question where did you get that sick heli helmet face mask gruman? Simple 5min reskin of the inaccurate Helicopter Helmets of Arma 3? ;-) 2 Share this post Link to post Share on other sites
jaaxxxxon 140 Posted September 9, 2016 Accordibg to the ever-trustworthy internet, the M261 is both the 19- shot tube and the Multipurpose Submunition Warhead... weird they'd name them the same. http://fas.org/man/dod-101/sys/missile/hydra-70.htm But regardless, awesome! The M/N really revolve around fragmentation (or the lack thereof for the -N), so it makes sense they wouldn't be in the base mod. Them tungsten darts would be great too, being able to take out baddies in a house without leveling the block :D I wonder if you could specifically load rockets in the tubes via a service menu - I know the FZA AH-64D can do that but it seems they use some strange black magic to accomplish that. Thanks for the reply though, we're all really looking forward to dispensing freedom in these bad boys! Share this post Link to post Share on other sites
Crew Dog Gamer 25 Posted September 10, 2016 I really wish I knew how to reskin stuff 1 Share this post Link to post Share on other sites
Scotty_Z 46 Posted September 12, 2016 I really wish I knew how to reskin stuff this mod has some custom helmets http://www.armaholic.com/page.php?id=21722 Share this post Link to post Share on other sites
robert31178 100 Posted September 12, 2016 In correct Scotty, it said the URL was incomplete and sent me back to the home page. ~S Share this post Link to post Share on other sites
Gruman 123 Posted September 12, 2016 Corrected: http://www.armaholic.com/page.php?id=21722 Not really difficult. You just need GIMP/Photoshop, extract the textures out of the Arma directory (or use the once above as a template). Than create the replacement config (as described 100x times on this forum and then you have it in 5 min. How to use GIMP/Photoshop is something that you can simply learn with Youtube (just might take more than 5 min ;-) ). 1 Share this post Link to post Share on other sites
Crew Dog Gamer 25 Posted September 13, 2016 I've got a file right now I just need to figure out how the configuring works to get it in game. Share this post Link to post Share on other sites
ineptaphid 6413 Posted September 13, 2016 I've got a file right now I just need to figure out how the configuring works to get it in game. There is a mod on the workshop that adds about 10 different heli pilot helmets with the same style design as the one you wanted-skulls,smiley faces etc etc-I will PM you a link to it. Not that i want to stop you learning to mod-but you may like this anyway :) Share this post Link to post Share on other sites
robert31178 100 Posted September 13, 2016 Inept, what mod is this????? 1 Share this post Link to post Share on other sites
Vasquez_ 10 Posted October 14, 2016 There is an estimated date for release ? Share this post Link to post Share on other sites
ineptaphid 6413 Posted October 14, 2016 There is an estimated date for release ? Asking for release times is against forum rules. Share this post Link to post Share on other sites
xxgetbuck123 945 Posted October 14, 2016 There is an estimated date for release ? Shit only 2 posts in and already asking for release date. They work quick 3 Share this post Link to post Share on other sites
WolfeActual 9 Posted October 14, 2016 Oh man, I seriously can't wait for this to happen! Ever since I was 10 and watched Black Hawk Down for the first time, 160th SOAR has been my first and favorite SOF. When I got to Arma and was in A2: OA with a unit, we used Yura's UH60 pack and I was in awe. Now this may be on it's way in Arma 3?! Fantastic! :D Keep up the most excellent work gents and thank you for all that you do for this community! 4 Share this post Link to post Share on other sites
BadHabitz 235 Posted October 14, 2016 Seriously waiting for a release for this one. We currently use other mods that we know are of a lesser quality. Will be great to have a high quality H-60 pack. 4 Share this post Link to post Share on other sites
robert31178 100 Posted October 14, 2016 Shit only 2 posts in and already asking for release date. They work quick Hardly......how about 2 and a half years? 1 Share this post Link to post Share on other sites
Bitesrad 481 Posted October 14, 2016 Seriously waiting for a release for this one. We currently use other mods that we know are of a lesser quality. Will be great to have a high quality H-60 pack. yeah, the fact that this is created from scratch has me very excited. 1 Share this post Link to post Share on other sites
jaaxxxxon 140 Posted October 15, 2016 I'm really looking forward to the DAP variants, as I think there's a gap of medium attack helos in Arma - AH64's tend to be too much, and AH-6's tend to be too little.Plus, I'm excited to have door gunners with this as well, do a CAS run with your door gunners suppressing threats :) it seems like there will be a nice crew dynamic with these... 3 Share this post Link to post Share on other sites
warlord554 2065 Posted November 3, 2016 initial ingame tests. still alot of work to be done, especially to materials, spec maps. but coming along finally 26 Share this post Link to post Share on other sites
Foxone 1044 Posted November 3, 2016 Looking amazing!! Keep it up!!!! 1 Share this post Link to post Share on other sites
Wiki 1558 Posted November 3, 2016 BTW, will it be compatible with the Advanced Rappelling mod? 1 Share this post Link to post Share on other sites
jarrad96 1940 Posted November 3, 2016 @wiki- everything I've ever tried is, I'm pretty sure Advanced Rappelling auto-applies itself upon entering a helicopter. 1 Share this post Link to post Share on other sites