shifty_ginosaji 10 Posted February 17, 2014 (edited) EDIT: New Post Title should be "Why is Bohemia wasting their effort on pointless DLC while Arma 3 is so broken and incomplete?" I don't know about the rest of you but I am feeling rather annoyed with BIS. They announced their "Zeus" DLC which in my opinion is the lowest priority thing they could have done with Arma 3. What about the broken and missing thinks like: Half assed physX Missing Jets (Goddammit!) Complete lack of Naval Units Cargo Planes! Decent AI Not making it "Infantry centric" (C'mon, if we wanted infantry we would be playing BF4) Custom faction units, not copy-pastes More editor Modules (For in-depth ORBAT and adaptable grasscutter and things like garbage collection) Stability Optimisation (They did do it better than A2, but still) Proper Mid-Range Textures Furniture Ambient Civs, or Civs Site Better HC AI Giving Rydgiger $500 bucks and putting HETMAN in the game Aircraft Loadouts Proper UAV AI Proper AI CQC PROPER BIKI DOCUMENTATION INCLUDING ALL CLASSNAMES AND THEM GETTING THE RIGHTS TO VISITOR 4!!! Thats all I can think of right now, I just hate their priorities. I'm starting to think they don't even go on the forums. Anyone else think they have crossed the line? P.S No pet hates, keep the forum from being a "I Want Starship troopers and russians from the 1940's" post. Edited February 17, 2014 by Madopow2110 Share this post Link to post Share on other sites
dmarkwick 261 Posted February 17, 2014 More editor Modules I thought that is what Zeus is? In any case, I would hardly call free DLC content "screwing the community". That's a rather disgraceful & hateful description of what is happening. IMO natch. Share this post Link to post Share on other sites
shifty_ginosaji 10 Posted February 17, 2014 It does seem a bit hateful, I am trying to demonstrate how screwed up their priorities are Share this post Link to post Share on other sites
prykpryk 11 Posted February 17, 2014 Think about this as ARMA 3 is still beta :) Share this post Link to post Share on other sites
dmarkwick 261 Posted February 17, 2014 But it's not the thing you're demonstrating :) Look, if you have a problem with the Zeus DLC, if you see it as worthless and not adding to the value of ArmA3, then that's one thing. But to dismiss it out of hand and then put furniture as part of a higher priority list... well you can see what's going to happen here. Share this post Link to post Share on other sites
windies 11 Posted February 17, 2014 Screwing the community is kind of harsh but I do think their priorities are pretty messed up. Honestly though this community openly embraces being "screwed" to an extent so can you really blame BI? Zeus is fine for what it is but it's hardly needed and was introduced at a time when there are many more pressing issue's and problems existing that need to be solved/fixed. Again though if the community never pushes for a better product, what's stopping BI since there's no competition to speak of? Share this post Link to post Share on other sites
hamhugger 10 Posted February 17, 2014 They have different teams working on different things. Use some common sense. Share this post Link to post Share on other sites
sgtsev3n 12 Posted February 17, 2014 EDIT: New Post Title should be "Why is Bohemia wasting their effort on pointless DLC while Arma 3 is so broken and incomplete?"I don't know about the rest of you but I am feeling rather annoyed with BIS. They announced their "Zeus" DLC which in my opinion is the lowest priority thing they could have done with Arma 3. What about the broken and missing thinks like: Half assed physX Missing Jets (Goddammit!) Complete lack of Naval Units Cargo Planes! Decent AI Not making it "Infantry centric" (C'mon, if we wanted infantry we would be playing BF4) Custom faction units, not copy-pastes More editor Modules (For in-depth ORBAT and adaptable grasscutter and things like garbage collection) Stability Optimisation (They did do it better than A2, but still) Proper Mid-Range Textures Furniture Ambient Civs, or Civs Site Better HC AI Giving Rydgiger $500 bucks and putting HETMAN in the game Aircraft Loadouts Proper UAV AI Proper AI CQC PROPER BIKI DOCUMENTATION INCLUDING ALL CLASSNAMES AND THEM GETTING THE RIGHTS TO VISITOR 4!!! Thats all I can think of right now, I just hate their priorities. I'm starting to think they don't even go on the forums. Anyone else think they have crossed the line? P.S No pet hates, keep the forum from being a "I Want Starship troopers and russians from the 1940's" post. i agree with everything. also lets not forget the damn bulletholes that looks strange. the community can do MP modes and there are already so much MP modes out there. i would be more happy with this free dlc if it would bring only proper/better bulletholes but a MP mode? noooo thanks there are other things which are higher priority Share this post Link to post Share on other sites
