gmwo 10 Posted April 29, 2014 (edited) Updated ver.1.14(2015/05/03) video:This video demonstrates "How to one-man control a WAP" Thank you for having you look at my thread! My native language is not English.Please allow to be the sentence that it is hard to read. Summary: This MOD reproduced "Wander Panzer (WAP , WANZER)" which is a fictional mecha comes up in "Front Mission"(Front Mission is a video game). Current Faction: U.S.N (BLFOR) O.C.U (OFFOR) Current WAPs: Type 107 Kyojun (Kyojun is made in a company called IGUCHI of O.C.U. Japan.) | |-Kyojun Assault type1 (30mm HE Machine gun , AT missile ) | |-Kyojun Assault type2 (40mm Machine gun ) | |-Kyojun Gunner (120mm cannon ) | |-Kyojun launcher (AT missile , AAmissile) | |-Kyojun Beam-Rifle (Prototype Beam-Rifle) Frost(Frost is made in a company called Diable Avionics of U.S.N. America.) | |-Frost Assault type1 (40mm Machine gun , 2000Rnd 7.62mm Gatling) Notes: You can operate a WAP like a tank. If you want AI to operate a WAP,two soldiers necessary . But, if you put a WAP as a vehicle of Empty Side,you can operate a WAP alone! Changelog: v1.14 - Fixed config. - Changed script of animation in MP. - Added 2 objects. v1.13 - Fixed sound of footsteps. v1.12 - Fixed weapon's sounds. - Changed some sounds. v1.11 - Added Kyojun's new joke weapon "BEAM-RIFLE":) This weapon is NATO's prototype weapon for oppose CSAT's G Frost. - adjusted G Frost's weapons v1.10 - Fixed some bug. - Changed Frost's pattern of color. - Added joke unit "S Kyojun"(Height is about 2 meters like a human.S Kyojun have a HMG only. v1.09 - Added joke unit "G Frost"(Height is about 18 meters like MS "GUNDAM".G Frost have a 120mm Machine gun, and a 2000Rnd 35mm Gatling!!:)) v1.08 - Added icons of WAP - Changed enginePower - Changed peakTorque - Changed one man operating script (a few) v1.07 - Added new Weapon System (can change the weapon of the right hand and the weapon of the left hand) - Changed model of Frost (added Backpack) v1.06 - Changed sound of footstep - Changed script of sound(when single play,use playsound3D.when MP,use playsound) - Changed view of driver depend on view of gunner(For AI) => players becomes easy to look at a radar. v1.05 - Added a New WAP !!(New WAP'S name is Frost.Frost is made by Diable Avionics of U.S.N. America.) - WAPs became able to 240 degrees turns.(I am trouble now.When enemies come behind,WAPs cannot shoot. This is because WAPs think oneself to be Tank which can 360 degrees turns?) - WAPs became able to use it's shield (It is only AIs to be able to still use it.) v1.04 - Removed sound of tread. - Removed commander seat (Necessary numbers of which AI can operate a WAP change three soldiers to two ones). - Added groups of WAP (NATO,CSAT,AAF). - Kyojyun(LC) can change AT missile to AA missile quickly. - Change "Color of BLFOR is Red , one of OFFOR is Blue" to "Color of BLFOR is Blue , one of OFFOR is Red". Attention !! If you make a mission include WAPs(before v1.04),you must change blue to red,and red to blue. v1.03 - Fixed problem of footsteps - Fixed CfgPatches, and can play 'Zeus' v1.02 - Sound of footstep (playSound3D dose not functioning properly in MP ? => playSound) v1.01 - add color v1.00 - Release Download http://fast-uploader.com/file/6986184720755/ (Ver.1.14 : 2015/05/03) Edited May 3, 2015 by gmwo Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted April 29, 2014 MECHS!!!!!!!!!!!! MECHS, MECHS, MECHS, I think I love you. Share this post Link to post Share on other sites
classic 38 Posted April 29, 2014 Congratulation release :) Share this post Link to post Share on other sites
Antorugby 2 Posted April 29, 2014 Wow this looks great! Any chance we are going to have another repository? It's really slow. Share this post Link to post Share on other sites
sentence0219 10 Posted April 29, 2014 (edited) Best wishes for your continued success in the future:) And we can select colors, write these codes to unit's initialization. Grey Camo (NATO, CTRG-like) this setObjectTexture [0, "\WAP\heli_attack_02_body1_grey_camo_co.paa"]; this setObjectTexture [1, "\WAP\apc_wheeled_01_black_co.paa"]; CSAT Camo this setObjectTexture [0, "\a3\air_f_beta\Heli_Attack_02\Data\heli_attack_02_body1_co.paa"]; this setObjectTexture [1, "\WAP\apc_wheeled_01_black_co.paa"]; Green Camo (AAF-like) this setObjectTexture [0, "\WAP\heli_attack_02_body1_green_camo_co.paa"]; this setObjectTexture [1, "\WAP\apc_wheeled_01_black_co.paa"]; Edited April 29, 2014 by sentence0219 Share this post Link to post Share on other sites
13islucky 10 Posted April 29, 2014 Niiiiiiiiice, will test out ASAFP. Share this post Link to post Share on other sites
katipo66 94 Posted April 29, 2014 Wow looks great :D Share this post Link to post Share on other sites
