ineptaphid 6413 Posted May 1, 2016 10 of road runner's HK416's on screen caused that sort of frame drop, and a helicopter is a much more complex object. I would assume it would cause a similar issue, if not with one, eventually. Similar thing happens with RobertHammers M4's for the same reason I believe Share this post Link to post Share on other sites
PuFu 4600 Posted May 1, 2016 10 of road runner's HK416's on screen caused that sort of frame drop, and a helicopter is a much more complex object. I would assume it would cause a similar issue, if not with one, eventually. believe me, i do understand precisely what LODs are for. That said, things doesn't scale liniarly up "because it is a more complex object". FPS problems appear when there is more than a single object present, and when it is further away, when the engine would switch it down from LOD1 for you. (it matters a lot not only for the mesh, but textures as well -mipmapping). You still cannot compare x objects with a single y object. So the previous statement is still false. 2 Share this post Link to post Share on other sites
jaaxxxxon 140 Posted May 24, 2016 Hey, this looks amazing! I have a question about the -60's m134's, more specifically the IR pointers... How far will the beam go, and how visible will the spot be? IIRC arma 3's IR pointers only have ~200m visibility, which makes it hard to make sure your gunner is actually on target, especially if you're trying to direct him on target from the ground. 2 Share this post Link to post Share on other sites
Singh Aram 137 Posted May 31, 2016 Awesome !!!!! Looking forward to see in arma.. 2 Share this post Link to post Share on other sites
jaaxxxxon 140 Posted June 13, 2016 How functional will the MFD's be? More along the lines of the MELB/default stuff, or crazy levels of interaction like nodunit/franze's apache?I never touched the AH64 they made until recently, and all I can say is WOW. Minus bugs, things like the navigation system and map support on that bird are out of this world. Would love to see some of that stuff in other aircraft, because now i'm spoiled... :PAnyways, I hope progress is going well :> Share this post Link to post Share on other sites
btodan 14 Posted June 19, 2016 Seriously cannot wait for a proper ground up blackhawk mod for A3 instead of ports. My unit is patiently waiting to see this beauty :D 1 Share this post Link to post Share on other sites
nikiforos 450 Posted June 19, 2016 Seriously cannot wait for a proper ground up blackhawk mod for A3 instead of ports. My unit is patiently waiting to see this beauty :D Lol, just keep waiting :D 1 Share this post Link to post Share on other sites
Alex150201 894 Posted June 19, 2016 Lol, just keep waiting :D :D Share this post Link to post Share on other sites
Gilatar 272 Posted June 19, 2016 How functional will the MFD's be? More along the lines of the MELB/default stuff, or crazy levels of interaction like nodunit/franze's apache? I asked roughly the same thing a while back, and the response was "to have fully functional MFDs". Share this post Link to post Share on other sites
Aniallator 164 Posted June 25, 2016 Remember when they said the mod may release as early as February? Pepperridge Farm remembers. Jk keep up the good work, looking forward to this mod as always :D 1 Share this post Link to post Share on other sites
Alex150201 894 Posted June 26, 2016 Remember when they said the mod may release as early as February? Pepperridge Farm remembers. Jk keep up the good work, looking forward to this mod as always :D Yep :D Share this post Link to post Share on other sites
DMaco 24 Posted July 2, 2016 Really looking forward to this mod. I check at least twice a day for possible updates :p Quick question what are you useing for the fast roping part of your mod. Will it be in house or dependent on another mod? I will assume you are aware of https://forums.bistudio.com/topic/192126-advanced-rappelling/if you was not aware of this mod and will look into using it then glad to help. Keep up the great work guys :) Share this post Link to post Share on other sites
Bitesrad 481 Posted July 6, 2016 Remember when they said the mod may release as early as February? Pepperridge Farm remembers. Jk keep up the good work, looking forward to this mod as always :D Isnt the guy working on this also involved with socmod and something else? Must be a tremendous workload. 1 Share this post Link to post Share on other sites
road runner 4344 Posted July 6, 2016 Isnt the guy working on this also involved with socmod and something else? Must be a tremendous workload. OP Hasn't been online since March :unsure: Share this post Link to post Share on other sites
DMaco 24 Posted July 6, 2016 OP Hasn't been online since March :unsure: He has posted on this thread this month. go back a page Share this post Link to post Share on other sites
road runner 4344 Posted July 6, 2016 He has posted on this thread this month. go back a page That's a different war_lord, not the original poster (OP) ;) 1 Share this post Link to post Share on other sites
DMaco 24 Posted July 6, 2016 That's a different war_lord, not the original poster (OP) ;) Well thats what I get for not having my morning coffee ;) 2 Share this post Link to post Share on other sites
Bitesrad 481 Posted July 7, 2016 OP Hasn't been online since March :unsure: Hmm thats rather unfortunate. We will just have to wait and see then. Share this post Link to post Share on other sites
Aniallator 164 Posted July 11, 2016 OP Hasn't been online since March :unsure: That moment when you realize the mod you're looking forward to most, may not release :( 1 Share this post Link to post Share on other sites
ineptaphid 6413 Posted July 11, 2016 Relax-sometimes mods go a very long time with no activity-It does not mean they are dead. People have other commitments and may only work on addons during a week off work or something once or twice a year. There are plenty of mods with inactivity periods longer than this that are still very much alive. SOCMOD for example. Be patient :) 5 Share this post Link to post Share on other sites
Gruman 123 Posted July 12, 2016 It is true that Warlord is not as active as he was before. Raising kids and other real life responsibilities consumes all of his free time :). The Project is still going, just way slower than we'd like. Highly possible that the first released version will still be based on an A2 Port with many MH-60M attachments from the original model. Best regards 11 Share this post Link to post Share on other sites
DAGGER ARMANET 172 Posted July 12, 2016 Raising kids and other real life responsibilities consumes all of his free time :). Boy aint that the truth. My kid (singular) had me up all night last night. Best of luck Warlord and the rest of the team. ARMA is still going strong so keep on pluggin away 2 Share this post Link to post Share on other sites
warlord554 2065 Posted August 2, 2016 I have been swamped with children, family and work. But after a nice break I'm happy to say back at it. I fully appreciate those that have understood real life commitments can be a tremendous workload. But have no fear, this mod nor socmod are dead 22 Share this post Link to post Share on other sites
jaaxxxxon 140 Posted August 2, 2016 Modding's a hobby, family is way more important! 5 Share this post Link to post Share on other sites
Foxone 1044 Posted August 2, 2016 Good to hear you are back, and ofcourse, real life is always #1 priority, everybody should know that. Anyway keep it up! 1 Share this post Link to post Share on other sites