valnwt 11 Posted February 17, 2014 (edited) Again, there were three(two, not sure) guys in total working on this. The rest (50 ich peps) are still working on improving the game, in other words Arma 3 development has not been affected by this. Dna said this in their Zeus livestream video Edited February 17, 2014 by DanielV Share this post Link to post Share on other sites
sgtsev3n 12 Posted February 17, 2014 Again, there were three guys in total working on this. The rest (50 ich peps) are still working on improving the game, in other words Arma 3 development has not been affected by this. Dna said this in their Zeus livestream video why are the 3 guys not working/helping to improve the game? it has much more priority, especially working on MP optimization. and it doesnt make any sence to add new MP modes when MP is still not enjoyable/playable. if i would plan to add new MP modes as a dev, the first thing i would do is helping the other devs working on MP to make it playable and then working on my MP mode and release it so players can enjoy my MP mode on a optimized MP Share this post Link to post Share on other sites
shifty_ginosaji 10 Posted February 17, 2014 Daniel, just remember thats 3 people that could of reworked the roadway LOD limitations... Share this post Link to post Share on other sites
runekn 3 Posted February 17, 2014 (edited) It has been stated numerous times that the team of Zeus is only consisting of 2 developers(TWO!!). Development of other areas has not been halted by Zeus. And Zeus is a massive step forward for Arma. It's more than welcome. Edited February 17, 2014 by runekn Share this post Link to post Share on other sites
spudly 10 Posted February 17, 2014 What is it about a proportion of the Arma community which makes them so precious and self absorbed? I come into this particular section of the forums and a significant count of the threads are about how BIS is ruining their lives because no jets/ships/lollipops. Yes, there are bugs in the game. Totally agree. They are being listed and worked on. Arma 3 has 50 odd people working on it, it isn't a couple of guys writing code in their bedrooms, it's a professional game studio. In any game studio, you will have some people working on supporting older releases if appropriate, some people supporting current releases and some insanely lucky folk coming up with ideas like Zeus and putting them into play. Instead of wandering about all butthurt because your militarised armoured off road unicycle isn't in the game and "it like totally should be NOW goddammit", install a couple of mods, open the editor and go play in the traffic. Play the game. Share this post Link to post Share on other sites
dystopian 25 Posted February 17, 2014 Chill out. The only thing I care about right now is my frames in Multiplayer. I have played these games for about 13 years. It takes time for each one after release to get to where we as consumers want it. And each game has noticeably sped up the process for community made addons to surface and spice up our game-play. Patience is a virtue. Share this post Link to post Share on other sites
valnwt 11 Posted February 17, 2014 (edited) why are the 3 guys not working/helping to improve the game? it has much more priority, especially working on MP optimization.MP How can a mission designer do any good as mp netcode programmer? ..and it doesnt make any sence to add new MP modes when MP is still not enjoyable/playable.MP Tried this Zeus thingy yesterday, was really fun and no low fps. Worth mentioning, only missions that i've experienced with bad performance are those that are "poorly designed" or played during alpha-beta dev. Daniel, just remember thats 3 people that could of reworked the roadway LOD limitations... Probably not, read my first answer to sgtsev3n. Edited February 17, 2014 by DanielV Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted February 17, 2014 Zeus was done by 2 BI guys, and a handful of others helped *playtest* it, I'm assuming when not actively working on the game. They get to have fun too ya know. Also, this is a continuation of something one of those 2 devs had been working on for something like 7 years. C'mon man, get your facts before you start bitching about things. Share this post Link to post Share on other sites