kremator 1065 Posted April 29, 2014 Man, this looks AWESOME. We need MORE mech releases. Share this post Link to post Share on other sites
Mr. Charles 22 Posted April 29, 2014 Downloading :D Share this post Link to post Share on other sites
Guest Posted April 29, 2014 Release frontpaged on the Armaholic homepage. Wander Panzer (WAP) v1.02 ================================================== You are not registered on Armaholic, or at least not that we are aware of. In the future we offer the possibility to authors to maintain their own pages. If you wish to be able to do this as well please register on Armaholic and let me know about it. This is not mandatory at all! Only if you wish to control your own content you are welcome to join, otherwise we will continue to follow your work like we have always done ;) When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
R0adki11 3949 Posted April 29, 2014 Wow, thats all i can say. I will have to test this out when i get home :) Share this post Link to post Share on other sites
kingbengan 10 Posted April 29, 2014 Genius. This is a must have in my next mission. Share this post Link to post Share on other sites
McKeewa 7 Posted April 29, 2014 Excelent ^^ Amphibious version soon ? ^^ Some Thrusters maybe ? ^^ Share this post Link to post Share on other sites
sonsalt6 105 Posted April 29, 2014 New mod v1.02 available at withSIX. Download now by clicking: @ gmwo ; Soon you will be able to manage the promo pages of your content on our web platform and publish new content yourself. To do so, please hit 'this is me' button on the page while logged in and you will get connected to your work. For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com. Share this post Link to post Share on other sites
SavageCDN 231 Posted April 29, 2014 Man, this looks AWESOME. We need MORE mech releases. +1 Thanks for release can't wait to try them! Share this post Link to post Share on other sites
kremator 1065 Posted April 29, 2014 Hmmm - will have to try them out with ALiVE and DAC. Gonna be so awesome. Share this post Link to post Share on other sites
Daantjeeuh 10 Posted April 29, 2014 This is the mod we all wanted, just didn't know we wanted it yet Share this post Link to post Share on other sites
Belbo 462 Posted April 29, 2014 For the love of Christ and all that is holy, please make the necessary changes to your config, so the mechs can be used by Zeus. Currently they're not configured properly: https://community.bistudio.com/wiki/Curator#Community_Addons Share this post Link to post Share on other sites
SavageCDN 231 Posted April 29, 2014 Hmmm - will have to try them out with ALiVE and DAC. Gonna be so awesome. lallalalal i can't hear you i'm stuck at work lalallalala For the love of Christ and all that is holy, please make the necessary changes to your config, so the mechs can be used by Zeus. Currently they're not configured properly:https://community.bistudio.com/wiki/Curator#Community_Addons Then they probably won't work with ALiVE either :( Share this post Link to post Share on other sites
kremator 1065 Posted April 29, 2014 Same here Savage ... come on damn clock ! Share this post Link to post Share on other sites
tempestriser 10 Posted April 29, 2014 Best wishes for your continued success in the future:)you can select colors, write in unit's initialization. CSAT Camo this setObjectTexture [0, "\a3\air_f_beta\Heli_Attack_02\Data\heli_attack_02_body1_co.paa"]; this setObjectTexture [1, "\WAP\apc_wheeled_01_black_co.paa"] https://pbs.twimg.com/media/BmXp5R4CEAAjDQW.jpg I got an error with the first parameter... "picture not found" any way to change that? it would be awesome to put this wanzer side by side with Tempest Heavy Truck Device :) high tech arms here we go... Share this post Link to post Share on other sites
jtgibson 18 Posted April 29, 2014 I got an error with the first parameter... "picture not found" any way to change that? it would be awesome to put this wanzer side by side with Tempest Heavy Truck Device :) high tech arms here we go... Did you copy and paste directly? I notice an extra space in the filename between "heli_attack_02" and the following " _body1_co.paa". Remove that space and it'll probably be OK. Share this post Link to post Share on other sites
sentence0219 10 Posted April 29, 2014 (edited) Did you copy and paste directly? I notice an extra space in the filename between "heli_attack_02" and the following " _body1_co.paa". Remove that space and it'll probably be OK. Sorry about that. I fixed it. Edited April 29, 2014 by sentence0219 Share this post Link to post Share on other sites
bagpiperguy 74 Posted April 29, 2014 Stand by for Wander Panzer fall! :P Nice mod man! Share this post Link to post Share on other sites