pawelkpl 29 Posted February 17, 2014 As far I know A2 was playable on average PC since patch 1.54 was introduced. A3 is 1.10 now so we have a long road ahead... but It does not make me see a light in a tunel... Share this post Link to post Share on other sites
Gudsawn 93 Posted February 17, 2014 I understand your anger, but did you watch the Zeus live stream? They stated two very important things: 1. Zeus was created by two of BI's developers. That's it. 2. They confirmed that a large number of the team are working on general engine optimisation and MP optimisation overall. Anyone that's been following this thread would also know that BI have been working hard gathering as much data about MP performance as they can by hosting their own servers and inviting large numbers of the public to stress test them. Zeus is another excellent tool that we can add to our Arma arsenal. Why would we not be glad about this? From here the only direction is up. Share this post Link to post Share on other sites
Tonci87 163 Posted February 17, 2014 Guys, I have to say that ZEUS is a more than welcome addition. Many communitys will use and enjoy it if they expand the functionallity some more. Ths might even be the foundation for a proper 3D Editor, wich would be absolutely awesome. I think it´s a good thing that BIS gives their guys some creative freedom and time to work on promising things wich might not seem that important at first. It keeps the Devs happy and creative, two things they really need. Share this post Link to post Share on other sites
mihikle 2 Posted February 17, 2014 Who knows, maybe the full content of Zeus hasn't been announced yet - with a bit of luck, many more modules will come with this DLC/Update. Hopefully the improved server files will come as well! Share this post Link to post Share on other sites
dale0404 5 Posted February 17, 2014 Guys, I have to say that ZEUS is a more than welcome addition. Many communitys will use and enjoy it if they expand the functionallity some more. We certainly have in my community. Just last night we spent around 3 hours playing with Zeus in COOP games. Had a damn blast I can tell you. Share this post Link to post Share on other sites
giorgygr 61 Posted February 17, 2014 We 'r closing to a 6 months AFTER the official launch of the game. So..while i patiently awaited -and most of times i tried to calm other community members who wanted the head of Marek Spanel in-a-stake...now i believe.. Yes..the community has been screwed. Changes will come in time..but with the maximum speed of a severely crippled snail Share this post Link to post Share on other sites
Polygon 11 Posted February 17, 2014 Things and resources to be allocated change during development and expansion of a title. Maybe more programmers have been thrown to DAYZ SA, so A3 gets new features and game modes instead of smth that'd require drastic changes in engine's code or complete rewrites in order to be stable both SP/MP. Share this post Link to post Share on other sites
Tyl3r99 41 Posted February 17, 2014 2 developers wouldn't of made a difference in fixing bugs in the base arma 3 game. and at that they have made a smashing MP DLC on my part, well done guys... *handshake* your forgetting the other developers are already concentrating on getting the 3rd campaign released and then.... i guess they have the time and resources to fix shit.. they did say in the livestream they have some big optimizations coming soon, regarding mp and the engine code Share this post Link to post Share on other sites
antoineflemming 14 Posted February 17, 2014 Those MP optimizations I really am not concerned about at this point. Because the underlying problem for that is AI, which isn't just an MP problem (and why the solely MP focus? Just for Zeus?). Honestly, I do think that, while there's a good number of people who love this new module/mode, it wasn't something that was asked for. Anyway, that's great for people who enjoy it (wish it'd somehow work with A3MP though :p), but I'm currently looking forward to the final campaign episode. I enjoyed Survive, didn't enjoy Adapt. So I hope that I'll enjoy Win. Also hope that they 1) go big, and 2) include many elements of the original story. That, and I want some more old-story-relevant content if we're not going to get major fixes to issues soon. Share this post Link to post Share on other sites